Gerhazo Level 1 of the Dungeon (3, -26, D:1) 8 arrows (5, 5, D:1) a +0 club (6, -20, D:1) 16 arrows (9, 26, D:1) a +2 robe of cold resistance (17, -20, D:1) a +0 club (18, 14, D:1) a +0 spear (19, -22, D:1) a +0 whip (26, 12, D:1) 20 stones (29, 1, D:1) a +0 pair of gloves (31, 26, D:1) 18 stones (34, 5, D:1) a +0 whip (36, 20, D:1) a +0 mace (37, 9, D:1) a +0 dagger (44, 16, D:1) a +0 mace Level 2 of the Dungeon (11, -14, D:2) a cursed ring of attention (12, 14, D:2) a +0 leather armour (14, -10, D:2) a +0 club a +0 robe (16, -13, D:2) a +5 flail of draining an uncursed staff of earth (17, -2, D:2) a stone (19, -2, D:2) 2 stones (22, 8, D:2) a +0 club (34, -8, D:2) a +0 mace (35, 4, D:2) a +0 short sword (35, 15, D:2) a +0 club (37, -24, D:2) 31 stones (56, -4, D:2) a +0 club (57, -29, D:2) a +0 antimagic dagger (62, -3, D:2) a +0 robe (65, -23, D:2) 14 bolts (66, 11, D:2) 21 stones Level 3 of the Dungeon (6, -45, D:3) a +0 glaive (12, -5, D:3) a +0 scale mail (16, -29, D:3) a +0 club a +0 flail (18, -26, D:3) 2 throwing nets (18, -25, D:3) a +0 whip (23, -47, D:3) a +0 ring mail (24, -50, D:3) 21 stones (26, -19, D:3) a +0 scale mail (27, -38, D:3) a +0 scythe a +0 robe (28, -20, D:3) a +0 club (30, -27, D:3) a +0 spear a +0 halberd a +0 spear (31, -18, D:3) a +0 leather armour a +0 whip (33, -29, D:3) a +0 whip (34, -24, D:3) a stone (35, -22, D:3) a stone (53, -20, D:3) a +0 dagger of electrocution Level 4 of the Dungeon [Shop] Juxy's Antique Weapon Emporium the +4 spear "Zopnul" {venom, +Fly rPois rF+} (1185 gold) It poisons the flesh of those it strikes. It protects you from fire. It protects you from poison. It lets you fly. a +0 flail (94 gold) the +7 scimitar "Demonslayer" {flame, Int+6} (1668 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). a +0 club (27 gold) a +6 mace of protection (961 gold) a +0 great sword of holy wrath (369 gold) a +0 hand axe (81 gold) a +0 hunting sling (40 gold) a +0 dagger (54 gold) a +0 halberd (108 gold) a +1 vampiric scimitar (513 gold) a +0 whip (67 gold) [Shop] Catireck's Jewellery Emporium an uncursed ring of willpower (350 gold) an uncursed ring of protection from fire (350 gold) a cursed ring of attention (63 gold) an uncursed ring of fire (350 gold) an uncursed amulet of faith (560 gold) an uncursed amulet of regeneration (420 gold) a cursed amulet of inaccuracy (28 gold) a cursed ring of teleportation (63 gold) a +4 ring of evasion (504 gold) an uncursed ring of see invisible (210 gold) [Shop] Negyem's Antique Weapon Shop a +0 war axe (77 gold) a +0 war axe (77 gold) a +2 shortbow of freezing (382 gold) a +0 battleaxe (143 gold) the +5 flail of the Dwarven Hall {vorpal, +Inv +Fly Int-3} (880 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-3). It lets you turn invisible. It lets you fly. the cursed +1 war axe of Cataclysm {venom, rN++ MP+9 Int-4 SInv} (844 gold) It poisons the flesh of those it strikes. It affects your intelligence (-4). It greatly protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. a +0 war axe (77 gold) a +1 vampiric morningstar (418 gold) a +0 hunting sling (33 gold) a +0 hand axe (66 gold) a +1 vorpal spear (253 gold) (0, 0, D:4) a +0 vampiric dagger a +0 cloak (1, 3, D:4) a +0 mace (12, -29, D:4) a +0 dagger (21, -11, D:4) 18 stones (24, -30, D:4) a +2 quarterstaff of chaos (25, -31, D:4) a +0 leather armour (27, 7, D:4) 25 bolts (28, -8, D:4) 28 arrows (28, 7, D:4) 23 stones (34, -50, D:4) a +0 ring mail (37, -50, D:4) a +0 hunting sling (47, -12, D:4) a +0 chain mail (47, -2, D:4) a +0 giant spiked club Level 5 of the Dungeon (0, 0, D:5) a +0 trident a +0 ring mail (4, -2, D:5) a cursed -1 club (4, 4, D:5) a +0 spear a +0 whip a +0 scale mail (4, 6, D:5) a +0 flail a +0 club (9, 20, D:5) a +0 war axe a +0 leather armour (11, 20, D:5) a +0 dagger a +0 robe a +0 short sword (12, 18, D:5) a +0 dagger a +0 leather armour a +0 leather armour (25, 5, D:5) 7 curare-tipped darts (27, 8, D:5) a +0 plate armour (32, 39, D:5) a +0 halberd of venom (32, 40, D:5) a +0 spear (33, -1, D:5) a +4 dagger of speed a +0 robe (33, 41, D:5) 2 throwing nets (34, 25, D:5) a +0 robe a +0 whip (34, 40, D:5) a +0 club (36, 33, D:5) 24 arrows (38, -2, D:5) a +0 rapier a +0 leather armour (39, 12, D:5) 5 javelins (42, -11, D:5) 4 atropa-tipped darts (42, 38, D:5) a +0 leather armour a +0 whip (43, -6, D:5) a +2 whip of electrocution (43, 10, D:5) a +0 trident a +0 scale mail a +0 kite shield (45, -9, D:5) 11 arrows (46, -2, D:5) a +0 halberd (47, -2, D:5) a +0 hand axe (48, -2, D:5) a +2 ring mail of cold resistance a +0 club (48, 6, D:5) a +0 halberd (48, 31, D:5) a +3 ring mail of fire resistance a +0 club (49, -2, D:5) a +0 dagger a +0 robe (49, 6, D:5) a +0 hand crossbow a +0 spear (50, 3, D:5) a +0 whip (50, 31, D:5) a +0 giant club (55, 5, D:5) a +0 leather armour a +0 club (58, 19, D:5) a +0 club (58, 20, D:5) a +0 flail (59, 25, D:5) 15 stones (60, 24, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (6, -12, D:6) a +0 scale mail (6, 32, D:6) a +0 club a +1 flail of holy wrath (7, 31, D:6) a +0 falchion (8, 35, D:6) 11 sling bullets (9, 29, D:6) a +0 dagger a cursed +0 leather armour (10, -3, D:6) a +0 robe (24, 46, D:6) a +0 scale mail (31, 22, D:6) a +0 falchion (36, 25, D:6) 15 poisoned darts (37, 30, D:6) 11 arrows (37, 46, D:6) a +0 falchion a +0 leather armour (58, 34, D:6) 4 curare-tipped darts (58, 41, D:6) an uncursed amulet of faith an uncursed ring of stealth (60, 25, D:6) 15 bolts (60, 41, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 34 stones (2, 3, D:7) a +0 club (3, 3, D:7) 30 sling bullets (3, 4, D:7) a +0 robe a +0 dagger (6, 3, D:7) a stone (11, 21, D:7) a +0 war axe (14, 13, D:7) a +0 flail (18, 24, D:7) a stone (19, 14, D:7) a +0 dire flail a +0 plate armour (19, 24, D:7) a stone (20, 26, D:7) the cursed +0 bardiche of Gepu {antimagic, Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It has a curse placed upon it. (21, 22, D:7) a stone (21, 23, D:7) a stone (22, 24, D:7) a stone (23, -8, D:7) a +0 dagger a +0 robe a +0 dagger a +0 leather armour (23, 23, D:7) a stone (23, 24, D:7) a stone (23, 28, D:7) 23 bolts (25, 24, D:7) a +0 club 4 poisoned darts (26, 12, D:7) a +0 club (26, 24, D:7) 18 stones a +0 short sword (26, 25, D:7) a +0 club (30, 12, D:7) an uncursed amulet of the acrobat (33, -2, D:7) a +0 dagger a +0 robe (33, 5, D:7) 18 stones a cursed +0 leather armour (36, 2, D:7) a +0 mace (36, 5, D:7) a stone (36, 6, D:7) a +0 battleaxe a +0 chain mail (42, 17, D:7) a +0 club Level 8 of the Dungeon [Shop] Etero's Book Boutique a book of Necromancy (360 gold) a book of Ice (780 gold) a book of Fire (780 gold) the Collected Works on Weightlessness and Darkness (990 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Excruciating Wounds Necromancy 5 no c - Conjure Ball Lightning Conjuration/Air 6 no d - Freezing Cloud Conjuration/Ice/Air 6 no a book of Air (420 gold) a book of Flames (420 gold) a book of Conjurations (360 gold) a book of Frost (420 gold) a book of Geomancy (420 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) (0, 0, D:8) a +0 cloak (3, -7, D:8) a +0 club (3, -6, D:8) a +0 club (3, -5, D:8) a +0 cloak a +0 dagger (3, -4, D:8) a +0 spear a +0 ring mail (5, -2, D:8) an uncursed amulet of the acrobat (24, -15, D:8) 10 stones (40, -6, D:8) a +0 dagger (42, 2, D:8) a +3 scimitar of flaming a +0 robe (44, -7, D:8) a +0 quarterstaff a +0 robe (44, -4, D:8) a +0 whip (51, 0, D:8) a cursed +2 falchion a +0 robe (54, -4, D:8) 2 stones (57, -6, D:8) a +5 short sword of venom (58, -9, D:8) a +0 short sword a +0 dagger 13 stones (59, -11, D:8) a stone (59, -10, D:8) a +0 short sword 5 stones (59, -4, D:8) a +0 flail (59, -3, D:8) a +0 club a +0 leather armour (59, -2, D:8) a +0 leather armour (59, 2, D:8) a +0 flail (60, 12, D:8) a +0 leather armour (61, 12, D:8) a +0 trident a +0 short sword a +0 ring mail a +0 mace (62, 11, D:8) a +0 dagger a +0 hand axe (62, 12, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +1 whip of electrocution a +0 chain mail a +0 flail a +0 long sword a +0 plate armour a +0 hand axe a +0 flail a cursed -1 hand axe (62, 13, D:8) a +0 flail a +0 short sword (63, 12, D:8) a +0 flail a +0 short sword a +1 mace of protection a +0 scimitar a +0 chain mail a +2 dagger of venom a +0 leather armour a cursed -1 war axe a +0 flail (64, 11, D:8) a +0 hand axe a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 robe (3, -26, D:9) a +0 rapier (3, -14, D:9) 13 sling bullets (6, -18, D:9) a +0 giant spiked club (9, -28, D:9) 18 arrows (10, -20, D:9) 6 silver javelins a +0 scale mail (10, -16, D:9) 20 stones (11, -22, D:9) a +0 dagger a +0 robe (13, -23, D:9) a +0 dagger a +0 robe (16, -12, D:9) 13 stones (23, -12, D:9) 32 arrows (26, -40, D:9) a +0 giant club (31, -6, D:9) a +0 battleaxe Level 10 of the Dungeon (0, 0, D:10) a +2 dagger of speed (6, 