GeoRichter Level 1 of the Dungeon (0, 0, D:1) 5 large rocks (14, 23, D:1) a +0 falchion (18, 12, D:1) a +0 dagger (22, 17, D:1) a +0 club (35, 30, D:1) a +0 dagger (36, 37, D:1) a +0 dagger (37, -5, D:1) a +0 club a +0 club a +0 sling a +0 dagger (39, -5, D:1) a +0 dagger a +0 dagger (39, 19, D:1) a +0 plate armour (44, 33, D:1) a +0 club (44, 41, D:1) a +0 scale mail (61, -7, D:1) 5 stones Level 2 of the Dungeon (5, -28, D:2) a +0 spear (14, -2, D:2) a +0 short sword (16, -36, D:2) a +0 club (17, -37, D:2) a +0 animal skin a +0 dagger (19, -36, D:2) a +0 club (20, -36, D:2) a +0 dagger a +0 sling (21, -14, D:2) a +0 dagger (27, -9, D:2) a +0 mace (34, -8, D:2) a +0 dagger (36, -29, D:2) 5 boomerangs (38, -44, D:2) a +0 short sword a stone (50, -8, D:2) 2 stones (56, -35, D:2) a +0 mace (62, -30, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 stones (6, -26, D:3) a +0 dagger (6, -17, D:3) a +0 spear (14, -29, D:3) a +0 trident 5 poisoned darts a +0 robe (15, 1, D:3) a +0 trident (22, -34, D:3) a +0 club (24, 7, D:3) a +0 leather armour (26, 2, D:3) a +0 leather armour a +0 flail (28, 3, D:3) a +0 ring mail a +0 trident (34, 6, D:3) a +0 club (36, 0, D:3) 2 poisoned darts (37, -41, D:3) 5 stones (37, -30, D:3) a +0 short sword (37, 4, D:3) a +0 dagger (43, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (5, 7, D:4) a +0 hand axe (9, 26, D:4) a +0 robe a +0 dagger (9, 28, D:4) a +0 dagger (9, 29, D:4) a +0 giant club (10, 30, D:4) a +0 hand axe (12, 19, D:4) a +0 ring mail (12, 29, D:4) a +0 club 3 boomerangs (13, 19, D:4) a +0 chain mail (13, 30, D:4) a +0 scale mail a +0 dagger (14, 20, D:4) a +0 dagger (14, 30, D:4) a +0 club a +0 club (16, 30, D:4) a +0 short sword (17, 16, D:4) a +0 dagger (18, -3, D:4) a +0 crystal plate armour (20, 14, D:4) a +0 dagger (29, 22, D:4) a stone (30, 3, D:4) 6 stones (31, 14, D:4) a +0 giant club (37, 19, D:4) a +1 dagger of electrocution (40, 13, D:4) a +0 buckler Level 5 of the Dungeon (0, 0, D:5) a +0 robe (2, -18, D:5) a +0 giant club (3, -32, D:5) a +0 ring mail (23, 9, D:5) a +0 giant club (24, -15, D:5) 5 stones (34, -12, D:5) 4 large rocks (35, -12, D:5) 4 large rocks (36, -12, D:5) a +2 falchion a +0 dagger of speed a +0 giant club a +0 club a +0 dagger a +0 club a +0 club a +0 club (37, -13, D:5) a +0 club (38, -4, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Fuemull's Magic Scroll Emporium a scroll of magic mapping (105 gold) a scroll of immolation (56 gold) a scroll of immolation (56 gold) [Shop] Hurav's Antique Armour Emporium a +0 troll leather armour (435 gold) a +0 leather armour (58 gold) a +0 chain mail (130 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) the +3 plate armour of the Fiddle {rN++ Str-5 Int+5} (1609 gold) Str: It affects your strength (-5). Int: It affects your intelligence (+5). rN: It greatly protects you from negative energy. the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (4190 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +0 leather armour (58 gold) a +0 buckler (130 gold) a +0 chain mail (130 gold) [Shop] Ehogaxad's Weapon Emporium a +2 long sword of holy wrath (219 gold) a +2 glaive of flaming (284 gold) a +0 falchion (36 gold) a +0 trident (42 gold) a +0 arbalest (54 gold) a +0 sling (18 gold) a +2 mace of pain (234 gold) [Shop] Nykk's Antique Weapon Shop the +5 whip of the Gloaming {protect, rElec rF- MP+9 Stlth+} (1360 gold) It grants its wielder temporary protection when it strikes (+7 to AC). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. a +0 hand axe (72 gold) a +0 falchion (72 gold) a +0 antimagic dagger (192 gold) a +1 dagger of venom (225 gold) the +9 rapier of Conscience {vorpal, Dex+7} (1744 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+7). a +0 dagger (48 gold) a +0 trident (84 gold) [Shop] Huenemo's Jewellery Shop the amulet of the Air {Inacc Air Fly rElec RMsl} (488 gold) [amulet of nothing] It reduces the accuracy of all your attacks. It enhances your air magic. rElec: It insulates you from electricity. Fly: It grants you flight. RMsl: It protects you from missiles. an amulet of faith (520 gold) a ring of magical power (260 gold) a +4 ring of protection (468 gold) a ring of positive energy (260 gold) an amulet of faith (520 gold) an amulet of the acrobat (390 gold) a ring of poison resistance (260 gold) a ring of magical power (260 gold) (0, 0, D:6) a +0 robe (1, 2, D:6) an orb of energy (10, -21, D:6) a +0 flail (13, -18, D:6) a +0 short sword (19, 21, D:6) a +0 robe (21, 8, D:6) a +0 robe (30, 20, D:6) 7 stones (31, -26, D:6) 2 potions of haste {@q3} 2 potions of degeneration {!q} (32, -19, D:6) a +0 hand axe (32, -17, D:6) a +0 hand axe a +0 flail a +0 leather armour (32, -10, D:6) a stone (33, -16, D:6) a +0 club (35, 0, D:6) a +1 whip of freezing (57, -4, D:6) a +0 flail a +0 robe (57, 19, D:6) a book of Decay (60, -11, D:6) a +0 flail a boomerang (61, -26, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 war axe a +0 short sword (1, 0, D:7) a +0 mace (2, 0, D:7) a +0 hand axe a +0 hand axe (6, -3, D:7) a scarf of invisibility a +0 trident of freezing a +0 robe (11, 9, D:7) a +0 dagger (14, 2, D:7) a +0 plate armour (22, 3, D:7) a +0 long sword (22, 45, D:7) a +0 dagger (23, 45, D:7) a +0 robe a +0 dagger (23, 46, D:7) a +0 scale mail a +1 dagger of draining (24, 46, D:7) a +0 robe a +0 dagger a +5 falchion (28, 49, D:7) 4 stones (40, 32, D:7) a scroll of identify (42, 31, D:7) 16 gold pieces (45, -1, D:7) a +0 hand axe a +0 scale mail (47, 37, D:7) a +0 robe a +0 dagger (47, 38, D:7) a +0 hand axe (48, 4, D:7) a potion of degeneration (49, 36, D:7) a +0 hand axe (49, 37, D:7) a +0 robe a +0 dagger (50, 34, D:7) a +0 robe (54, 51, D:7) 8 stones (55, 48, D:7) a +0 mace a +0 dagger (56, 48, D:7) a +0 dagger (57, 39, D:7) a +0 leather armour a +0 mace Level 8 of the Dungeon [Shop] Belux's Jewellery Shoppe an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) a ring of protection from cold (325 gold) a ring of protection from cold (325 gold) an amulet of guardian spirit (390 gold) a ring of positive energy (260 gold) a ring of see invisible (195 gold) a ring of flight (227 gold) an amulet of faith (520 gold) (15, 12, D:8) a +0 whip 5 poisoned darts a kobold corpse (skeletalised by now) (18, -5, D:8) a +0 ring mail a +0 rapier (19, -3, D:8) a +0 dagger (21, 23, D:8) a javelin (34, -20, D:8) 6 stones (34, -16, D:8) a +0 dagger of chaos a +0 robe (40, -23, D:8) a +0 club a +0 giant club a +0 giant club (41, -24, D:8) a +0 dagger a +0 robe (42, -23, D:8) a +0 club (42, -22, D:8) a +0 war axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a scroll of immolation (1, -1, D:9) 2 potions of ambrosia (4, 2, D:9) a potion of haste