GeoRichter Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -4, D:1) a +0 club (18, -24, D:1) a +0 leather armour (19, -10, D:1) a +0 short sword (20, -24, D:1) a +0 ring mail (21, 6, D:1) 5 stones (24, -24, D:1) a +0 dagger (24, -22, D:1) 4 stones (27, 7, D:1) a +0 chain mail (42, -13, D:1) a +0 club (55, -4, D:1) a +0 mace (56, -22, D:1) a +0 dagger (64, -6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Ticiz's Antique Weapon Emporium a +0 sling (45 gold) a +0 spear (90 gold) a +0 dagger (60 gold) a +0 dagger (60 gold) a +0 trident (105 gold) a +0 longbow (195 gold) a +0 trident (105 gold) a +0 short sword (90 gold) a +4 sling of freezing (741 gold) (0, 0, D:2) a +0 dagger (15, -21, D:2) a +0 rapier (16, -4, D:2) a +0 short sword a stone (25, -25, D:2) a +0 dagger 3 stones (34, -1, D:2) a +0 quarterstaff (46, 3, D:2) a +0 battleaxe (48, -2, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 robe (20, 16, D:3) a +0 quarterstaff (25, 0, D:3) a +0 whip (28, -5, D:3) a +0 whip (28, -1, D:3) a +0 spear (29, -1, D:3) a +0 spear (29, 1, D:3) a +0 dagger (31, -3, D:3) a +0 halberd (34, -16, D:3) a +0 leather armour (38, -6, D:3) a +0 sling of freezing a +0 dagger (38, 17, D:3) a +0 club 6 stones (44, -5, D:3) a +0 dagger (52, -10, D:3) a +0 club (52, -9, D:3) a +2 mace of protection a +0 animal skin a +0 helmet (52, -7, D:3) a +0 dagger a +0 dagger a +0 club (52, -6, D:3) a +0 club Level 4 of the Dungeon [Shop] Haleqao's General Store the +1 leather armour of the Realm of Zot {rC+ Will+++ Str-2} (537 gold) Str: It affects your strength (-2). rC: It protects you from cold. Will: It greatly increases your willpower. a +0 hand axe (36 gold) a +0 hand axe (36 gold) a +0 helmet of intelligence (138 gold) a scroll of poison (48 gold) a +0 robe (8 gold) a scroll of poison (48 gold) a +0 robe (8 gold) (0, 0, D:4) a +0 war axe (6, 12, D:4) a +0 dagger (9, 7, D:4) a +0 war axe (25, 8, D:4) a +0 hand axe a +0 chain mail a +0 rapier (27, 1, D:4) a +0 short sword (27, 6, D:4) a +0 club a +0 ring mail (28, 1, D:4) a +0 short sword 5 stones (28, 4, D:4) a +1 war axe of flaming a +0 leather armour (30, 21, D:4) a +0 flail (32, 4, D:4) a +0 club (33, 36, D:4) 4 stones a +0 short sword (36, 48, D:4) a +0 hand axe a +0 club (37, 49, D:4) a +0 short sword of flaming a +0 leather armour (38, 38, D:4) a +0 whip (38, 49, D:4) a +0 club (39, 32, D:4) a +0 short sword (45, 40, D:4) a +0 ring mail (50, 3, D:4) a +0 ring mail (51, 0, D:4) a +0 leather armour a +0 club (51, 1, D:4) a +0 club (52, 1, D:4) a +0 scale mail a +0 mace (53, 3, D:4) a +0 mace (54, 1, D:4) a +0 dagger of flaming a +1 dagger Level 5 of the Dungeon (0, 0, D:5) 3 stones (1, 11, D:5) a +0 mace a +0 leather armour (3, 7, D:5) a +0 ring mail (8, 31, D:5) a +1 whip of electrocution 8 stones (10, 32, D:5) a +1 whip of venom 9 stones (11, 1, D:5) a +1 flail of protection (11, 4, D:5) a +0 whip a +0 robe (12, 1, D:5) a +0 halberd a +0 sling (14, 41, D:5) a +2 whip of electrocution (15, 3, D:5) a +0 halberd (15, 21, D:5) a +0 club (15, 41, D:5) the +3 salamander hide armour {Flames rF++ rC--} It surrounds you with a cloud of flames. It grants