27, D:10) 16 arrows (8, 8, D:10) a +0 shortbow 7 arrows (11, 18, D:10) a +0 quarterstaff (16, -13, D:10) 28 sling bullets (16, 8, D:10) a +0 giant spiked club a +0 giant club (20, 0, D:10) a +0 whip (21, 0, D:10) a cursed +0 dagger 2 stones (22, 0, D:10) a +0 short sword (23, 0, D:10) a stone (27, -3, D:10) a +0 club 2 stones (28, -3, D:10) a stone an arrow (29, -3, D:10) a +0 giant club (30, -3, D:10) a stone (30, 11, D:10) a +0 trident (32, -5, D:10) a +0 shortbow 19 arrows (33, -6, D:10) 2 arrows (33, -4, D:10) a stone (38, 3, D:10) a stone (38, 4, D:10) a stone (40, 1, D:10) a stone (48, -2, D:10) a +0 club a +0 leather armour (49, -2, D:10) a +0 dagger (51, -2, D:10) a +0 club (52, 31, D:10) the +6 short sword of Insomnia {flame, Will- Int+5 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It affects your dexterity (+4). It affects your willpower, your defense against some magical effects. Level 11 of the Dungeon (0, 0, D:11) a +0 mace (7, 37, D:11) 2 boomerangs (16, -10, D:11) a book of Misfortune 21 bolts (17, -4, D:11) a +0 halberd a +0 chain mail (18, 31, D:11) a +0 dire flail a +0 giant club (19, -4, D:11) a +0 hand axe (21, 35, D:11) a +0 club (26, -5, D:11) a +0 battleaxe a +0 chain mail (26, -4, D:11) a +0 trident (27, -4, D:11) a +0 hand axe a +0 ring mail a +0 club (28, -4, D:11) a +0 whip a +0 leather armour a +0 short sword (29, -4, D:11) a +0 dagger a +1 ring mail of cold resistance a +0 chain mail a +0 club a +0 short sword (30, -6, D:11) a +0 whip (30, -4, D:11) a +0 club a +0 leather armour a +0 hand axe (31, -6, D:11) a +0 club a +0 club (31, -5, D:11) a +2 leather armour of poison resistance a +0 flail (31, -4, D:11) a +0 dagger a +0 leather armour a +0 trident (32, -16, D:11) a +0 flail a cursed +0 ring mail a cursed -3 hand axe a +0 chain mail (32, -6, D:11) a +0 leather armour a +0 whip (33, -7, D:11) a cursed -1 scimitar a +0 plate armour (33, -6, D:11) a +0 ring mail (34, -16, D:11) a +0 dagger a +0 leather armour a +0 short sword a +0 plate armour (34, 35, D:11) a +0 giant spiked club a +0 giant club (47, 10, D:11) a +0 hand axe a +0 animal skin Level 12 of the Dungeon (0, 0, D:12) a wand of paralysis (6) (11, 2, D:12) a scroll of immolation (11, 7, D:12) a condenser vane (11, 15, D:12) a +2 spear of venom (still there?) a +0 robe (still there?) (11, 17, D:12) a +2 great sword of freezing (still there?) a +0 robe (still there?) (11, 21, D:12) a large rock (12, 16, D:12) a +0 robe (still there?) a +4 morningstar (still there?) (13, 12, D:12) a scroll of identify (13, 20, D:12) 4 large rocks (unseen) (14, 14, D:12) a +0 robe (still there?) a +0 great sword (still there?) (19, 12, D:12) a +2 pair of gloves a +0 pair of gloves (19, 15, D:12) a +0 giant club (still there?) a +0 giant club (still there?) (20, 14, D:12) a +0 club (21, 16, D:12) 24 arrows a +2 vorpal shortbow (22, 16, D:12) 27 stones (23, 25, D:12) a +0 giant club (25, 14, D:12) 2 arrows the Ecumenical Temple