Dungeon Crawl Stone Soup version 0.33-a0-218-g443864507a (webtiles) character file. Game seed: 9912898372082834429 6 Gergoth the Grave Robber (level 1, 0/13 HPs) Began as a Mummy Necromancer on Oct 7, 2024. Frozen to death by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:00 (110 turns). Gergoth the Grave Robber (Mummy Necromancer) Turns: 110, Time: 00:01:01 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 1/4 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . c - +1 dagger (holy) rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger c - a +1 dagger of holy wrath (weapon) Armour b - a +0 robe (worn) d - a +0 ring mail Jewellery e - a +6 ring of intelligence (left hand) Skills: + Level 1.7 Dodging - Level 1.5 Stealth + Level 2.9 Spellcasting + Level 4.1 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 58% 2d11 4% 2 Vampiric Draining Necr 29% 2d8 8% 3 Animate Dead Necr 29% N/A 26% 4 Curse of Agony Necr 29% N/A 58% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History You hit the quokka but do no damage. The quokka twitches its whiskers. The quokka barely misses you. Your soul wisp touches the bat. The bat barely misses you. Your magical contamination has completely faded away. You barely miss the bat. The bat is severely wounded. The bat closely misses you. The quokka closely misses you. Your soul wisp touches the bat. The bat dies! You hit the quokka. The quokka is moderately wounded. The quokka bites you but does no damage. Your soul wisp misses the quokka. You closely miss the quokka. The quokka is moderately wounded. The quokka closely misses you. The endoplasm closely misses you. Your soul wisp misses the quokka. The quokka barely misses you. You completely miss the quokka. The quokka is moderately wounded. The quokka bites you. The endoplasm hits you but does no damage. Your soul wisp completely misses the quokka. You closely miss the quokka. The quokka is moderately wounded. The quokka bites you. The endoplasm hits you. Your soul wisp touches the quokka. You miss the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the quokka. You closely miss the quokka. The quokka is almost dead. The quokka bites you but does no damage. The endoplasm freezes you. You are frozen. You resist. You die... ##.# #.# #........ #.# # #.......$ ######.# #. #........ .>.^...## #?####........ #.......# ...##....$... ##.#....#####.##........ # #.##.........r....... #.....##...>*@J.### ##.####..............# ...# #........#........ #### #..#####.#.#####.# # #..# #$#.# . # #..# #.#.# # ## #..# #.#.# ##.# ...# #.#.# #.# #(# You could see an endoplasm, a quokka (ally target) and a friendly soul wisp (summoned). Vanquished Creatures (collateral kills) A ball python (D:1) A bat (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gergoth the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 110 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, minmay_tromino_i4 Action || total ---------------------------++------- Melee: Dagger || 23 Cast: Soul Splinter || 7 Armour: Robe || 17 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 0 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 0 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts