Geomchi Level 1 of the Dungeon (0, 0, D:1) 11 stones (-20, 1, D:1) a +0 club (-16, 1, D:1) a cursed -2 hunting sling (-24, 2, D:1) a stone (-25, 3, D:1) a stone (-7, 5, D:1) 20 bolts (3, 9, D:1) 23 stones (11, 11, D:1) 4 poisoned bolts (-12, 12, D:1) a +0 hand axe (9, 15, D:1) a cursed -2 club (25, 19, D:1) a +0 robe (-2, 30, D:1) a stone (-6, 32, D:1) a +0 whip (-4, 34, D:1) a stone (-5, 36, D:1) a +0 dagger 2 stones (-34, 50, D:1) 12 stones Level 2 of the Dungeon (9, 0, D:2) 7 stones (2, 3, D:2) 18 bolts (16, 3, D:2) a +0 club (15, 8, D:2) a +0 chain mail (-10, 19, D:2) 23 sling bullets (-9, 19, D:2) a +0 club (-9, 21, D:2) a cursed -3 club (1, 22, D:2) a +0 scale mail (17, 25, D:2) a +0 mace (-5, 28, D:2) a +0 dagger (15, 35, D:2) a +0 hand axe (-11, 43, D:2) a +1 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, 2, D:3) a +2 hand axe of flaming a +0 scale mail (27, 2, D:3) a +0 robe (-5, 13, D:3) a +0 club (18, 13, D:3) a +0 trident (18, 14, D:3) a +0 flail a +0 leather armour (18, 15, D:3) a +0 club a +0 leather armour a +0 falchion a +0 leather armour a +0 dagger (10, 20, D:3) a +0 halberd (-4, 27, D:3) a +0 scale mail (-1, 31, D:3) a +0 dagger (0, 31, D:3) 21 stones (-9, 35, D:3) a +0 club Level 4 of the Dungeon [Shop] Gylayrirph's Weapon Shop 15 steel bolts (99 gold) a +0 long sword (38 gold) a +0 blowgun (27 gold) the cursed +1 blowgun "Yriwimpe" {evade, -Tele rElec rN+ Str+3} (262 gold) It affects your evasion (+5 to EV). It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. a +0 hand axe of venom (61 gold) a +0 short sword (33 gold) 24 bolts of penetration (158 gold) a +0 mace (33 gold) the +7 lajatang "Nyecurgh" {flame, rElec MP+9 Str+2} (882 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It insulates you from electricity. It affects your magic capacity (+9). a +0 whip of venom (55 gold) (0, 0, D:4) 27 arrows (5, 3, D:4) a +0 cloak (10, 6, D:4) a +0 rapier (42, 6, D:4) a +0 giant spiked club (50, 13, D:4) 18 stones (24, 15, D:4) a +0 leather armour a +0 robe (11, 19, D:4) a +0 flail (34, 19, D:4) 18 sling bullets (30, 28, D:4) a +0 leather armour (6, 35, D:4) 18 sling bullets (24, 46, D:4) a +0 giant spiked club (18, 54, D:4) a +0 giant spiked club (67, 57, D:4) a +0 giant club (62, 58, D:4) 25 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 club a +0 spear (1, 0, D:5) a +0 spear a +0 scale mail a cursed +0 buckler (2, 0, D:5) a +0 whip (-2, 1, D:5) a +0 robe (1, 2, D:5) a +0 spear (25, 9, D:5) 6 poisoned arrows (2, 13, D:5) a +0 leather armour of poison resistance (-24, 14, D:5) a +0 spear (-18, 15, D:5) a +0 long sword (23, 16, D:5) a +0 short sword a +0 ring mail (24, 17, D:5) a +0 club (25, 17, D:5) a +0 war axe a +0 scale mail (22, 18, D:5) a +0 whip a +0 leather armour a +0 hand axe of electrocution (19, 21, D:5) a +0 club 5 tomahawks a +0 leather armour (22, 21, D:5) a +0 flail (-11, 40, D:5) a +0 chain mail (13, 52, D:5) a +0 whip of freezing Level 6 of the Dungeon [Shop] Extimoor's Magic Scroll Emporium a scroll of fog (28 gold) a scroll of enchant weapon (105 gold) a scroll of enchant weapon (105 gold) a scroll of random uselessness (14 gold) a scroll of recharging (133 gold) a scroll of brand weapon (280 gold) 3 scrolls of noise (42 gold) (0, 0, D:6) a +0 robe (-20, 4, D:6) a cursed +3 spear a +0 robe (-18, 5, D:6) a +0 trident a +0 robe (-19, 6, D:6) a +1 flail of freezing a +0 robe (-18, 6, D:6) a +1 scimitar a +0 robe (-36, 8, D:6) 2 potions of haste 3 potions of degeneration (4, 11, D:6) 25 sling bullets (-12, 16, D:6) a +0 long sword (-3, 18, D:6) a +0 flail of protection (3, 22, D:6) 8 sling bullets (-6, 23, D:6) a +0 glaive (7, 24, D:6) a +0 club (17, 24, D:6) a +0 blowgun 10 poisoned needles (14, 27, D:6) a poisoned needle (16, 27, D:6) 2 poisoned needles (-24, 32, D:6) a +3 ring of dexterity (3, 32, D:6) a +0 hand axe a +0 hand axe a +0 plate armour a +0 club a +0 chain mail (-30, 35, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) 