GeoRichter Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 14, D:1) a +0 club (8, 17, D:1) a +0 club (12, 18, D:1) a +0 dagger (21, 15, D:1) a +0 dagger (27, 26, D:1) a +0 helmet (31, -2, D:1) a jackal corpse (skeletalised by now) (32, 4, D:1) 2 stones a +0 dagger (34, 2, D:1) 5 stones (36, -16, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Unkua's Antique Weapon Emporium a +0 dagger (40 gold) a +3 mace of venom (412 gold) the +6 glaive "Deujaiv" {spect, rPois rC+} (1288 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It protects you from cold. rPois: It protects you from poison. the +11 triple crossbow "Ischoarug" {speed, rElec rCorr Str+4 Dex-3} (2094 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+4). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. a +0 sling (30 gold) a +0 dagger (40 gold) a +0 war axe (70 gold) a +6 dagger of venom (688 gold) a +0 rapier (80 gold) a +0 battleaxe (130 gold) a +0 trident (70 gold) (0, 0, D:2) a +0 dagger a +0 sling (4, 10, D:2) a +0 club (10, -1, D:2) a +0 dagger (11, -28, D:2) a +0 ring mail (12, -16, D:2) a +0 spear a gnoll corpse (12, -15, D:2) a +0 whip a gnoll corpse (13, -15, D:2) a +0 whip (14, -27, D:2) a ball python corpse (17, -26, D:2) a +0 flail (17, -25, D:2) a +0 spear a gnoll corpse (17, 0, D:2) a +0 hand axe (18, -21, D:2) a +0 short sword (19, -24, D:2) a hobgoblin corpse (19, -21, D:2) a +2 dagger of venom (still there?) a scroll of immolation (still there?) a goblin corpse (still there?) (28, -21, D:2) a bat corpse (30, -17, D:2) a jackal skeleton