Dungeon Crawl Stone Soup version 0.32-a0-1187-g904c1d6a4d (webtiles) character file. Game seed: 15517706035721768688 18 Gergoth the Grave Robber (level 2, -2/16 HPs) Began as a Deep Elf Necromancer on May 17, 2024. Slain by a goblin ... wielding a +1 dagger of speed (3 damage) ... on level 2 of the Dungeon. The game lasted 00:00:42 (849 turns). Gergoth the Grave Robber (Deep Elf Necromancer) Turns: 849, Time: 00:00:43 Health: -2/16 AC: 2 Str: 5 XL: 2 Next: 51% Magic: 4/8 EV: 12 Int: 19 God: Gold: 55 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. You spent 24 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery e - a +6 ring of dexterity Scrolls c - 2 scrolls of identify Potions b - a potion of magic d - a potion of invisibility f - a potion of attraction {unknown} g - a potion of ambrosia {unknown} Skills: + Level 0.5 Fighting + Level 0.5 Armour + Level 2.8 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 5.0 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 22% 2d7 5% 3 Animate Dead Necr 22% N/A 19% 4 Curse of Agony Necr 22% N/A 45% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ? Message History The endoplasm barely resists. The goblin barely misses you. Your hobgoblin skeleton barely misses the endoplasm. The endoplasm freezes you. You are frozen. The hobgoblin barely misses you. There are monsters nearby! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, ally target, chance to affect: 91%) The endoplasm writhes in agony. The goblin hits you with a +1 dagger of speed. * * * LOW HITPOINT WARNING * * * The endoplasm barely misses you. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * Your hobgoblin skeleton barely misses the endoplasm. Casting: Necrotise (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (almost dead, ally target, chance to affect: 91%) The endoplasm writhes in agony. You kill the endoplasm! The goblin barely misses you. The goblin hits you with a +1 dagger of speed. You die... ............. ##### ............#### (..... ................ ....... ............).. ........ ............. ......... ...........# #........ ......g.g..# #........ ......Z@...# ##........ .#.........####......... #...<..........#....... #######................ #.....#.......... ##.##............ #.#####.....>... #>#####.####.... ..#............. You could see a hobgoblin (ally target), a goblin and a friendly hobgoblin skeleton. Vanquished Creatures 2 ball pythons 3 endoplasms 3 goblins 4 hobgoblins A quokka (D:2) 2 bats (D:1) 2 rats 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gergoth the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 76 | D:1 | Noticed a great orb of eyes 88 | D:1 | Found a faded altar of an unknown god. 90 | D:1 | Noticed a glass eye 90 | D:1 | Noticed an eye of devastation 90 | D:1 | Noticed a shining eye 444 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 755 | D:2 | Found Miuho's Magic Scroll Emporium. 759 | D:2 | Reached skill level 5 in Necromancy 805 | D:2 | Bought a scroll of identify for 24 gold pieces 849 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_basic, hellmonk_ecumenical_altar_watching_god D:2: layout_rooms, serial_shops, shop, corner_web_ring Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.0 Fighting | | 0.5 Armour | | 0.5 Dodging | | 2.8 Stealth | | 2.4 Spellcasting | | 3.3 Action || total ---------------------------++------- Melee: Unarmed || 10 Cast: Necrotise || 23 Use: Scroll || 1 Stab: Sleeping || 1 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 848 | 834 | 14 | 0 | 747 | 2 | 424.0 | Dungeon | 848 | 834 | 14 | 0 | 747 | 2 | 424.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 755 daAuts D:2: 93 daAuts