Gergoth the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of earth (unseen) (49, 37, D) a +6 sling of freezing (unseen) (50, 36, D) a +3 orcbow of freezing (unseen) (50, 37, D) a +3 ring mail of cold resistance (unseen) (51, 36, D) 3 scrolls of brand weapon (51, 37, D) a +0 longbow a +0 robe a +6 ring of strength an elf corpse (51, 39, D) a +0 longbow a +0 leather armour a +0 long sword a +0 robe (52, 36, D) the staff "Earthworm" {rElec rN+ Necro Earth} [staff of death] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (52, 37, D) the +1 helmet of Hospitality {rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (52, 38, D) a +0 dagger a +0 ring mail an elf corpse (53, 36, D) the scarf of Josonily {repulsion, Regen+ rCorr} Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (unseen) (53, 37, D) a staff of conjuration (unseen) (53, 38, D) a +0 rapier a +0 robe an elf corpse (54, 36, D) a staff of cold (unseen) (54, 39, D) a +0 rapier a +0 leather armour (59, 36, D) a +2 pair of boots of rampaging (unseen) (59, 37, D) a +1 sling of freezing (unseen) (60, 2, D) a wolf corpse (skeletalised by now) (60, 36, D) the amulet "Cuha" {RegenMP+ Dex+2 Stlth+} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (60, 37, D) a phantom mirror (61, 0, D) a staff of earth (61, 4, D) a +0 rapier a +0 robe a +2 buckler (61, 8, D) a +1 dagger of venom (61, 26, D) a +6 plate armour of ponderousness (unseen) (61, 36, D) the ring "Yrhon" {EV+5 Str+3 Int+3 Stlth-} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (unseen) (61, 37, D) the +10 lajatang of Peace {elec, rC+} rC+: It protects you from cold. (unseen) (62, 0, D) the +8 orcbow of Callousness {chaos, rElec MP+7 Int-2 Dex+4} rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). (62, 1, D) a parchment of Sticky Flame (62, 16, D) a +3 plate armour of willpower (62, 26, D) a +2 flail of protection (unseen) (62, 27, D) a parchment of Sticky Flame (62, 36, D) an amulet of faith (62, 37, D) a parchment of Death Channel (63, 0, D) a staff of death (63, 17, D) a +1 falchion of electrocution (63, 26, D) a +2 short sword of electrocution (63, 32, D) a +0 hand axe (63, 36, D) a staff of cold (unseen) (63, 37, D) a scroll of brand weapon (64, 16, D) a +4 chain mail of cold resistance (unseen) (64, 17, D) a staff of alchemy (64, 27, D) a +2 bardiche of flaming (unseen) (65, 26, D) a +3 antimagic lajatang (unseen) (66, -1, D) a +0 robe a steam dragon corpse (skeletalised by now) (66, 0, D) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (67, 0, D) a staff of fire (69, 36, D) a staff of cold (unseen) (70, 8, D) a +3 short sword (70, 9, D) an amulet of regeneration (70, 12, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (70, 31, D) a +3 battleaxe a +0 robe (70, 36, D) an amulet of reflection (70, 37, D) the +9 flail of the Valley {freeze, rN+} rN+: It protects you from negative energy. (unseen) (71, 8, D) an amulet of regeneration (71, 11, D) a +0 scythe a +0 robe a +3 quarterstaff of chaos a +0 cloak the human corpse of Sigmund (skeletalised by now) (71, 13, D) a +1 halberd of flaming (71, 17, D) a +4 lajatang of speed (unseen) (71, 36, D) a +0 scimitar of venom (unseen) (71, 37, D) a +0 long sword (still there?) a +0 robe (still there?) a +3 hand axe of electrocution (still there?) (71, 39, D) a +0 dagger (still there?) a +2 robe of willpower (still there?) (72, 9, D) a +0 rapier of electrocution (72, 11, D) a +0 club a +2 robe of willpower (72, 17, D) a granite talisman (72, 18, D) a +0 dire flail (72, 26, D) a +1 partisan of venom (72, 27, D) a ring of flight (72, 30, D) a +0 hand axe a +0 robe (72, 36, D) 4 potions of haste (72, 37, D) the ring "Xenautwa" {rPois rC+++ MP+9 Str-5 Int-5} [ring of magical power] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). Int-5: It affects your intelligence (-5). (unseen) (72, 39, D) a +0 long sword a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour an elf corpse an elf corpse (73, 1, D) a +4 shortbow of electrocution (unseen) (73, 26, D) a +3 war axe of draining (73, 27, D) a +2 short sword of speed (73, 36, D) a +0 hand axe of electrocution (unseen) (73, 37, D) a staff of cold (unseen) (73, 39, D) a +0 rapier a +0 robe (75, 1, D) a staff of earth (unseen)