28 stones (32, 6, D:7) a +0 flail 2 tomahawks (33, 6, D:7) a +0 whip (34, 6, D:7) a +0 flail a +0 scale mail (33, 7, D:7) a +0 trident a +0 leather armour (36, 13, D:7) a tomahawk (34, 14, D:7) 16 stones (55, 14, D:7) 26 arrows (21, 20, D:7) 18 stones (33, 24, D:7) a +0 dagger a +0 robe (25, 26, D:7) a +0 hand axe (25, 27, D:7) a cursed -3 hand axe an exploding tomahawk (25, 28, D:7) a +0 dire flail a +0 chain mail (26, 29, D:7) a +0 trident (46, 38, D:7) 17 stones (50, 38, D:7) a cursed +0 dagger a +0 robe a cursed +2 great sword a +0 robe (51, 38, D:7) a +3 war axe a +0 robe (-8, 46, D:7) a +0 robe (26, 49, D:7) a stone (27, 50, D:7) a stone (28, 50, D:7) a stone (30, 52, D:7) a +0 short sword 2 stones (19, 54, D:7) a +0 hand axe (17, 55, D:7) a +0 short sword (18, 57, D:7) a +0 war axe a +0 chain mail Level 8 of the Dungeon (12, 3, D:8) 8 tomahawks (-15, 7, D:8) 17 stones (-15, 8, D:8) a +0 rapier of venom (-14, 12, D:8) a +0 quarterstaff a +0 ring mail (-15, 14, D:8) a +0 flail (-13, 14, D:8) a +0 whip a +0 club a +0 dagger a +0 robe (21, 16, D:8) 29 arrows (12, 17, D:8) a +0 long sword (-4, 18, D:8) a +1 vampiric dagger (1, 21, D:8) 10 bolts (-22, 22, D:8) a cursed -2 short sword a +0 leather armour (-22, 23, D:8) a +0 dagger a +0 robe (-21, 23, D:8) a +0 whip a +0 war axe (-13, 29, D:8) an uncursed ring of positive energy (14, 36, D:8) 10 arrows (7, 37, D:8) 16 stones (-4, 38, D:8) 13 bolts of flame (-12, 41, D:8) a +0 dagger a +0 robe a +3 long sword a +0 robe a cursed +0 morningstar a +0 robe (5, 43, D:8) 23 sling bullets (20, 45, D:8) a +0 leather armour (-27, 46, D:8) a +0 dagger (unseen) (-26, 46, D:8) a +0 flail (unseen) (-27, 47, D:8) a +0 scale mail (8, 47, D:8) a +0 quarterstaff (24, 48, D:8) a +0 rapier (-31, 52, D:8) a +0 pair of gloves (24, 54, D:8) a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (19, 0, D:9) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (22, 0, D:9) a +0 club a +0 robe (36, 0, D:9) a +1 dire flail of crushing 6 tomahawks a +0 chain mail (19, 1, D:9) a +0 dagger a +0 dagger a +0 robe (20, 1, D:9) a +0 club (21, 1, D:9) a +0 dagger of protection a +0 robe a +0 club (22, 1, D:9) a +0 club (24, 1, D:9) a +0 leather armour (26, 1, D:9) a +0 club (31, 1, D:9) a tomahawk (37, 1, D:9) a +0 club a +0 leather armour a +0 hand axe 2 potions of degeneration (41, 1, D:9) a +0 morningstar 4 tomahawks a +0 chain mail (43, 1, D:9) 18 stones (21, 2, D:9) a +0 dagger (35, 3, D:9) a +0 dagger (27, 4, D:9) a +0 mace (-12, 10, D:9) a +0 leather armour (-12, 11, D:9) a +0 dagger a +0 robe (-14, 12, D:9) a +1 halberd of pain a +0 plate armour (34, 12, D:9) a +0 great mace a +0 leather armour (39, 12, D:9) a potion of haste (29, 14, D:9) a +0 long sword (37, 14, D:9) a potion of mutation (28, 15, D:9) a +0 war axe (-7, 19, D:9) a +0 giant club (-5, 19, D:9) a cursed -1 giant spiked club (16, 21, D:9) a +0 long sword 20 stones (-1, 22, D:9) a +0 dagger a +0 chain mail (9, 26, D:9) a cursed -1 rapier (12, 26, D:9) a +0 long sword (-12, 32, D:9) a +0 giant spiked club (21, 36, D:9) 8 needles of paralysis (15, 42, D:9) 20 stones (-7, 46, D:9) 25 stones (31, 46, D:9) a +0 ring mail (-15, 47, D:9) 16 stones (41, 49, D:9) a +0 ring mail (12, 51, D:9) 29 stones Level 10 of the Dungeon (18, 3, D:10) a +0 chain mail (33, 7, D:10) a +0 flail (20, 10, D:10) 8 javelins (45, 11, D:10) a +0 club 12 stones (30, 13, D:10) a +0 giant club (-1, 16, D:10) 23 bolts (7, 16, D:10) 9 arrows (43, 16, D:10) 2 stones (43, 18, D:10) a stone (12, 19, D:10) a +0 club (39, 23, D:10) a +0 dagger (40, 23, D:10) an orc corpse (skeletalised by now) (38, 24, D:10) a +0 club (39, 24, D:10) a +0 whip an orc corpse (skeletalised by now) (-1, 25, D:10) a +0 robe (21, 30, D:10) a +0 plate armour of poison resistance (43, 38, D:10) a sky beast corpse (12, 42, D:10) a +0 leather armour (12, 48, D:10) a meat ration (17, 48, D:10) a +0 hand axe (19, 48, D:10) a +2 hand axe of draining the Ecumenical Temple