immunity to clouds of flame. It enhances your fire magic. rF: It greatly protects you from fire. rC: It makes you very vulnerable to cold. (16, 3, D:5) a +0 halberd (16, 21, D:5) a +0 club a +0 club a +0 leather armour (17, 43, D:5) a +0 spear (23, 24, D:5) a +0 giant club (51, 13, D:5) a +0 giant club (60, 31, D:5) 2 boomerangs (68, -3, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 helmet (1, 9, D:6) a +0 sling (8, 5, D:6) a +0 robe (11, 8, D:6) a +0 shortbow (19, -18, D:6) 6 stones (23, -7, D:6) a +0 mace (27, 12, D:6) a ring of see invisible (28, 7, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a potion of degeneration {!q} (13, 20, D:7) a +0 dagger (14, -3, D:7) a +0 robe (15, 15, D:7) a +0 ring mail (16, -4, D:7) a +4 scimitar (17, -6, D:7) a +0 battleaxe (18, -7, D:7) a +0 robe a +0 hand axe (18, -1, D:7) a +0 robe (19, -3, D:7) a +2 vorpal flail (19, -1, D:7) a +0 long sword (19, 0, D:7) a +0 robe (19, 1, D:7) a +0 robe (20, 11, D:7) a boomerang a +0 hand axe (26, -10, D:7) 2 scrolls of noise {!r} (33, 2, D:7) a +0 flail a +0 ring mail (34, 1, D:7) a +0 war axe a +0 dagger a +0 leather armour (34, 2, D:7) a +0 dagger (35, 1, D:7) a +0 whip (35, 19, D:7) a +0 shortbow (37, 17, D:7) a +5 battleaxe (38, 16, D:7) a +0 robe a +0 falchion (38, 17, D:7) a +0 robe a +0 robe (38, 18, D:7) a +0 long sword (39, 9, D:7) a +0 falchion (42, -10, D:7) a +0 leather armour (49, 6, D:7) a +0 flail (52, -7, D:7) a +2 short sword of speed Level 8 of the Dungeon (0, 0, D:8) a +0 whip (2, 16, D:8) a +0 dagger (3, 3, D:8) a scroll of identify {@r1} a +0 club (4, 3, D:8) a +0 shortbow a +0 dagger a +0 robe a +0 club (11, 4, D:8) a +0 short sword 5 stones (12, 7, D:8) a +0 dagger a curare-tipped dart {!f} (12, 9, D:8) a +0 club 3 stones a +0 club (12, 10, D:8) a +0 dagger a +0 short sword (13, 12, D:8) a +0 dagger (27, 18, D:8) a +0 robe (28, 18, D:8) a +1 dagger of electrocution (31, 11, D:8) a +0 trident a +0 plate armour (34, 28, D:8) 2 stones (37, 39, D:8) a +0 giant club a +0 giant club (41, 45, D:8) a +0 trident (46, 13, D:8) a +0 robe (47, 14, D:8) a +0 falchion (47, 16, D:8) a +0 halberd a +0 dire flail a +0 plate armour (47, 17, D:8) a +0 robe a +0 robe (50, 11, D:8) a +1 morningstar (58, 6, D:8) a +0 robe (58, 7, D:8) a +0 short sword (59, 3, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a ring of see invisible (2, 2, D:9) a +0 arbalest (2, 3, D:9) a +0 flail 3 silver boomerangs a +0 leather armour (3, 1, D:9) a +0 hand axe a +0 chain mail a +0 club a +0 scale mail (4, 1, D:9) a +0 dagger a +0 robe (6, 23, D:9) a +0 club (6, 25, D:9) a +0 whip (7, 23, D:9) 2 stones a +0 whip a +0 dagger (8, 22, D:9) 4 stones a +0 short sword (8, 23, D:9) a +0 short sword (9, 20, D:9) a +0 robe a +0 dagger (11, 21, D:9) a +0 flail (15, 16, D:9) a +0 robe a +0 dagger (16, 14, D:9) a +0 ring mail a +0 dagger (17, 8, D:9) a +3 flail (17, 16, D:9) a +0 ring mail 2 boomerangs a +0 club (17, 17, D:9) a +0 club (18, 13, D:9) a +0 falchion of holy wrath (18, 14, D:9) a +0 leather armour a +0 club (18, 16, D:9) a +0 mace (19, 14, D:9) a +0 dagger (19, 17, D:9) a +0 dagger (20, 11, D:9) a +0 dagger (20, 