Dungeon Crawl Stone Soup version 0.32-a0-1138-gcb1f725376 (webtiles) character file. Game seed: 5864550589315418516 5 GeoRichter the Sneak (level 1, 0/11 HPs) Began as an Octopode Fire Elementalist on May 11, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:41 (174 turns). GeoRichter the Sneak (Octopode Fire Elementalist) Turns: 174, Time: 00:00:41 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 80% Magic: 3/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . c - +0 trident rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons c - a +0 trident (weapon) (You found it on level 1 of the Dungeon) Jewellery b - a ring of positive energy (You found it on level 1 of the Dungeon) Scrolls d - a scroll of fog {unknown} Skills: - Level 2.0 Dodging * Level 3.5 Stealth - Level 2.0 Spellcasting - Level 1.0 Conjurations - Level 3.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 22% 2d5 9% 2 Inner Flame Hex/Fire 6% N/A 30% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 30% 3 Flame Wave Conj/Fire 8% 2d5 63% 4 Irradiate Conj/Alch 1% 3d12 99% 5 Ignition Fire 5% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5824 Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You reach to attack! You closely miss the kobold. You hit the kobold. Your grab misses the kobold. The kobold is severely wounded. The kobold hits you with a +0 dagger. The kobold misses you. You barely miss the kobold. You grab the kobold. The kobold is severely wounded. You constrict the kobold. You kill the kobold! No target in view! HP restored. Things that are here: a +0 dagger; a kobold corpse An endoplasm and a ball python come into view. There are monsters nearby! There are monsters nearby! An endoplasm comes into view. Found a hand axe. You conjure some foxfire! The endoplasm quivers. The ball python hisses angrily. The foxfire hits the endoplasm but does no damage. The foxfire hits the ball python. You kill the ball python! The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. You hit the endoplasm but do no damage. The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you. Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The endoplasm freezes you. You are frozen. You die... ... #.# #.## ...# #).# #### #.. ... #.####.# #.J.##.## #.J.§..#@§...# #.#.#######..# # #....# #. #.##.# #. #.##)# #. #.##.# #. #### #.#####.##.# #. #... #..........# #.####..# ######.##.####.#.....# You could see an endoplasm. Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A kobold (D:1) 5 creatures vanquished. Vanquished Creatures (others) 14 foxfires (D:1) 14 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | GeoRichter the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 174 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, serial_bayou_pond_d, serial_bayou_lagoon_b Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.5 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 1.0 Fire Magic | | 3.0 Action || total ---------------------------++------- Melee: Trident || 5 Constrict || 1 Cast: Foxfire || 8 Use: Potion || 1 Armour: Skin || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 175 | 175 | 0 | 22 | 109 | 1 | 175.0 | Dungeon | 175 | 175 | 0 | 22 | 109 | 1 | 175.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 175 daAuts