Gergoth the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman (still there?) a wellspring talisman (still there?) a spider talisman (still there?) a serpent talisman (still there?) a blade talisman (still there?) a lupine talisman (still there?) an inkwell talisman (still there?) the quill talisman of Anaesthesia {rPois Slay+4} (still there?) [quill talisman] rPois: It protects you from poison. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a staff of earth (unseen) (60, 8, D) a +0 long sword a +0 ring mail an elf corpse (skeletalised by now) (60, 37, D) a staff of conjuration (unseen) (61, 0, D) a +0 club a +0 leather armour a staff of conjuration an orc corpse (skeletalised by now) (61, 8, D) a +5 glaive of venom (61, 17, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (61, 22, D) a rime drake corpse (skeletalised by now) (61, 28, D) a +0 club a +0 robe (61, 30, D) a +4 scimitar of flaming (61, 33, D) a +0 scimitar a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (61, 37, D) a +3 ring mail of cold resistance (unseen) (62, 8, D) a +2 trident of distortion (62, 9, D) a +0 short sword a +0 robe a +0 short sword of venom (62, 16, D) a +2 robe of positive energy (62, 17, D) a +1 spear of venom (62, 26, D) a +1 mace of protection (62, 30, D) a +0 rapier a +0 leather armour the human corpse of Eustachio (skeletalised by now) (62, 37, D) a +4 partisan of flaming (unseen) (63, 0, D) a +1 morningstar of holy wrath (unseen) (63, 2, D) a +0 short sword a +0 war axe an orc corpse (skeletalised by now) (63, 12, D) a +1 long sword of protection a +0 robe an elf corpse (skeletalised by now) (63, 16, D) a +4 great mace of protection (63, 19, D) an acid dragon corpse (skeletalised by now) (63, 21, D) a wyvern corpse (skeletalised by now) (63, 26, D) a +6 ring of strength (63, 27, D) a staff of earth (63, 28, D) a +3 quarterstaff of chaos a +0 cloak the gnoll corpse of Crazy Yiuf (skeletalised by now) (63, 31, D) a +0 short sword a +1 ring mail of cold resistance (63, 37, D) a staff of fire (unseen) (64, 1, D) a +0 hand axe a +0 leather armour (64, 8, D) 5 scrolls of identify (64, 17, D) a +1 cloak of preservation (64, 21, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (64, 31, D) a +1 heavy flail a +0 scale mail the human corpse of Edmund (skeletalised by now) (65, 26, D) a +4 orcbow of freezing (unseen) (67, 0, D) a +0 vampiric halberd (unseen) (67, 35, D) a +4 ring of slaying (68, 0, D) a ring of see invisible (69, 0, D) the +1 war axe "Woll" {antimagic, Str-5 Dex+4} Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). (unseen) (70, 36, D) a +2 heavy flail (70, 37, D) a +2 heavy morningstar (unseen) (71, 8, D) a +2 scale mail of positive energy (unseen) (71, 17, D) a +2 arbalest of freezing (71, 27, D) a +0 robe (71, 29, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (71, 32, D) a +0 spear (71, 37, D) a +2 battleaxe of venom (72, 9, D) the +9 executioner's axe "Xuixer" {spect, rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (72, 26, D) a staff of fire (72, 27, D) a +1 trident of venom (72, 28, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (72, 36, D) a +2 hand axe of electrocution (73, 13, D) a steam dragon corpse (skeletalised by now) (73, 26, D) a staff of cold (73, 27, D) a +3 halberd of flaming (73, 28, D) a wolf corpse (skeletalised by now) (73, 36, D) a +0 leather armour of fire resistance