12, D:9) a +0 club (20, 17, D:9) a +0 war axe (20, 18, D:9) a +0 hand axe (22, 16, D:9) a +0 dagger (30, 16, D:9) 4 stones (38, 17, D:9) a +0 scale mail (48, 4, D:9) a scroll of identify Level 10 of the Dungeon (0, 0, D:10) 7 stones (1, 44, D:10) the +9 whip of the Scavenger {freeze, rN+ Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+3). rN: It protects you from negative energy. (2, 28, D:10) a +0 shortbow (13, 2, D:10) a +5 long sword (13, 3, D:10) a +0 robe (14, 3, D:10) a +4 dire flail a +0 robe a +0 robe (15, 16, D:10) a +0 quarterstaff (16, 4, D:10) a +3 spear of freezing (23, 25, D:10) a +0 dagger (38, 4, D:10) a scroll of identify (48, 25, D:10) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 robe (50, 25, D:10) a +0 dagger a +0 short sword 6 stones (51, 24, D:10) a +2 dagger of protection Level 11 of the Dungeon (13, -16, D:11) a +0 hand axe (21, 17, D:11) a +0 short sword a +1 cloak a wand of flame (6) (23, -18, D:11) 5 stones (23, -16, D:11) a +0 whip (24, -11, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (26, 21, D:11) a piece from Xom's chessboard (15/15) (30, -21, D:11) 6 stones (43, -24, D:11) a scroll of identify (46, -23, D:11) 5 silver javelins (46, -16, D:11) a +0 club (47, -16, D:11) a +0 scimitar (59, 29, D:11) a +0 dagger (66, 15, D:11) a +0 mace (67, 14, D:11) a +0 shortbow (68, 24, D:11) a +0 short sword Level 12 of the Dungeon (0, 0, D:12) a +0 chain mail (1, 6, D:12) a scroll of identify (4, 7, D:12) a +0 shortbow (9, 27, D:12) a +0 long sword a +0 ring mail (22, 18, D:12) a +0 robe (23, 19, D:12) a +0 robe (38, 6, D:12) 3 large rocks (38, 35, D:12) a +0 glaive (39, -4, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a shapeshifter corpse (skeletalised by now) (5, -10, D:13) a +0 flail (28, 16, D:13) a hell hound corpse (31, 27, D:13) 4 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger a +2 robe (2, -11, Orc:1) a +0 whip (2, -4, Orc:1) a +0 dagger (3, -10, Orc:1) a +0 mace a +0 leather armour (4, -16, Orc:1) a +0 dagger a +0 robe (4, -10, Orc:1) a +0 scimitar a +0 chain mail (5, -17, Orc:1) a +0 dagger (5, -14, Orc:1) a +0 dagger a +0 robe (5, -12, Orc:1) a +0 long sword a +0 plate armour (6, -11, Orc:1) a +0 hand axe a +0 leather armour (7, -10, Orc:1) a +0 dagger a +0 robe (8, -8, Orc:1) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (9, -12, Orc:1) a +0 dagger (9, -8, Orc:1) a +0 trident a +0 scale mail (10, -9, Orc:1) a +0 short sword (10, -8, Orc:1) a +1 dagger of electrocution a +0 leather armour (11, -7, Orc:1) 5 large rocks (11, 4, Orc:1) a +0 plate armour a +0 flail (12, -6, Orc:1) a +0 dagger (13, -5, Orc:1) a +0 scimitar a +0 plate armour (13, 4, Orc:1) a +0 club (13, 7, Orc:1) a +0 robe a +0 dagger (14, -10, Orc:1) a +0 short sword a +0 scale mail (14, -6, Orc:1) a +0 scimitar a +0 chain mail (14, 4, Orc:1) a +0 club (16, 4, Orc:1) a +0 robe a +0 dagger (16, 5, Orc:1) a +0 whip (16, 7, Orc:1) a +0 chain mail a +0 halberd a +0 scale mail a +0 flail (17, 7, Orc:1) a +0 chain mail a +0 scimitar (17, 8, Orc:1) a +0 short sword (17, 9, Orc:1) a +0 war axe (18, -9, Orc:1) a +0 trident a +0 ring mail (18, 6, Orc:1) a +0 