GeoRichter Level 1 of the Dungeon (0, 0, D:1) a +0 flail (14, -33, D:1) a +0 dagger (15, -33, D:1) a +0 dagger (15, -11, D:1) a ring of poison resistance (16, -39, D:1) a +0 club (17, -39, D:1) a +0 dagger (20, -26, D:1) a +0 scale mail (31, 6, D:1) a +0 short sword (37, -3, D:1) a +0 ring mail (37, -1, D:1) a +0 scale mail (39, -17, D:1) a +0 whip (51, -48, D:1) a +0 short sword 5 stones (52, -36, D:1) 4 stones (52, -3, D:1) a +0 dagger (54, -23, D:1) a +0 club (55, -44, D:1) a +0 dagger (63, -31, D:1) a +0 dagger (63, -22, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 44, D:2) a +0 spear (5, 8, D:2) a +1 dagger of protection (11, 13, D:2) a +0 dagger a +0 club (23, 2, D:2) a +0 dagger 2 stones (30, 3, D:2) a +0 leather armour (31, 32, D:2) a +0 club (33, 16, D:2) a +0 spear (50, 28, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (15, 5, D:3) a +0 plate armour (22, 48, D:3) a +0 dagger (30, -2, D:3) a +0 dagger (30, 1, D:3) a +0 mace (30, 44, D:3) a +0 chain mail (31, 6, D:3) a +0 hand axe (33, 28, D:3) 5 scrolls of identify {@r1} (45, 36, D:3) a +0 club Level 4 of the Dungeon [Shop] Josir's Tremendous Tomes the Quarto of Snow-white Geometries (880 gold) Spells Type Level a - Apportation Translocation 1 b - Hailstorm Conjuration/Ice 3 c - Volatile Blastmotes Fire/Translocation 3 d - Iskenderun's Mystic Blast Conjuration/Translocation 4 e - Ice Form Ice/Transmutation 4 f - Metabolic Englaciation Hexes/Ice 5 g - Ozocubu's Refrigeration Ice 7 h - Polar Vortex Ice 9 Roumm's Discourse on Angles and the Scorpion (760 gold) Spells Type Level a - Blink Translocation 2 b - Portal Projectile Hexes/Translocation 3 c - Vhi's Electric Charge Translocation/Air 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Passage of Golubria Translocation 4 g - Alistair's Intoxication Transmutation/Poison 5 h - Dispersal Translocation 6 the Discursus on the Translocated Gargoyle (900 gold) Spells Type Level a - Sandblast Earth 1 b - Volatile Blastmotes Fire/Translocation 3 c - Vhi's Electric Charge Translocation/Air 3 d - Passage of Golubria Translocation 4 e - Borgnjor's Vile Clutch Necromancy/Earth 5 f - Dispersal Translocation 6 g - Malign Gateway Summoning/Translocation 7 h - Disjunction Translocation 8 the Directory of the Unholy Blink Frog (1028 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Dispel Undead Necromancy 4 c - Passage of Golubria Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Dispersal Translocation 6 f - Malign Gateway Summoning/Translocation 7 g - Borgnjor's Revivification Necromancy 8 h - Disjunction Translocation 8 the Reference Book on Ruinous Kindling (700 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Foxfire Conjuration/Fire 1 c - Dazzling Flash Conjuration/Hexes 3 d - Hailstorm Conjuration/Ice 3 e - Iskenderun's Mystic Blast Conjuration/Translocation 4 f - Sticky Flame Conjuration/Fire 4 g - Irradiate Conjuration/Transmutation 5 h - Conjure Ball Lightning Conjuration/Air 6 the Compendium of Befouled Aeromancy (720 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Vhi's Electric Charge Translocation/Air 3 f - Olgreb's Toxic Radiance Poison 4 g - Arcjolt Conjuration/Air 5 h - Storm Form Transmutation/Air 7 the Quarto of the Glacier and Detritus (780 gold) Spells Type Level a - Sandblast Earth 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Ozocubu's Armour