Geomchi Level 1 of the Dungeon (0, 0, D:1) a +0 club (-28, 5, D:1) a +0 dagger (-34, 9, D:1) a +0 robe (3, 10, D:1) a +0 whip a +0 club (-30, 12, D:1) a +0 club (-23, 15, D:1) a +0 club (-22, 17, D:1) a stone (-15, 18, D:1) a stone (-3, 19, D:1) a +0 club (-20, 26, D:1) a +0 club (-44, 28, D:1) a +0 hunting sling (-37, 29, D:1) a +0 dagger (-35, 31, D:1) a +0 club a +0 leather armour (-9, 32, D:1) a +0 scale mail (-6, 38, D:1) 26 stones (4, 40, D:1) 10 poisoned needles (-2, 43, D:1) a +1 dagger of speed Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +4 mace "Ucifank" {crush, rC+ Int-5 Dex+5} (3850 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+5). It protects you from cold. the +3 ring mail "Sahek" {Regen+ MP+9} (2600 gold) It affects your magic capacity (+9). It increases your rate of regeneration. the +1 robe "Zikif" {rElec rPois Slay+6 Stlth-} (4770 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+6). It insulates you from electricity. It protects you from poison. It makes you less stealthy. the ring "Gecolezust" {+Inv rElec MR- Dex-3 Stlth-} (1800 gold) [ring of loudness] It affects your dexterity (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. It makes you less stealthy. (0, 0, D:2) 16 sling bullets (-16, 17, D:2) 20 arrows (-56, 24, D:2) a +0 short sword (-19, 26, D:2) 6 arrows (-57, 27, D:2) a +0 short sword 5 stones (-17, 27, D:2) 3 stones (-8, 29, D:2) a +0 leather armour (-20, 30, D:2) 2 stones (-30, 44, D:2) a stone (-36, 45, D:2) 17 sling bullets (-23, 46, D:2) a +0 dagger 2 stones (-38, 47, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 8 poisoned needles (8, 0, D:3) a +0 whip a +0 robe (-15, 1, D:3) a +0 falchion (6, 1, D:3) a +1 whip of freezing a +0 ring mail a +0 dagger a +0 robe (7, 1, D:3) a +0 whip (10, 2, D:3) a +0 club (17, 4, D:3) a +0 dagger (-9, 11, D:3) a +0 club a +0 scale mail (-19, 12, D:3) 2 stones (-14, 14, D:3) a +0 club (-18, 15, D:3) 2 stones (16, 15, D:3) 26 sling bullets (-10, 18, D:3) a +0 club (-8, 20, D:3) a +0 flail a +0 scale mail (-5, 22, D:3) a cursed -1 club a +0 chain mail (-5, 23, D:3) a +0 dagger a +0 robe (17, 23, D:3) 12 stones (15, 29, D:3) a +0 ring mail (-9, 30, D:3) a +0 dagger (17, 30, D:3) a +0 robe (-3, 42, D:3) a +0 flail a +0 ring mail a +0 flail Level 4 of the Dungeon (0, 0, D:4) 17 bolts (26, 0, D:4) 13 stones (27, 0, D:4) a stone (-21, 2, D:4) 7 sling bullets (-8, 3, D:4) a +0 giant club (-23, 10, D:4) a +0 large shield (-17, 10, D:4) a +0 flail (-16, 10, D:4) a +0 whip (-13, 10, D:4) 2 tomahawks of returning a +0 flail (-12, 10, D:4) a +0 short sword (17, 10, D:4) 17 poisoned needles (-21, 18, D:4) a +0 falchion (8, 22, D:4) a +0 chain mail (-32, 31, D:4) a +0 dagger (9, 32, D:4) 21 stones (-19, 34, D:4) 10 stones (12, 42, D:4) a +0 vampiric dagger (23, 42, D:4) a +0 dagger (15, 45, D:4) 8 arrows (16, 46, D:4) a +0 quarterstaff (29, 46, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +4 spear of venom (1, 0, D:5) a cursed -2 club (1, 10, D:5) a +0 plate armour (17, 37, D:5) 22 arrows (32, 52, D:5) a +0 war axe