falchion (19, 6, Orc:1) a +0 robe a +0 dagger (19, 7, Orc:1) a +0 plate armour a +0 hand axe (19, 10, Orc:1) a +0 plate armour a +0 battleaxe a +0 arbalest (21, 8, Orc:1) a +0 robe a +0 dagger (21, 11, Orc:1) a +0 robe a +0 dagger (22, 11, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Appub's Antique Weapon Shoppe a +0 scimitar (144 gold) the +9 great mace of the Lame Duck {vorpal, rPois Str+5 Dex+3} (2977 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Dex: It affects your dexterity (+3). rPois: It protects you from poison. a +0 scimitar of protection (244 gold) a +0 great mace (234 gold) the +8 mithril axe "Arga" {speed, Will+} (2325 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +0 sling (54 gold) a +0 club (36 gold) [Shop] Icivelaz's Antique Weapon Shop a +0 arbalest of freezing (393 gold) a +0 mace (117 gold) the +8 mace "Mauf" {freeze, rF+} (2316 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rF: It protects you from fire. a +0 halberd (156 gold) a +2 short sword of holy wrath (678 gold) a +0 dire flail (156 gold) a +0 glaive (253 gold) the +7 battleaxe of the Howling Gods {vamp, SInv} (2562 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. SInv: It lets you see invisible. a +0 great sword (253 gold) [Shop] Duesya's Armour Boutique a +0 robe (8 gold) the +3 pair of gauntlets of War {Slay+5} (570 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+5). a +0 helmet (54 gold) a +2 plate armour of cold resistance (480 gold) a +0 scale mail (48 gold) a +0 scale mail (48 gold) a +3 leather armour of fire resistance (288 gold) a +0 scale mail (48 gold) a +1 crystal plate armour (1044 gold) a +0 scale mail (48 gold) [Shop] Nexil's Jewellery Shoppe a ring of protection from cold (425 gold) a ring of magical power (340 gold) a ring of resist corrosion (340 gold) a ring of positive energy (340 gold) a ring of wizardry (510 gold) an amulet of the acrobat (510 gold) (0, 0, Orc:2) a +0 giant club (15, 2, Orc:2) a +0 club (15, 3, Orc:2) a +0 dagger of venom (15, 4, Orc:2) a +0 dagger (18, 6, Orc:2) a +0 dagger a +0 robe (18, 24, Orc:2) a +0 giant club (19, 5, Orc:2) a +0 giant club (19, 7, Orc:2) a +0 whip (19, 23, Orc:2) a +0 giant club (20, 7, Orc:2) a +0 glaive a boomerang a +0 plate armour (20, 21, Orc:2) a +0 giant club (21, 4, Orc:2) a +0 club (21, 6, Orc:2) a +0 giant club (21, 16, Orc:2) a +0 dire flail a +0 giant club (21, 19, Orc:2) a +0 giant club (21, 20, Orc:2) a +0 giant club (21, 21, Orc:2) a +0 giant club a +0 giant club (22, 6, Orc:2) a +0 giant club (22, 8, Orc:2) a +0 arbalest a +0 trident a +0 plate armour (22, 12, Orc:2) a +0 flail a +0 robe (22, 17, Orc:2) a +0 whip of pain a +0 robe (22, 18, Orc:2) a +0 giant club a +0 giant club a +0 giant club (22, 19, Orc:2) a +0 club (23, 7, Orc:2) a +0 giant club a +0 giant club a +0 flail a +0 ring mail (23, 14, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (23, 15, Orc:2) a +0 giant club (23, 16, Orc:2) a +0 great mace a +0 giant spiked club (23, 17, Orc:2) a +0 spear a +0 robe a +0 giant spiked club a +0 spear a +0 robe (23, 19, Orc:2) a +0 giant spiked club (24, 10, Orc:2) a +0 giant club a +0 giant