Ice 3 e - Summon Ice Beast Ice/Summoning 4 f - Petrify Transmutation/Earth 4 g - Borgnjor's Vile Clutch Necromancy/Earth 5 h - Polar Vortex Ice 9 (0, 0, D:4) a +0 hand axe 3 silver boomerangs (12, 6, D:4) a +0 hand axe (22, -11, D:4) a +0 ring mail (28, -1, D:4) 3 stones (28, 21, D:4) a +0 club (29, 0, D:4) a +1 dagger of venom (40, 9, D:4) a +0 club (50, 1, D:4) a +0 club (51, -3, D:4) a +0 dagger (51, 1, D:4) a +0 giant club (53, -2, D:4) a +0 club (53, 0, D:4) a +0 club (55, -21, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (1, -44, D:5) a +2 short sword of venom a +0 short sword a +0 scimitar a scroll of identify {@r1} (11, -47, D:5) a +0 mace (21, -35, D:5) a +0 whip (22, -35, D:5) a +0 dagger (22, -34, D:5) a +0 robe a +0 dagger (22, -33, D:5) a +0 robe a +0 dagger (22, -32, D:5) a +2 hand axe of electrocution (33, -9, D:5) a +0 flail of protection (33, -8, D:5) a +0 club a +0 club (34, -38, D:5) a +0 quarterstaff (34, -8, D:5) a +0 robe a +0 whip (35, -9, D:5) a +1 heavy spear (48, -34, D:5) a +0 short sword (48, -11, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (0, 7, D:6) a +0 dagger (7, 0, D:6) a +0 rapier (8, 2, D:6) a +0 dagger (9, -26, D:6) a +0 glaive (9, -24, D:6) a +0 leather armour (10, -19, D:6) a +0 leather armour (10, -11, D:6) a +6 ring of strength (13, 7, D:6) a +0 scale mail a +0 war axe (13, 19, D:6) 4 stones a +0 dagger (13, 21, D:6) 2 stones a +0 club (14, 19, D:6) 5 stones a +0 short sword (15, 9, D:6) a +0 leather armour a +0 short sword (16, -6, D:6) a +0 ring mail a +0 hand axe (16, -2, D:6) a +0 whip of venom 6 stones (16, 6, D:6) a +2 short sword of protection (16, 9, D:6) a +0 flail (17, -9, D:6) a +0 leather armour 3 boomerangs a +0 hand axe (17, -7, D:6) a +0 leather armour a +0 dagger (18, 4, D:6) a +0 short sword (18, 13, D:6) a curare-tipped dart {!f} a +0 short sword (18, 14, D:6) a +0 short sword (18, 15, D:6) a +0 dagger (19, 3, D:6) a +0 club (19, 12, D:6) 9 stones (21, -11, D:6) a +0 flail 3 boomerangs (24, -11, D:6) a +0 scale mail (24, 2, D:6) 2 stones a +0 dagger (25, 5, D:6) a +0 trident (30, -18, D:6) a +0 mace (32, -22, D:6) 2 stones (32, 4, D:6) a ring of see invisible (33, -17, D:6) 5 stones (40, -21, D:6) a +0 robe (40, 2, D:6) a +0 robe a +0 dagger (41, -20, D:6) the +1 ring mail of the Kangaroo {rF- rN+ Str+4} Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. (41, 6, D:6) a +0 leather armour a +0 dagger (41, 8, D:6) a +0 whip a +0 robe a +0 dire flail (42, 2, D:6) a +0 scale mail a +0 dagger (42, 7, D:6) a +0 whip a +0 robe a +0 war axe a +0 robe a +5 great sword (42, 8, D:6) a +0 leather armour a +0 dagger (43, 7, D:6) a +0 dagger (44, 10, D:6) a +0 hand axe (46, 14, D:6) a +0 ring mail a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 24, D:7) a +0 quarterstaff (2, 20, D:7) a +2 heavy spear a +0 ring mail a scroll of identify {@r1} a +0 whip (2, 26, D:7) a +0 whip (3, 18, D:7) a +0 club a +0 club (4, -1, D:7) a +0 club (4, 25, D:7) a +0 hand axe (5, 26, D:7) a +0 hand axe (9, 33, D:7) a +0 great sword 10 stones a +0 leather armour (17, 33, D:7) a +0 club a +0 chain mail (18, 33, D:7) a +0 giant spiked club a +0 giant spiked club (24, -11, D:7) a +0 robe (27, 0, D:7) a +0 war axe a +0 mace a +0 leather armour (27, 1, D:7) a +0 ring mail (still there?) a +1 falchion of flaming (still there?) (30, -8, D:7) a +4 short