GeorgeFormbyGrill Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 3, D:1) a stone (1, 5, D:1) 2 stones (4, 1, D:1) a +0 ring mail (27, 28, D:1) a +0 dagger (30, -31, D:1) a +0 dagger (30, 17, D:1) a +0 club (32, 18, D:1) 22 stones a +0 cloak (44, -3, D:1) a +0 short sword 3 stones (48, -2, D:1) 20 bolts (58, -4, D:1) a +0 dagger a +0 club Level 2 of the Dungeon (14, -38, D:2) a +0 trident (23, -42, D:2) a stone (25, -40, D:2) 2 stones (28, -8, D:2) a +0 ring mail (40, -30, D:2) 30 stones (41, -27, D:2) 14 arrows (42, -27, D:2) a +0 hunting sling (43, -23, D:2) 22 stones (43, -22, D:2) an arrow (43, -4, D:2) 18 stones (44, -27, D:2) 22 stones (44, -22, D:2) a +1 shortbow of freezing 22 arrows (44, -20, D:2) a +0 club (45, -30, D:2) a +0 club a +0 hunting sling 16 stones (46, -30, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 hat of Feruer {rCorr MP+9 Str+6 Stlth-} (5170 gold) It affects your strength (+6). It affects your magic capacity (+9). It protects you from acid and corrosion. It makes you less stealthy. the +8 hunting sling of Odoajam {flame, rElec Dex+6} (6930 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It insulates you from electricity. the cursed +1 leather armour of Vivvuran {*Drain rElec rF++ Stlth+} (3270 gold) It greatly protects you from fire. It insulates you from electricity. It causes draining when unequipped. It makes you more stealthy. It has a curse placed upon it. the +0 helmet of Honesty {Int+3} (1780 gold) It affects your intelligence (+3). (6, 4, D:3) 22 stones (9, 18, D:3) a +0 war axe (22, 27, D:3) a +0 robe (26, 0, D:3) 12 poisoned needles (26, 10, D:3) a bat corpse (26, 15, D:3) 23 sling bullets (28, 18, D:3) a bat corpse (29, 19, D:3) a cursed -3 hunting sling (31, 12, D:3) 23 stones (32, 41, D:3) a +2 mace of protection