Geomchi Level 1 of the Dungeon (52, 2, D:1) a +0 short sword (57, 2, D:1) a stone (0, 4, D:1) a +0 club (31, 8, D:1) a +0 club (40, 9, D:1) 17 stones (17, 10, D:1) a +0 spear (38, 27, D:1) a +0 club a +0 leather armour (27, 32, D:1) a +0 club (30, 40, D:1) a +0 club (9, 41, D:1) a +0 club (58, 42, D:1) 14 poisoned needles (30, 43, D:1) a +0 whip (14, 45, D:1) a +0 dagger (53, 51, D:1) 22 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 shield (1, 3, D:2) 12 poisoned needles (-55, 8, D:2) a +0 trident (-48, 8, D:2) a +0 dagger a stone (-2, 10, D:2) a +0 dagger a +0 animal skin (-12, 11, D:2) a +0 leather armour (-6, 14, D:2) 22 stones (-8, 20, D:2) a cursed +0 club (-5, 20, D:2) a +0 scale mail (-14, 26, D:2) a +0 falchion (-26, 27, D:2) 8 tomahawks (-15, 28, D:2) a +0 dagger (-12, 29, D:2) a +0 leather armour (-28, 34, D:2) 18 poisoned needles (-34, 35, D:2) a +0 club (-22, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip (-19, 1, D:3) a +3 whip of electrocution a +0 blowgun 12 poisoned needles (-18, 3, D:3) a poisoned needle (-18, 4, D:3) a poisoned needle (1, 6, D:3) a throwing net (21, 6, D:3) a +2 shortbow of freezing (-17, 8, D:3) 3 poisoned needles (-16, 8, D:3) a poisoned needle (6, 12, D:3) 7 silver javelins (9, 19, D:3) a +0 dagger (2, 20, D:3) a +0 club (6, 20, D:3) a +0 dagger (-17, 27, D:3) a +0 hunting sling 22 stones (11, 28, D:3) a +0 short sword (15, 34, D:3) a +0 club (14, 36, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Yheraiga's Assorted Antiques a scroll of remove curse (28 gold) a wand of fireball (1) (112 gold) a scroll of recharging (28 gold) a +0 war axe (98 gold) a +1 ring mail of cold resistance (112 gold) a scroll of fog (28 gold) a +0 great sword (182 gold) the +10 whip of Tenacity {freeze, rC+ rN++ MR- MP+9} (210 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). a scroll of identify (28 gold) an uncursed staff of poison (336 gold) (0, 0, D:4) a +0 dagger (22, 0, D:4) a +0 robe a +0 scythe (-30, 2, D:4) a tomahawk (-31, 3, D:4) a tomahawk (-30, 3, D:4) a tomahawk (-32, 4, D:4) a tomahawk (-37, 6, D:4) a +0 flail of protection (-40, 9, D:4) a +0 hand axe a +0 chain mail (15, 12, D:4) 18 stones (15, 13, D:4) a +0 giant club (-1, 14, D:4) a +0 falchion a +1 flail of protection a +0 war axe (-29, 15, D:4) a stone (-27, 15, D:4) a +0 spear (-1, 15, D:4) a cursed -3 falchion (-29, 18, D:4) a +0 short sword (-12, 23, D:4) a cursed -1 club (13, 23, D:4) a +0 club a +0 leather armour (-13, 24, D:4) a stone (15, 26, D:4) a +0 club (18, 26, D:4) a +0 dagger (-15, 27, D:4) a +0 club (11, 27, D:4) a +0 leather armour (-14, 28, D:4) an uncursed staff of fire (-13, 28, D:4) a +0 dagger a +2 animal skin a +0 helmet a +0 club (-13, 29, D:4) a cursed -2 club (13, 29, D:4) a +0 giant club (-13, 30, D:4) a +0 dagger a +0 hunting sling 22 stones (-12, 30, D:4) a +0 hunting sling 11 stones (13, 30, D:4) a +0 hand axe (8, 34, D:4) a cursed -1 dagger 12 stones (-44, 36, D:4) a +0 club (-8, 40, D:4) 24 arrows (-36, 41, D:4) a +0 robe (12, 50, D:4) a cursed +0 spear (-7, 52, D:4) a cursed -1 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +2 glaive of venom (8, 17, D:5) an arrow (7, 18, D:5) an arrow (6, 19, D:5) a +0 shortbow 19 arrows (25, 19, D:5) a +0 war axe (13, 23, D:5) a +0 club a hobgoblin corpse (skeletalised by now) (15, 30, D:5) a +0 plate armour (-2, 32, D:5) a giant cockroach corpse