sword (30, -7, D:7) a +0 dagger a +0 robe (30, -6, D:7) a +0 club a +0 leather armour (30, -3, D:7) a +0 club a +0 leather armour (32, -3, D:7) a +0 club (33, 11, D:7) a +0 club (48, -6, D:7) a scroll of identify {@r1} Level 8 of the Dungeon [Shop] Dayreqa's Jewellery Boutique an amulet of regeneration (480 gold) an amulet of faith (640 gold) a ring of protection from cold (400 gold) a +5 ring of evasion (576 gold) a ring of protection from cold (400 gold) a ring of poison resistance (320 gold) an amulet of regeneration (480 gold) a ring of flight (280 gold) a ring of positive energy (320 gold) a +6 ring of intelligence (576 gold) (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a +0 war axe a +0 plate armour (1, 4, D:8) a +0 club a +0 ring mail (10, -3, D:8) a scroll of identify (25, 39, D:8) 5 stones (28, 22, D:8) a +2 scimitar of flaming (28, 23, D:8) a +0 shortbow (35, 18, D:8) a +0 ring mail a +0 quarterstaff a +0 sling (43, 20, D:8) a +0 mace a +0 robe (45, 22, D:8) a +1 mace a +0 scale mail (48, 38, D:8) a +0 robe (49, 23, D:8) a +3 great sword a +0 robe (50, 49, D:8) 6 stones (61, 1, D:8) 2 potions of lignification Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 dagger a +0 robe (0, 1, D:9) a +0 falchion (1, -1, D:9) a +0 whip a +0 dagger a curare-tipped dart {!f} (1, 0, D:9) a +0 whip a +0 leather armour a +0 whip (2, -2, D:9) a +0 dagger (3, -3, D:9) a +0 whip (10, -36, D:9) 4 boomerangs (21, -18, D:9) a +0 flail a +0 ring mail (24, -18, D:9) a +0 dagger a +0 leather armour (26, -32, D:9) a ring of fire (27, -47, D:9) 3 stones (48, -23, D:9) a +0 club 3 stones (48, -22, D:9) a +0 short sword a curare-tipped dart {!f} a +0 short sword a +0 club (49, -22, D:9) a +0 short sword a +0 whip (50, -22, D:9) a +0 club (51, -43, D:9) a +0 dagger a +0 robe (62, -24, D:9) a +0 robe (64, -15, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +2 falchion of holy wrath (1, -1, D:10) a +0 spear a +0 club a +0 leather armour a +0 troll leather armour (3, -2, D:10) a +0 whip (3, -1, D:10) a +0 hand axe a +0 ring mail a +0 trident 2 boomerangs a +0 chain mail a +0 short sword a +0 ring mail (3, 0, D:10) a +1 heavy flail a +0 ring mail (4, -2, D:10) a +0 spear a +0 ring mail (4, -1, D:10) a +0 trident a +0 scale mail a +0 dagger a curare-tipped dart {!f} a +0 morningstar (4, 0, D:10) a +0 spear (5, -1, D:10) a +0 club a +0 long sword a +0 chain mail a +0 dagger a +0 hand axe a +0 chain mail a +0 club a +0 giant club a +0 short sword (8, 36, D:10) a +0 shortbow (32, -4, D:10) a +0 club (32, 0, D:10) a +0 giant spiked club a +0 giant club (32, 29, D:10) a +0 chain mail (34, -5, D:10) a +0 hand axe a +0 leather armour a +0 glaive a +1 chain mail of poison resistance (35, 27, D:10) a +0 robe (37, -8, D:10) a +0 club (37, 21, D:10) a +1 dagger of venom a +0 robe (38, -2, D:10) a +0 flail of draining (43, 28, D:10) a +0 trident (46, 28, D:10) a +0 dagger a +0 robe a +0 flail (46, 30, D:10) a +0 dagger a +0 robe (46, 31, D:10) a +0 whip (46, 34, D:10) a +4 broad axe of distortion {!w} 4 javelins a +4 ring mail (54, 32, D:10) a +0 ring mail (59, 19, D:10) a +0 robe (65, 33, D:10) a +0 quarterstaff Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 flail (1, 1, Orc:1) a +0 dagger a +0 robe (2, -3, Orc:1) a +0 war axe (2, 0, Orc:1) a +0 dagger a +0 robe (2, 4, Orc:1) a +0 short sword (3, -2, Orc:1) a +0 