GeoRichter Level 1 of the Dungeon [Shop] Losout's Weapon Emporium a +0 mace (30 gold) a +0 vorpal arbalest (87 gold) the +6 battleaxe "Teahaf" {drain, rElec rF+} (627 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. rElec: It insulates you from electricity. a +2 scimitar of holy wrath (192 gold) 5 stones (5 gold) a +2 broad axe of freezing (192 gold) a +0 broad axe (40 gold) (0, 0, D:1) a +0 leather armour (1, -1, D:1) a +0 dagger (2, -4, D:1) 5 stones (10, -19, D:1) a +0 sling (18, -29, D:1) a +0 mace (21, 12, D:1) a +0 dagger 3 stones (24, -11, D:1) a +0 club (26, 3, D:1) a +0 spear (27, -22, D:1) a stone (34, 7, D:1) a +0 ring mail (36, -1, D:1) a +0 leather armour (43, -29, D:1) a +0 chain mail (47, -2, D:1) 5 stones (52, -29, D:1) a +0 dagger (52, -21, D:1) a +3 dagger Level 2 of the Dungeon [Shop] Enout's Book Shoppe an Everburning Encyclopedia (338 gold) a book of the Earth (468 gold) a book of Party Tricks (208 gold) a book of Burglary (260 gold) a book of Air (286 gold) a book of Minor Magic (234 gold) a book of Scorching (390 gold) a book of Weapons (364 gold) a book of Conjurations (260 gold) a book of the Hunter (338 gold) the Lectures on Frostbitten Transmigration (468 gold) Spells Type Level a - Freeze Ice 1 b - Wereblood Transmutation 2 c - Ice Form Ice/Transmutation 4 d - Storm Form Transmutation/Air 7 a book of Sloth (468 gold) (7, 2, D:2) a +0 dagger (7, 9, D:2) 5 curare-tipped darts {!f} a +0 rapier (24, -8, D:2) a +0 whip (24, -4, D:2) a +0 club (24, 12, D:2) a +0 sling (28, -2, D:2) a +0 short sword (29, -2, D:2) a +0 club (39, -10, D:2) a +0 club (47, -4, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -15, D:3) a +0 scythe a +0 robe (5, 2, D:3) a +0 plate armour (9, -13, D:3) 8 stones (10, -12, D:3) a +0 chain mail (12, -17, D:3) a +0 whip a +0 leather armour (13, 12, D:3) 4 stones (15, -7, D:3) a +0 whip (22, -10, D:3) a +0 dagger 3 stones (25, -19, D:3) a +0 dagger (31, 19, D:3) the +0 robe of Summertime {Int+4} Int: It affects your intelligence (+4). (44, 14, D:3) a +0 leather armour (47, -28, D:3) a +0 dagger of chaos (50, -27, D:3) 9 stones (53, 1, D:3) a +0 club a +0 chain mail a +0 hand axe a +0 club a +0 whip of draining a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (2, -20, D:4) a +0 leather armour (4, 10, D:4) a +0 club (5, 15, D:4) a +0 short sword (6, -29, D:4) a +0 dagger (22, -8, D:4) a +0 club (25, -8, D:4) a +0 mace (35, -14, D:4) a +0 long sword the +1 chain mail of the Ward {-Cast rPois rC++} rC: It greatly protects you from cold. rPois: It protects you from poison. -Cast: It prevents spellcasting. (38, -8, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Ophul's Antique Armour Boutique a +0 robe (20 gold) the +1 plate armour "Lofiemni" {rC- Dex+4 Slay+3} (1421 gold) Dex: It affects your dexterity (+4). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rC: It makes you vulnerable to cold. a +2 leather armour of poison resistance (464 gold) a +0 plate armour (667 gold) a +0 ring mail (116 gold) a +0 chain mail (130 gold) a +1 hat (319 gold) a +0 pair of gloves (130 gold) a +0 ring mail (116 gold) (0, 0, D:5) a +0 club (0, 14, D:5) a +0 helmet (5, 16, D:5) a +0 flail (6, 13, D:5) a +0 giant club a +0 halberd (7, 12, D:5) a +0 flail (7, 13, D:5) a +0 spear (10, 4, D:5) a +0 dagger (18, 9, D:5) 5 stones a +0 leather armour a +0 short sword (18, 11, D:5) a +0 hand axe (19, 10, D:5) a +3 ring mail of poison resistance a +0 dagger (20, -13, D:5) a +0 hand axe (20, 6, D:5) a +0 dagger a +0 flail a +0 war axe a +0 ring mail (20, 10, D:5) a +0 ring mail a +0 flail (22, 9, D:5) a +0 leather armour a +0 club (23, 8, D:5) a +0 shortbow (25, 8, D:5) a +0 mace a +0 chain mail (37, -6, D:5) 3 poisoned darts (44, 15, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 sling (8, 5, D:6) a +0 giant spiked club (8, 12, D:6) a +0 shortbow (16, -3, D:6) a +0 club (22, -12, D:6) a +0 hand axe (24, -5, D:6) a +0 robe (32, 15, D:6) a +0 spear (34, -7, D:6) 4 stones (38, -2, D:6) 2 poisoned darts (38, 9, D:6) 4 poisoned darts (41, -14, D:6) a +0 shortbow (44, -1, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 5 gold pieces (3, -29, D:7) a +0 spear (4, -30, D:7) a +0 halberd (4, -28, D:7) a +0 spear (4, -27, D:7) a potion of degeneration (5, -29, D:7) a +0 spear (10, -34, D:7) a +0 shortbow (18, -29, D:7) 3 stones (22, 7, D:7) a +0 dagger a +0 robe (23, 7, D:7) a +0 dagger a scroll of butterflies (25, -29, D:7) a +0 dagger a stone (25, -28, D:7) a +0 dagger (still there?) 3 poisoned darts (still there?) (26, -29, D:7) a +0 dagger (26, -22, D:7) a +0 mace (27, -28, D:7) a +0 dagger 2 stones (29, 12, D:7) a +0 mace (30, 7, D:7) a +0 short sword a +0 chain mail (31, 7, D:7) a +0 hand axe (31, 13, D:7) a +0 whip a +0 leather armour a +0 morningstar a +0 dagger a +0 robe (31, 14, D:7) a +0 mace (36, -25, D:7) a +0 robe (38, -10, D:7) a +0 short sword a +0 leather armour (40, -8, D:7) a +0 club a +0 dagger a +0 robe (45, -34, D:7) a +0 shortbow the Ecumenical Temple a bailey (0, 0, Bailey) a +0 trident a +0 ring mail (0, 10, Bailey) a +1 halberd of electrocution a +1 halberd of electrocution (0, 14, Bailey) a +0 spear a +0 scale mail (0, 18, Bailey) a +4 halberd a +0 chain mail (4, 0, Bailey) a +0 halberd a +0 scale mail (4, 4, Bailey) a +2 halberd of draining (4, 6, Bailey) a +2 halberd of electrocution (5, 5, Bailey) a +0 trident a +0 scale mail (6, 2, Bailey) a +2 halberd of draining (7, 1, Bailey) a +0 trident a +0 ring mail a +0 halberd a +0 ring mail (8, 0, Bailey) a +0 halberd of draining (8, 10, Bailey) a +2 halberd of draining (8, 14, Bailey) a +0 spear a +0 ring mail (8, 18, Bailey) a +0 halberd of draining (9, 0, Bailey) a +0 spear a +0 scale mail (10, 14, Bailey) a +0 halberd a +0 scale mail (11, 1, Bailey) a +0 trident a +0 scale mail (11, 11, Bailey) a +0 halberd of draining (unseen) (14, 18, Bailey) a +0 trident a +0 scale mail (18, 10, Bailey) a +0 trident a +0 scale mail (18, 14, Bailey) a +0 halberd a +0 chain mail