Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 13979396212430929634 36 GeoRichter the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on July 3, 2023. Slain by Sigmund ... wielding a +0 scythe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:03:23 (1814 turns). GeoRichter the Conjurer (Demonspawn Conjurer) Turns: 1814, Time: 00:03:24 Health: 0/24 AC: 5 Str: 6 XL: 3 Next: 19% Magic: 1/7 EV: 10 Int: 25 God: Gold: 74 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . m - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: brilliant, about to teleport, attractive, hasted, very quick A: sturdy frame 1, clever 1, high MP 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe m - a +0 ring mail (worn) (You found it on level 2 of the Dungeon) Scrolls c - 3 scrolls of teleportation {@r4} d - 2 scrolls of immolation {!r} g - a scroll of enchant weapon {unknown} j - a scroll of fear {unknown} k - a scroll of magic mapping {unknown} l - a scroll of acquirement {unknown} p - 2 scrolls of torment {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic f - a potion of degeneration {unknown} h - a potion of attraction {!q} i - 2 potions of haste {@q3} n - a potion of resistance {unknown} o - a potion of mutation {!q} r - a potion of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.5 Spellcasting * Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 80% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 24% 3 Fulminant Prism Conj/Hex 11% 3d9 63% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10172 Altars: Shops: D:1 : Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Your mind is acute. (Int +4, Str/Dex -1) You have an increased reservoir of magic. (+10% MP) Message History You miss Sigmund. Sigmund is heavily wounded. You miss Sigmund. Sigmund is heavily wounded. You miss Sigmund. Sigmund is heavily wounded. Sigmund casts a spell at you. You resist with significant effort. You miss Sigmund. Sigmund is heavily wounded. You feel less confused. Sigmund hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +2 robe of cold resistance (heavily wounded, 100% to hit) The magic dart hits Sigmund! Sigmund is severely wounded. You hit Sigmund but do no damage. Sigmund is severely wounded. Sigmund misses you. You hit Sigmund. Sigmund is severely wounded. You hit Sigmund. Sigmund is severely wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. You miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You closely miss something. Something hits you. You hit something but do no damage. You miss something. You barely miss something. Something hits you! * * * LOW HITPOINT WARNING * * * You completely miss something. You hit something but do no damage. Something hits you. * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation {@r4}, it crumbles to dust. You feel strangely unstable. Unknown command. It was a potion of brilliance. You feel clever all of a sudden. Something hits you. You die... #.# #..# #.# #.. #.# #..# #.# #.. #.# ###..# #.# #.. #.# #....# #.# #.. #.# #.##.# #.# ##. #.# #.##.# #.# #. #.#####.##.######.# #. #.....<...........#####. #######@.###########.... #{.# #.### #..# #.# #..## #.# #####...####### #.# #.............# #.# #.###.#.#####.# #.# #.#.# #.# #.### #...# #.# #.... There were no monsters in sight! Vanquished Creatures 4 endoplasms (D:1) 2 giant cockroaches A hobgoblin (D:2) 2 quokkas (D:1) 3 ball pythons (D:1) 5 bats 3 frilled lizards 6 goblins 3 kobolds 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GeoRichter the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 66 | D:1 | Found Boremum's Book Emporium. 370 | D:1 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 370 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 373 | D:1 | Learned a level 2 spell: Searing Ray 827 | D:1 | Found a faded altar of an unknown god. 1258 | D:2 | Noticed Sigmund 1259 | D:2 | Reached XP level 3. HP: 24/24 MP: 3/6 1795 | D:2 | Gained mutation: Your mind is acute. (Int +4, Str/Dex -1) | [potion of mutation] 1795 | D:2 | Gained mutation: You have an increased reservoir of magic. | (+10% MP) [potion of mutation] 1812 | D:2 | HP: 1/24 [something (4)] 1814 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_floating_metal, layout_rooms, basic_ecumenical_altar, serial_shops, shop D:2: layout_loops_ring, uniq_sigmund Action || total ---------------------------++------- Melee: Unarmed || 7 Dagger || 15 Cast: Magic Dart || 65 Searing Ray || 1 Use: Potion || 4 Scroll || 3 Armour: Ring mail || 1 Dodge: Dodged || 9