Dungeon Sprint DCSS version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 6296706932139012963 8 Gergoth the Charlatan (level 2, -4/15 HPs) Began as a Deep Elf Alchemist on July 1, 2025. Was an Initiate of Vehumet. Slain by a scorpion simulacrum (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:01:09 (57 turns). Gergoth the Charlatan (Deep Elf Alchemist) Turns: 57, Time: 00:01:10 Health: -4/15 AC: 2 Str: 5 XL: 2 Next: 0% Magic: 7/14 EV: 11 Int: 29 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 4/7 levels left rFire . . . k - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . t - skull of Zonguldrok {Reaping Hat+ rN+ Int+4} rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no helmet) rCorr . (no cloak) SInv . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.28/turn (no ring) %: no teleportation @: no status effects A: magic regeneration a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch Inventory: Hand Weapons k - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). Armour a - a +0 robe (worn) t - the skull of Zonguldrok (worn) {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of quicksilver (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 8 potions of magic c - 10 potions of curing d - 10 potions of heal wounds e - 6 potions of haste f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance l - 5 potions of might Skills: + Level 0.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.0 Conjurations + Level 0.0 Air Magic + Level 5.2 Alchemy - Level 5.5 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 76% 1d3 2% 1 b - Mercury Arrow Conj/Alch 62% 2d9 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Mephitic Cloud Conj/Alch/Air 22% N/A 6% 3 Olgreb's Toxic Radiance Alch 34% N/A 9% 4 Sticky Flame Fire/Alch 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion simulacrum (dormant, chance to weaken: 100%) The glob of mercury hits the scorpion simulacrum. The scorpion simulacrum looks weaker. The scorpion simulacrum is moderately damaged. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion simulacrum (moderately damaged, weak, chance to weaken: 100%) The glob of mercury hits the scorpion simulacrum. The scorpion simulacrum looks even weaker. The mercury splashes! The scorpion simulacrum looks weaker. The scorpion simulacrum is heavily damaged. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion simulacrum (heavily damaged, weak, chance to weaken: 100%) The glob of mercury hits the scorpion simulacrum. The scorpion simulacrum looks even weaker. The mercury splashes! The scorpion simulacrum looks even weaker. The scorpion simulacrum is severely damaged. The scorpion simulacrum hits you but does no damage. Unknown command. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion simulacrum (severely damaged, weak, chance to weaken: 100%) The glob of mercury hits the scorpion simulacrum. The scorpion simulacrum looks even weaker. The mercury splashes! The scorpion simulacrum looks even weaker. The scorpion simulacrum is almost destroyed. The scorpion simulacrum hits you. The scorpion simulacrum freezes you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.|.?.▓ ▓.....▓ ▓..ZZ.▓ ▓..@..▓ ▓▓▓▓▓▓▓ You could see 2 scorpion simulacra. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gergoth the Deep Elf Alchemist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 0 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 0 | D | Found the +10 dark maul {heavy} 0 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 0 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 0 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {^Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 0 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 0 | D | Found the +9 sword of Power {lifebolt} 0 | D | Found the +7 mace of Variability {chaos, chaos arc} 0 | D | Found the +11 Singing Sword {sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Reached skill level 5 in Alchemy 8 | D | Reached skill level 5 in Evocations 8 | D | Reached XP level 2. HP: 15/15 MP: 8/8 13 | D | Became a worshipper of Vehumet 13 | D | Offered knowledge of Magic Dart by Vehumet. 25 | D | Got the +6 Majin-Bo {spellvamp, MP+6 Int+6} 27 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 53 | D | Learned a level 2 spell: Mercury Arrow 53 | D | Entered arena 2. 53 | D | Found a transporter. 57 | D | Slain by a scorpion simulacrum Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Conjurations | 4 | 4.0 Alchemy | 5 | 5.2 Evocations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Mercury Arrow || 4 Use: Potion || 1 Armour: Robe || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 55 | 55 | 0 | 11 | 0 | 1 | 55.0 | Dungeon | 55 | 55 | 0 | 11 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 55 daAuts