GeoRichter Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 12, D:1) a +0 dagger (12, 20, D:1) 7 stones (14, 27, D:1) a +0 short sword 2 stones (17, 20, D:1) a +0 helmet (19, -14, D:1) a +2 dagger of draining (28, 8, D:1) a +0 dagger (32, 22, D:1) a +0 whip (38, 27, D:1) 3 stones (46, -19, D:1) a +0 leather armour (46, -8, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) 8 stones (0, 1, D:2) a +0 club a +0 leather armour (3, -3, D:2) a +0 club (13, -23, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -5, D:2) a +0 hand axe (29, -18, D:2) a +0 dagger of venom (30, 6, D:2) a +0 dagger a +0 sling (30, 8, D:2) a +0 short sword 4 stones (36, -6, D:2) a +0 hand axe a +0 chain mail (38, 8, D:2) 5 stones (39, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (8, -2, D:3) the ring of the Harvest {Fire rElec rCorr} [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (10, -2, D:3) a +1 dagger of venom (unseen) (10, -1, D:3) 10 gold pieces (17, -1, D:3) a bat corpse (17, 6, D:3) a +0 club a +0 ring mail a scroll of identify an orc corpse (30, 3, D:3) a +0 whip a +0 chain mail an orc corpse (33, 6, D:3) a +0 club (34, 4, D:3) a +0 dagger a +0 robe an orc corpse