falchion (3, 6, Orc:1) a +0 short sword (3, 7, Orc:1) a +0 dagger (4, 1, Orc:1) a +0 flail a +0 leather armour (4, 8, Orc:1) a +0 dagger (5, 5, Orc:1) a +0 glaive of venom a +0 chain mail (6, 0, Orc:1) a +0 whip a +0 broad axe a +0 chain mail (6, 1, Orc:1) a +0 flail a +0 flail (6, 2, Orc:1) a +0 war axe a +0 plate armour (6, 3, Orc:1) a +0 club (6, 4, Orc:1) a +0 dagger a +0 robe (6, 7, Orc:1) a +0 dagger a +0 robe (7, 2, Orc:1) a +0 dagger a +2 robe of fire resistance (7, 3, Orc:1) a +0 halberd a +0 plate armour Level 2 of the Orcish Mines [Shop] Veosh's Jewellery Emporium a +6 ring of dexterity (468 gold) a ring of protection from cold (325 gold) a ring of willpower (325 gold) a +5 ring of evasion (468 gold) an amulet of regeneration (390 gold) a ring of resist corrosion (260 gold) the ring "Biysi" {Fly rElec Slay+3 SInv} (568 gold) [ring of see invisible] Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. a +6 ring of intelligence (468 gold) [Shop] Misegg's CLEARANCE SALE! the ring of Keckuz {Fire Will+} (300 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. a potion of berserk rage (40 gold) a book of Transfigurations (320 gold) [Shop] Zaribyte's General Store a +2 dagger of venom (144 gold) a potion of mutation (80 gold) a +0 club (10 gold) the +7 ice dragon scales of Uskayaw's Vengeance {rF- rC++ Regen+ Str+4} (1073 gold) Str: It affects your strength (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Regen: It increases your rate of health regeneration. 9 stones (9 gold) 6 stones (6 gold) a +2 trident of flaming (183 gold) 2 atropa-tipped darts (18 gold) [Shop] Qoyckun's General Store 5 stones (6 gold) 2 potions of heal wounds (130 gold) a +0 spear of venom (72 gold) a wand of flame (12) (109 gold) 6 silver javelins (702 gold) a potion of haste (130 gold) the +0 scale mail "Yclixtu" {Rampage rElec Will++ Dex+3} (497 gold) Dex: It affects your dexterity (+3). rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. Will: It greatly increases your willpower. a +2 dagger of electrocution (221 gold) a wand of iceblast (5) (156 gold) (0, 0, Orc:2) a +0 club a +0 chain mail (1, -1, Orc:2) a +0 dagger a +0 robe an orc skeleton (2, 0, Orc:2) a +0 dagger a +0 robe an orc skeleton (3, -1, Orc:2) a +0 dagger a +0 robe (3, 1, Orc:2) a +0 arbalest a +0 great mace a +0 plate armour a +0 mace an orc skeleton (4, -3, Orc:2) a +0 dagger a +0 robe (4, -2, Orc:2) a +0 dagger a +0 robe (4, 3, Orc:2) a +0 halberd a +0 plate armour an orc corpse (5, -3, Orc:2) a +0 morningstar a +0 arbalest a +0 plate armour (5, 3, Orc:2) a +0 war axe a +0 leather armour an orc corpse (6, 16, Orc:2) a +0 short sword a +0 leather armour (7, -20, Orc:2) a +0 short sword a +0 scale mail (7, 5, Orc:2) 4 potions of degeneration {!q} 2 potions of flight (7, 21, Orc:2) a +3 halberd a +0 chain mail (7, 22, Orc:2) a +0 giant club (8, -23, Orc:2) a +0 club 3 boomerangs (8, -21, Orc:2) a +0 short sword (8, 13, Orc:2) a +0 scimitar a +0 plate armour a +0 hand axe a +0 ring mail (8, 20, Orc:2) a +0 flail (8, 24, Orc:2) a +0 giant club (9, 5, Orc:2) a +0 arbalest a +0 mace a +0 chain mail (9, 12, Orc:2) a +0 mace a +0 scale mail (9, 13, Orc:2) a +0 club a +1 long sword a +0 plate armour (9, 14, Orc:2) a +0 whip (11, 10, Orc:2) a +0 mace (11, 19, Orc:2) a +0 halberd a +0 chain mail (12, -22, Orc:2) a +0 short sword a +0 chain mail (13, -23, Orc:2) a +0 short sword a +0 ring mail (13, 7, Orc:2) a +0 glaive a +0 chain mail (14, -21, Orc:2) a +0 dire flail a +0 chain mail (14, 2, Orc:2) a +0 mace a +0 plate armour (14, 6, Orc:2) a +0 flail a +0 scale mail (15, -23, Orc:2) a +0 club a +0 chain mail a +0 mace a +0 leather armour (15, -21, Orc:2) a +0 club (15, 5, Orc:2) a +0 hand axe (16, -9, Orc:2) a +0 scimitar a +0 chain mail a +0 hand axe 3 boomerangs (17, -23, Orc:2) a +0 hand axe (17, -8, Orc:2) a +0 halberd a +0 plate armour (17, -7, Orc:2) a +0 trident a +0 leather armour a +0 dagger (17, 1, Orc:2) a +0 dagger (17, 3, Orc:2) a +0 hand axe a +0 club a +0 leather armour (17, 4, Orc:2) a +0 hand axe a +0 chain mail a +0 hand axe (18, -6, Orc:2) a +0 flail a +0 chain mail (18, 2, Orc:2) a +0 dagger (18, 3, Orc:2) a +0 morningstar a +0 leather armour (19, -6, Orc:2) a +1 halberd of freezing a +0 chain mail (36, 27, Orc:2) a +0 whip (37, 27, Orc:2) a +0 short sword a +0 war axe (39, 25, Orc:2) a +0 club a +0 leather armour (51, -9, Orc:2) a +0 dagger a +0 robe (51, -8, Orc:2) a +0 hand axe a +0 plate armour (52, -10, Orc:2) a +0 hand axe a +0 leather armour (52, -7, Orc:2) a +0 dagger a +0 robe (53, -12, Orc:2) a +0 club (54, -11, Orc:2) a +0 morningstar a +0 chain mail (54, -8, Orc:2) a +0 dagger a +0 scale mail (54, -4, Orc:2) a +0 whip a +0 chain mail a +0 dagger a +0 club a +0 scale mail a +0 giant club (54, 10, Orc:2) a +0 flail a +0 hand axe (54, 11, Orc:2) a +0 dagger (55, -5, Orc:2) a +0 giant club a +0 giant spiked club (55, -3, Orc:2) a +0 dagger a +0 cloak a +0 giant spiked club (55, 10, Orc:2) a +0 glaive a +3 plate armour Level 1 of the Lair of Beasts (2, 8, Lair:1) 7 stones (4, 7, Lair:1) a +0 short sword (22, 18, Lair:1) 6 stones (56, 7, Lair:1) a scroll of identify Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail (5, 16, Lair:2) a +0 short sword (8, -4, Lair:2) a +0 battleaxe (12, 37, Lair:2) a +0 falchion (14, 22, Lair:2) a +0 scimitar (19, 32, Lair:2) an amulet of reflection (22, 41, Lair:2) 7 stones (23, -7, Lair:2) 5 stones (24, 21, Lair:2) a scroll of identify (25, 38, Lair:2) 5 stones (26, 14, Lair:2) a +0 short sword (30, 12, Lair:2) a +0 leather armour (31, 30, Lair:2) the +0 leather armour "Eggexau" {Rampage rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (35, 5, Lair:2) a +2 vampiric glaive {!w} a scroll of identify {@r1} (36, 16, Lair:2) a +2 helmet (39, 3, Lair:2) a +0 scale mail (40, 19, Lair:2) a +0 triple crossbow (57, 45, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (7, -4, Lair:3) a +0 battleaxe of freezing (9, -3, Lair:3) a +0 rapier (10, 24, Lair:3) 8 stones (17, -5, Lair:3) a scroll of identify {@r1} Level 4 of the Lair of Beasts (0, 5, Lair:4) a +0 chain mail (6, 40, Lair:4) 3 stones (19, 52, Lair:4) a +0 leather armour (41, 36, Lair:4) a +0 club Level 5 of the Lair of Beasts (8, 30, Lair:5) a +0 robe (16, 2, Lair:5) a +0 ring mail (20, 17, Lair:5) a +0 leather armour (21, 19, Lair:5) a piece from Xom's chessboard (15/15) (21, 20, Lair:5) a +0 club (21, 21, Lair:5) a ring of wizardry (22, 19, Lair:5) a +0 ring mail (24, 26, Lair:5) a scroll of identify (28, 14, Lair:5) a +0 scale mail (29, 14, Lair:5) a +0 club (30, 10, Lair:5) a scroll of identify (36, -13, Lair:5) 8 stones (36, 22, Lair:5) a stone (47, -17, Lair:5) a +0 short sword (55, -12, Lair:5) a +0 chain mail