Geomchi Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (1, 0, D:1) a +0 hand axe (-5, 5, D:1) a stone (-2, 7, D:1) a +0 short sword (19, 8, D:1) 20 bolts (-26, 23, D:1) a +0 robe (-16, 25, D:1) a +0 leather armour (-26, 27, D:1) 17 stones (-3, 28, D:1) a +0 club a +0 ring mail (-33, 29, D:1) a cursed +0 cloak (-5, 29, D:1) a +0 club (-14, 31, D:1) a +0 robe (-13, 32, D:1) a +0 short sword (12, 44, D:1) a +0 ring mail (-14, 48, D:1) a +0 dagger (-21, 53, D:1) a +0 club (-20, 53, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 10 poisoned needles (8, 0, D:2) a +0 robe (16, 0, D:2) a +0 whip (-2, 1, D:2) a +0 ring mail (8, 1, D:2) a +0 short sword (17, 2, D:2) 6 arrows (1, 6, D:2) a stone (2, 6, D:2) a stone (1, 7, D:2) a stone a +0 club (20, 7, D:2) a +0 short sword (1, 8, D:2) a +0 club (0, 9, D:2) a +0 dagger (8, 10, D:2) a cursed -1 club a +0 hunting sling 26 stones (10, 13, D:2) a +0 club (13, 14, D:2) a +0 robe (35, 17, D:2) a +0 dagger (31, 18, D:2) a cursed +0 club (37, 20, D:2) a +0 ring mail a +0 rapier (12, 21, D:2) a +0 whip (35, 29, D:2) a +0 leather armour (8, 34, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-44, 1, D:3) a cursed -2 club (-33, 1, D:3) a +0 mace (-26, 2, D:3) a +0 club (-53, 8, D:3) a +0 blowgun a +0 whip 12 poisoned needles (-37, 9, D:3) a +0 club (-43, 20, D:3) a +0 dagger (unseen) (-59, 23, D:3) 20 poisoned needles (-23, 24, D:3) a tomahawk of returning (-54, 25, D:3) a +0 dagger (unseen) (-24, 25, D:3) a tomahawk of returning (-26, 28, D:3) a +0 hand axe 3 tomahawks of returning a +0 leather armour (-3, 32, D:3) a cursed -3 club (-31, 35, D:3) a +0 spear (-1, 43, D:3) a +0 quarterstaff (-27, 48, D:3) a +0 scale mail a +0 spear (-23, 48, D:3) 22 stones a +1 hand axe of electrocution a +0 ring mail a +0 club a +0 flail Level 4 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (1050 gold) [Shop] Jyroim's Armour Boutique a +0 pair of boots (45 gold) a +0 plate armour (230 gold) a +0 chain mail (45 gold) a +2 scale mail of cold resistance (210 gold) a +0 leather armour (20 gold) a +2 robe of the Archmagi (377 gold) a +0 leather armour (20 gold) a +0 plate armour (230 gold) the +6 ring mail "Fiahuhyrgh" {rElec rPois} (522 gold) It insulates you from electricity. It protects you from poison. a +1 ring mail of magic resistance (160 gold) a +1 pair of boots of flying (165 gold) a +1 pair of gloves of strength (165 gold) (5, 5, D:4) a +0 mace (9, 5, D:4) 17 stones (14, 5, D:4) the +8 shortbow of Uncertain Death {freeze, rElec rPois rN+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from poison. It protects you from negative energy. (11, 8, D:4) a +0 dagger (5, 9, D:4) 23 bolts (17, 9, D:4) a +0 club (14, 11, D:4) a +0 falchion (12, 14, D:4) a +0 club (22, 14, D:4) 28 arrows (31, 15, D:4) a +0 ring mail (34, 15, D:4) 18 bolts (25, 22, D:4) a stone (22, 25, D:4) 12 sling bullets (27, 26, D:4) a +0 ring mail (8, 31, D:4) a +0 giant spiked club (49, 32, D:4) a +0 club (47, 33, D:4) a +0 halberd a throwing net (48, 33, D:4) a +0 club (26, 34, D:4) a +0 hunting sling (8, 35, D:4) a +0 giant spiked club (19, 35, D:4) 5 poisoned needles (31, 38, D:4) a fruit (31, 39, D:4) 2 fruits (30, 40, D:4) 3 fruits (31, 41, D:4) a fruit (32, 42, D:4) a fruit Level 5 of the Dungeon [Shop] Jaozeirgh's Jewellery Boutique an uncursed ring of fire (350 gold) an uncursed ring of invisibility (420 gold) a +1 ring of evasion (42 gold) a cursed amulet of inaccuracy (28 gold) an uncursed amulet of warding (210 gold) an uncursed amulet of warding (210 gold) an uncursed amulet of stasis (245 gold) an uncursed ring of protection from magic (350 gold) a +4 ring of dexterity (378 gold) the ring of Bedah {+Inv +Fly rElec rPois rC-} (499 gold) [ring of flight] It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you turn invisible. It lets you fly. (0, 0, D:5) a plain deck of defence (1, 5, D:5) a bat corpse (-23, 9, D:5) a +0 club (-33, 10, D:5) a +0 ring mail (-5, 11, D:5) a +0 shortbow 11 arrows a +0 club a centaur corpse (skeletalised by now) (-7, 15, D:5) 3 arrows (-32, 17, D:5) a +0 great sword (-7, 17, D:5) 27 stones (-40, 30, D:5) a +0 trident (-37, 31, D:5) 13 bolts (-39, 32, D:5) a cursed -1 dagger (-38, 32, D:5) a +0 trident a tomahawk (-39, 33, D:5) a +0 club (-40, 34, D:5) a tomahawk (-15, 34, D:5) 12 arrows of frost (-41, 37, D:5) a tomahawk (3, 38, D:5) a stone (8, 43, D:5) a stone (9, 44, D:5) a +0 short sword of draining (-36, 55, D:5) a cursed +0 pair of gloves (-2, 55, D:5) a +0 dagger