Dungeon Crawl Stone Soup version 0.33-a0-246-g06e22a58e0 (webtiles) character file. Game seed: 10923264781970336455 492 Gergoth the Magician (level 6, -4/36 HPs) Began as a Deep Elf Fire Elementalist on Oct 14, 2024. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:09:52 (1492 turns). Gergoth the Magician (Deep Elf Fire Elementalist) Turns: 1492, Time: 00:09:53 Health: -4/36 AC: 4 Str: 5 (7) XL: 6 Next: 91% Magic: 10/15 EV: 11 Int: 19 (20) God: Gold: 218 SH: 0 Dex: 14 (15) Spells: 12/15 levels left rFire . . . j - +2 dagger (venom) rCold . . . (no shield) rNeg . . . o - +0 leather armour rPois . p - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: lethally poisoned (-4 -> -16) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 218 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom (weapon) n - the +4 dagger "Erhyclop" {flame, rN+} (You found it on level 4 of the Dungeon) rN+: It protects you from negative energy. Missiles l - a throwing net Armour g - a +0 ring mail o - a +0 leather armour (worn) p - a +0 helmet (worn) Magical Staves m - a staff of fire Jewellery f - an amulet of faith Wands a - a wand of charming (4) v - a wand of iceblast (13) Scrolls c - a scroll of revelation e - a scroll of teleportation h - a scroll of enchant weapon q - a scroll of immolation {unknown} r - 3 scrolls of poison {unknown} w - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of heal wounds {unknown} i - 2 potions of degeneration k - a potion of curing s - a potion of invisibility {unknown} t - 3 potions of lignification {unknown} u - a potion of cancellation {unknown} Skills: + Level 2.4 Fighting + Level 1.9 Armour - Level 3.0 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 3.5 Conjurations + Level 4.8 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 84% 2x1d8 3% 1 b - Scorch Fire 46% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 14% N/A 22% 3 Volatile Blastmotes Fire/Tloc 28% 2d12 22% 3 Flame Wave Conj/Fire 21% 2d8 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (visited) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin bites you but does no damage. The ball python completely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. The water moccasin bites you! The water moccasin attacks as it pursues you! The water moccasin barely misses you. Found a dagger. The water moccasin attacks as it pursues you! The water moccasin misses you. The water moccasin attacks as it pursues you! The water moccasin barely misses you. The water moccasin bites you. There is an escape hatch in the floor here. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slide downwards. The hatch slams shut behind you. You feel sick. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. You feel sick. The water moccasin barely misses you. The water moccasin bites you but does no damage. Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is moderately wounded. You feel sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Casting: Scorch (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! You die... ... #.. #.# #.# #.# #.# #.# #@# #S# #.# #.# ..# ### You could see a water moccasin (combustible). Vanquished Creatures 2 elf zombies (Ossuary) A scorpion (D:4) A bombardier beetle (D:3) A human zombie (Ossuary) Ijyb (D:3) A hound zombie (Ossuary) 4 mummies (Ossuary) 4 gnolls (D:3) 4 adders 3 dart slugs 4 orcs (D:3) 3 endoplasms (D:1) 2 giant cockroaches (D:3) 2 goblins 5 hobgoblins 5 jackals 6 kobolds 5 quokkas 2 ball pythons 3 bats A frilled lizard (D:3) A gnoll zombie (Ossuary) A goblin zombie (Ossuary) A hobgoblin zombie (Ossuary) A jackal zombie (Ossuary) A kobold zombie (Ossuary) An orc zombie (Ossuary) 4 rats 2 rat zombies (Ossuary) 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gergoth the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 88 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 202 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 371 | D:1 | Reached skill level 1 in Fighting 416 | D:1 | Learned a level 2 spell: Scorch 643 | D:3 | Reached XP level 4. HP: 25/25 MP: 8/11 674 | D:3 | Reached skill level 4 in Spellcasting 713 | D:3 | Reached XP level 5. HP: 25/29 MP: 4/13 740 | D:3 | You fall into a shaft and drop 1 floor! 747 | D:4 | Identified the +4 dagger "Erhyclop" {flame, rN+} 761 | D:4 | Reached skill level 1 in Armour 825 | D:4 | Found a sand-covered staircase. 830 | Ossuary | Entered an ossuary 902 | Ossuary | Reached XP level 6. HP: 35/35 MP: 9/15 975 | Ossuary | Reached skill level 5 in Spellcasting 1362 | D:3 | Noticed Ijyb 1368 | D:3 | Killed Ijyb 1470 | D:4 | Noticed a water moccasin 1489 | D:5 | Entered Level 5 of the Dungeon 1492 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_ring, hellmonk_ecumenical_altar_watching_god, serial_glass, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_b D:2: layout_basic, kennysheep_generic_room_6 D:3: wad_woods_settlement, layout_basic, serial_shops, shop, minmay_increasing_density, uniq_ijyb D:4: layout_rooms, enter_ossuary_2, minmay_misc_feat_x, kennysheep_generic_room_10 D:5: layout_basic, mainiacjoe_overflow_brackets Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 3 | 3.0 Conjurations | 2 3 | 3.5 Fighting | 1 2 | 2.4 Spellcasting | 4 5 | 5.2 Fire Magic | 4 | 4.8 Armour | 1 | 1.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 3 | 17 || 20 Quarterstaff | 1 | || 1 Punch | 1 | || 1 Cast: Foxfire | 50 | 74 || 124 Scorch | | 23 || 23 Use: Scroll | | 4 || 4 Potion | | 2 || 2 Stab: Sleeping | 1 | || 1 Armour: Robe | 7 | || 7 Ring mail | 5 | 30 || 35 Leather armour | | 20 || 20 Dodge: Dodged | 12 | 34 || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1492 | 1492 | 0 | 0 | 52 | 6 | 248.7 | Dungeon | 1172 | 1172 | 0 | 0 | 52 | 5 | 234.4 | Ossuary | 319 | 319 | 0 | 0 | 0 | 1 | 319.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 448 daAuts Ossuary: 319 daAuts D:1: 287 daAuts D:2: 267 daAuts D:4: 166 daAuts D:5: 2 daAuts