GeoRichter Level 1 of the Dungeon (23, 15, D:1) a +0 club (30, 26, D:1) a +0 club (30, 31, D:1) a +0 dagger (46, 28, D:1) a +0 whip a stone (48, 1, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a serpent talisman (5, 24, D:2) a +0 ring mail (13, 9, D:2) a +0 rapier (47, 2, D:2) a +0 club (48, 3, D:2) a +0 club Level 3 of the Dungeon [Shop] Caisece's Armour Shop a +0 pair of boots (58 gold) a +0 leather armour (26 gold) a +0 chain mail (58 gold) the +0 hat of Modesty {Harm rElec rF- Will++} (325 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Harm: It increases damage dealt and taken. a +0 robe (9 gold) a +1 leather armour of cold resistance (182 gold) a scarf of shadows (156 gold) (0, 0, D:3) a +0 leather armour (2, -7, D:3) a +0 whip (4, -6, D:3) a +1 dagger of speed (4, 2, D:3) a +0 chain mail (8, -9, D:3) a +0 club (8, -7, D:3) a +0 dagger (10, -7, D:3) a +0 dagger (10, 4, D:3) a +0 short sword (11, -6, D:3) a +0 dagger (12, 3, D:3) a +1 flail of protection (13, 3, D:3) a +0 helmet (22, 12, D:3) 3 large rocks (26, 2, D:3) a +0 mace a +0 ring mail (27, 1, D:3) a +0 dagger a +0 leather armour a +0 dagger (30, -22, D:3) a +0 dagger (31, -25, D:3) 3 poisoned darts (31, -22, D:3) a +0 sling a +0 dagger a +0 dagger a +0 animal skin (31, -21, D:3) a +0 dagger (32, -22, D:3) a +0 dagger a +0 dagger (33, -4, D:3) a +0 chain mail (35, -12, D:3) a +0 club (41, -4, D:3) 5 stones (42, -6, D:3) a +0 club (46, -30, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 2 poisoned darts (11, 17, D:4) a +0 flail a +0 ring mail (15, -8, D:4) a +0 robe (18, -9, D:4) a +0 short sword (19, -9, D:4) a +0 club (21, -13, D:4) a +0 long sword (36, -8, D:4) a +0 halberd a +2 robe Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (2, 4, D:6) a +0 club an orc corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -3, D:7) a +0 hand axe a boomerang an orc corpse (skeletalised by now)