club (24, 12, Orc:2) a +0 giant club (25, 7, Orc:2) a +0 whip a +0 leather armour a +0 hand axe (25, 10, Orc:2) a +0 giant club (25, 11, Orc:2) a +0 giant club (26, 6, Orc:2) a +0 mace a +0 ring mail (26, 7, Orc:2) a +0 trident a +0 scale mail a +0 hand axe a +0 chain mail (26, 8, Orc:2) a +0 giant club a +0 giant club (26, 9, Orc:2) a +0 giant spiked club a +0 dire flail (27, 5, Orc:2) a +0 giant club a +2 mace of protection a +0 plate armour a +0 dagger a +0 robe (27, 6, Orc:2) a +0 giant club a +0 short sword a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (27, 7, Orc:2) a +0 giant club (28, 5, Orc:2) a +0 club a +0 chain mail (29, 4, Orc:2) a +0 giant club (30, 4, Orc:2) a +0 giant club (31, 2, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (32, 2, Orc:2) a +0 hand axe (33, 5, Orc:2) a +0 giant club a +0 giant spiked club (34, 5, Orc:2) a +0 giant spiked club a +0 giant club (35, -2, Orc:2) a +0 giant spiked club a +0 dire flail (35, -1, Orc:2) a +0 giant club (35, 5, Orc:2) a +0 giant spiked club a +0 giant spiked club (35, 6, Orc:2) a +0 dagger a +0 robe (36, -1, Orc:2) a +0 giant club a +0 giant club a +0 dagger a +0 robe (37, -3, Orc:2) a +0 short sword a +0 chain mail (40, -4, Orc:2) a +0 mace a +0 plate armour (43, 4, Orc:2) a +0 giant club (43, 5, Orc:2) a +0 giant spiked club a +0 giant club Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (8, -9, Lair:1) a +0 sling (9, -8, Lair:1) a +0 scale mail (16, -23, Lair:1) a staff of fire (21, -28, Lair:1) a +0 long sword (30, -22, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (1, 3, Lair:2) a +0 robe (9, 20, Lair:2) a +0 long sword (13, 31, Lair:2) a +0 dagger (16, 10, Lair:2) a +0 plate armour (21, 21, Lair:2) a scroll of identify {@r1} (30, 25, Lair:2) a +0 pair of boots (34, -11, Lair:2) an Inescapable Atlas (40, 2, Lair:2) a +0 flail (44, 7, Lair:2) a +0 falchion (47, 2, Lair:2) 2 stones Level 3 of the Lair of Beasts (1, 0, Lair:3) a +2 scale mail of poison resistance (22, 52, Lair:3) a +0 robe (23, 51, Lair:3) a scroll of noise (23, 52, Lair:3) 2 potions of ambrosia (23, 53, Lair:3) a +0 robe (24, 52, Lair:3) a +2 glaive of venom (unseen) (25, 51, Lair:3) a wand of quicksilver (5) (25, 53, Lair:3) a scroll of identify (26, 52, Lair:3) a potion of heal wounds (29, -2, Lair:3) a +0 short sword (33, 3, Lair:3) a ring of ice a +4 ring of evasion (42, 19, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (8, 4, Lair:4) a +0 leather armour (10, -17, Lair:4) a scroll of identify (26, 1, Lair:4) a +0 short sword (35, -5, Lair:4) a +0 morningstar (50, -14, Lair:4) 6 stones Level 5 of the Lair of Beasts (15, 31, Lair:5) 2 potions of degeneration (24, 12, Lair:5) a +0 battleaxe (24, 15, Lair:5) a +1 great sword of flaming (25, 12, Lair:5) a +2 vampiric rapier {!w} (26, 12, Lair:5) the +1 whip of Yhibbao {drain, *Noise +Blink Fly Dex+7} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+7). Fly: It grants you flight. +Blink: It lets you blink. *Noise: It may make noises in combat. (26, 13, Lair:5) a +2 hand axe of flaming (26, 14, Lair:5) a +0 shortbow (37, 45, Lair:5) a +0 leather armour (49, 33, Lair:5) a +0 robe