Gergoth the Dungeon (3, 2, D) a +5 triple sword a +5 great sword (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +9 sword of Power {lifebolt} the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 37, D) a +4 antimagic glaive (unseen) (60, 19, D) a +0 shortbow a centaur corpse (60, 28, D) a +0 falchion a +0 hand axe a +0 leather armour an orc corpse (60, 37, D) a +1 ring mail of cold resistance (unseen) (61, 0, D) a +0 vampiric battleaxe (unseen) (61, 19, D) a wind drake corpse (61, 26, D) the staff "Mopirepn" {^Fragile rN+ Conj Necro Forge Air} [staff of death] ^Fragile: It will be destroyed if unequipped. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (61, 28, D) a +0 trident an orc corpse (61, 37, D) a parchment of Flame Wave (62, 0, D) a staff of air (62, 1, D) a +6 ring of intelligence an ugly thing corpse (skeletalised by now) (62, 3, D) an ugly thing corpse (skeletalised by now) (62, 9, D) the +5 plate armour of the Four Spirits {Str+4} Str+4: It affects your strength (+4). (unseen) (62, 16, D) the staff of Xom's Approval {rN++ MP-6 Stlth+ Conj} [staff of conjuration] rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (62, 17, D) a +3 falchion of holy wrath (unseen) (62, 26, D) a staff of cold (62, 37, D) +1 pearl dragon scales (unseen) (63, 0, D) a +0 spear of flaming (63, 8, D) a staff of death (unseen) (63, 16, D) a +4 shortbow (63, 17, D) a +1 partisan of protection (63, 26, D) a staff of death (63, 27, D) a +0 dagger a +0 robe the +6 war axe of Pandemonium {flame, rF+ rN+ Stlth+} rF+: It protects you from fire. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (63, 28, D) a +0 flail (63, 29, D) a +0 dagger a +0 robe (63, 30, D) a +0 hand axe (still there?) a +0 plate armour (still there?) a +1 dagger of venom (still there?) a +0 robe (still there?) an orc corpse (still there?) (63, 37, D) a condenser vane (64, 0, D) an ugly thing corpse (skeletalised by now) (64, 16, D) a maw talisman (64, 27, D) the +8 battleaxe of Yesterday {venom, Fly Str+2 Stlth+} Fly: It grants you flight. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (unseen) (65, 17, D) a +0 trident a wind drake corpse a merfolk corpse (65, 18, D) 2 large rocks (66, 18, D) a +0 orcbow (66, 20, D) a +0 trident (67, 3, D) a +0 dagger of draining an orc corpse (skeletalised by now) (67, 21, D) a throwing net (67, 36, D) a ring of ice a ring of protection from fire the ring of Suspicion {rN+ SInv} [ring of see invisible] rN+: It protects you from negative energy. SInv: It lets you see invisible. the ring of Wastruec {MP+9 Stlth+} [ring of magical power] MP+9: It affects your magic capacity (+9). Stlth+: It makes you more stealthy. a ring of fire the ring "Kennarat" {rC++ Will+} [ring of protection from cold] rC++: It greatly protects you from cold. Will+: It increases your willpower. a +6 ring of intelligence (68, 0, D) a +0 hand axe an orc corpse (skeletalised by now) (69, 1, D) a +0 dagger a +0 robe (70, 8, D) a +1 leather armour of willpower (70, 9, D) the +6 shadow dragon scales of the Lute {Int+3 Stlth++++} Int+3: It affects your intelligence (+3). Stlth++++: It makes you much more stealthy. (70, 37, D) a staff of alchemy (70, 41, D) a hornet corpse (71, 8, D) a +7 short sword (71, 11, D) a +0 halberd (71, 12, D) a +0 hand axe (71, 16, D) a staff of fire (unseen) (71, 17, D) a +6 shortbow of electrocution (unseen) (71, 23, D) a +0 rapier a +0 robe a wolf corpse (skeletalised by now) (71, 26, D) a +5 ring of evasion (71, 27, D) a +4 flail of draining (71, 30, D) an iguana corpse (skeletalised by now) (71, 36, D) a +1 plate armour of fire resistance (71, 37, D) a +1 flail of draining (71, 39, D) a +0 rapier a +0 robe a +0 buckler (71, 41, D) a wolf corpse (71, 42, D) a wolf corpse (72, 9, D) a +4 shortbow (72, 11, D) a +0 halberd (72, 22, D) a +0 dagger a +0 robe (72, 26, D) an amulet of reflection (72, 27, D) a +2 halberd of protection (72, 29, D) a cane toad corpse (skeletalised by now) (72, 32, D) a cane toad corpse (skeletalised by now) (72, 37, D) a +2 scale mail of willpower (72, 38, D) a +0 dagger a +0 robe a spriggan corpse (72, 40, D) a +0 spear a spriggan corpse (73, 1, D) a +0 robe (73, 21, D) a +0 spear a +0 buckler a spriggan corpse (skeletalised by now) (73, 23, D) a wolf corpse (skeletalised by now) (73, 27, D) a +6 mace of draining (unseen) (73, 32, D) a bullfrog corpse (skeletalised by now) (73, 36, D) the staff of Beastly Offence {rElec Will+ Str+3 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (unseen) (73, 41, D) a wolf corpse (75, 1, D) a staff of air (unseen)