Gerhazo Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 10, D:1) 10 arrows (14, -4, D:1) 13 arrows (26, -5, D:1) a +0 leather armour (30, 13, D:1) a +0 plate armour (34, -5, D:1) a +0 leather armour (35, 5, D:1) 15 stones (35, 10, D:1) a +0 robe (41, 27, D:1) a +0 short sword (42, 32, D:1) 19 stones (43, 27, D:1) a +0 club (44, 23, D:1) a +0 hunting sling (48, 1, D:1) 26 stones (48, 5, D:1) a +0 dagger (49, 32, D:1) a +0 hunting sling (54, 3, D:1) 23 stones (56, 7, D:1) a +0 short sword (60, 35, D:1) a +0 club (70, 19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 40, D:2) a +0 dagger (12, 8, D:2) a stone (16, 8, D:2) a stone (19, 8, D:2) a stone (20, 41, D:2) a +0 whip (27, -1, D:2) a +0 mace (27, 20, D:2) a +0 dagger (27, 24, D:2) a +0 club (31, 10, D:2) a stone (31, 11, D:2) a stone (31, 15, D:2) a +0 whip (32, 29, D:2) 2 stones (35, 26, D:2) a +0 dagger 3 stones (36, 35, D:2) a +0 club (37, 7, D:2) a +0 club (37, 47, D:2) a cursed +0 club (41, 7, D:2) 9 stones (47, 15, D:2) 19 arrows (50, 20, D:2) a +0 club (61, 26, D:2) a stone (63, 27, D:2) a +0 dagger 4 stones (64, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 chain mail (9, 11, D:3) a +0 falchion (30, 12, D:3) 22 stones (33, -4, D:3) a stone (36, 15, D:3) a +0 club (37, 3, D:3) a +0 hunting sling a +0 club 10 stones (41, 0, D:3) a +0 club (52, 32, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (0, 1, D:4) a +0 dagger of electrocution (0, 3, D:4) a +0 giant spiked club (0, 6, D:4) a +0 robe a +0 dagger (0, 7, D:4) a +0 ring mail (2, -26, D:4) a +0 robe a +0 scythe (2, -13, D:4) a +0 scale mail (3, -20, D:4) a +0 vorpal flail (3, 12, D:4) 21 stones (4, -13, D:4) 2 boomerangs a +0 short sword (4, 2, D:4) a +0 vorpal falchion a +0 leather armour (5, 12, D:4) 14 stones (10, -3, D:4) 16 stones (14, -28, D:4) a +0 flail (24, -21, D:4) 24 arrows (26, 1, D:4) a +0 giant club (41, -34, D:4) 19 arrows (44, -36, D:4) 17 stones (53, -19, D:4) 11 sling bullets Level 5 of the Dungeon (0, 0, D:5) 5 boomerangs (1, -9, D:5) a +2 dagger of electrocution (8, -4, D:5) 20 bolts (15, 14, D:5) a +0 giant spiked club (21, 10, D:5) a +0 hand axe (23, 7, D:5) a +0 ring mail a +2 dagger of venom (24, 7, D:5) a +0 leather armour a cursed -3 flail a +0 dagger (25, 6, D:5) a +0 ring mail (26, 3, D:5) a +0 hand axe a +0 robe (26, 6, D:5) a +0 hand axe (27, 4, D:5) a +0 ring mail (28, 4, D:5) a +0 club Level 6 of the Dungeon (9, -13, D:6) 27 arrows (14, -12, D:6) a +0 club (14, -11, D:6) a +0 club (15, -11, D:6) a +0 club (16, -11, D:6) a +0 club (17, -12, D:6) 24 stones (17, -11, D:6) a cursed -3 club (18, -11, D:6) a +0 club (18, 26, D:6) a +2 hand axe of electrocution (19, -13, D:6) a stone (20, -13, D:6) a stone (20, -10, D:6) a +0 club (20, -9, D:6) a stone (21, -10, D:6) a +0 club (21, -9, D:6) a +0 club (22, -11, D:6) a stone (22, 28, D:6) a +0 hand crossbow (23, -10, D:6) a cursed -2 club a +0 club a +0 club (24, -10, D:6) a +0 club (24, -9, D:6) a +0 club (25, -10, D:6) a +0 club a stone (25, -9, D:6) a +0 club a +0 club (25, -8, D:6) 6 stones (26, -10, D:6) a +0 club (27, -10, D:6) a +0 club 3 stones (27, -9, D:6) a +0 club (28, -10, D:6) 2 stones (28, -8, D:6) a stone (28, 16, D:6) a +0 club (29, -9, D:6) a +0 club a +0 club 17 stones (29, 16, D:6) a +0 dagger (29, 17, D:6) a +0 halberd a +0 chain mail of positive energy (31, -9, D:6) 16 stones (32, -9, D:6) a cursed +0 club a +0 club (33, -9, D:6) a stone (33, -6, D:6) a +0 club (33, -5, D:6) a +0 club (33, -4, D:6) a +0 club (34, -7, D:6) 18 stones (34, 6, D:6) 3 stones (34, 7, D:6) a cursed -2 club (34, 9, D:6) a +0 club (34, 10, D:6) a +0 dagger a cursed +0 robe (35, -12, D:6) a stone (35, 6, D:6) 11 bolts (35, 16, D:6) a +0 short sword of venom a +0 leather armour (36, -9, D:6) a stone (36, 17, D:6) a cursed +5 short sword a cursed -2 robe (36, 18, D:6) a cursed +0 short sword a +0 robe (37, -9, D:6) a stone (37, 17, D:6) a +3 dire flail a +0 robe (38, -9, D:6) a stone (40, -9, D:6) 11 stones (42, 20, D:6) a +0 spear (42, 21, D:6) a +0 club a +0 spear (43, 29, D:6) a +5 scimitar a +0 robe (44, 29, D:6) a +3 great sword a +0 robe (49, 4, D:6) a +0 halberd (49, 11, D:6) a +0 dagger a cursed +0 robe (49, 17, D:6) a +0 dagger a +0 robe (49, 18, D:6) 2 stones (50, 11, D:6) a +0 mace a +0 leather armour (50, 17, D:6) a +0 dagger a +0 robe a +0 mace (51, 17, D:6) 13 stones (52, 16, D:6) a +0 hand axe a +0 leather armour (52, 18, D:6) 15 stones (54, 10, D:6) a +0 dagger (54, 11, D:6) a +0 dagger a +0 chain mail (55, 11, D:6) a +1 vorpal falchion a cursed +0 leather armour (56, -9, D:6) a stone (57, -10, D:6) a stone (58, -10, D:6) a stone (58, -9, D:6) a stone (58, 17, D:6) 13 stones (59, -9, D:6) a +0 club a stone (59, -8, D:6) a +0 club (60, -8, D:6) a +0 club (61, -10, D:6) a stone (61, -9, D:6) a stone (61, -8, D:6) 2 stones a cursed -2 flail (62, -8, D:6) a +0 whip a +0 club (63, -8, D:6) 2 stones (63, -7, D:6) a cursed -2 flail (63, -4, D:6) a +0 dagger 2 stones (64, -5, D:6) a +0 club Level 7 of the Dungeon (1, 4, D:7) a stone (1, 5, D:7) a stone (1, 6, D:7) a stone a +0 short sword (1, 7, D:7) a +0 whip (1, 8, D:7) a stone (2, 7, D:7) a stone (2, 10, D:7) a +0 dagger a stone (2, 27, D:7) a +0 hunting sling (3, 8, D:7) a +0 club (3, 9, D:7) a +0 club 3 stones (3, 10, D:7) a +0 club (4, 10, D:7) a +0 dagger (4, 13, D:7) a +1 dagger of speed a cursed +0 robe (4, 14, D:7) a +0 whip (5, 9, D:7) a +0 short sword (10, -19, D:7) a +0 dagger (11, -26, D:7) a +0 war axe (12, -3, D:7) a +0 club (13, 19, D:7) 14 bolts (14, 0, D:7) a +0 rapier (15, 2, D:7) 19 stones (16, -6, D:7) 26 sling bullets (18, 3, D:7) 18 sling bullets (18, 8, D:7) a +0 giant spiked club (23, -9, D:7) a +0 giant club (23, -8, D:7) a +0 short sword a +0 leather armour (23, -7, D:7) the +3 mace "Ole Muah" {protect, Str+2} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+2). (26, 22, D:7) a cursed +5 mace a +0 robe (28, -7, D:7) a +0 ring mail (28, 22, D:7) a cursed +3 great sword a +0 robe a +3 long sword a cursed +0 robe (33, 9, D:7) 17 bolts (34, 5, D:7) a +0 ring mail (53, 2, D:7) 25 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (5, 3, D:8) the +7 war axe of Qebaray {venom, *Noise rC+++ Str-5 SInv} It poisons the flesh of those it strikes. It affects your strength (-5). It renders you almost immune to cold. It lets you see invisible. It may make noises in combat. (9, -14, D:8) a +0 giant spiked club (11, -10, D:8) a +0 robe a +2 halberd (12, -12, D:8) a +0 troll leather armour (12, -10, D:8) 12 arrows a +0 shortbow (13, -28, D:8) a +3 dagger (16, -21, D:8) a +0 halberd a +0 robe (17, -21, D:8) a +0 flail a +0 robe (17, -20, D:8) a cursed +4 dagger a +0 robe a cursed +2 dire flail a +0 robe a +0 flail a +0 robe (18, -21, D:8) a +0 giant club (20, -15, D:8) a +0 robe (22, -35, D:8) a +0 battleaxe (still there?) a +0 robe (still there?) (22, -3, D:8) a scarf of shadows (26, -3, D:8) a +0 trident (31, -37, D:8) a cursed +0 ring mail (33, -16, D:8) a +6 short sword a +0 plate armour (34, -29, D:8) 13 stones (35, -10, D:8) an arrow (35, -7, D:8) a +2 flail of protection a +0 leather armour (36, -9, D:8) 2 arrows (37, -10, D:8) an arrow (38, -9, D:8) a +0 shortbow a +0 spear 16 arrows a +0 robe (40, -11, D:8) a +0 giant spiked club a +0 dire flail (44, -2, D:8) 19 arrows (52, -19, D:8) a +0 ring mail Level 9 of the Dungeon [Shop] Mulu's Antique Armour Emporium a +0 leather armour (64 gold) a +0 kite shield (144 gold) a +0 plate armour of poison resistance (864 gold) a +0 crystal plate armour (2560 gold) the +9 ring mail of Yletix {rF- rN+ rCorr} (1881 gold) It makes you vulnerable to fire. It protects you from negative energy. It provides partial protection from all sources of acid and corrosion. a +1 chain mail of poison resistance (432 gold) a +1 hat of see invisible (512 gold) a +0 cloak (144 gold) a +2 robe of positive energy (470 gold) a cursed +0 robe (3 gold) a +3 chain mail (688 gold) a +0 scale mail (128 gold) a cursed +0 cloak (48 gold) (0, 0, D:9) a +0 dagger a +0 robe (3, 34, D:9) a +0 war axe (5, 39, D:9) a +0 club a +0 scale mail (6, -9, D:9) 18 stones (8, -14, D:9) 22 arrows (13, 26, D:9) a +0 leather armour (18, 28, D:9) a +1 flail of protection a +0 flail a +0 plate armour (19, 28, D:9) a +0 giant spiked club (20, 28, D:9) a +0 short sword a +0 ring mail (21, -14, D:9) a +0 dagger a +0 robe (21, 28, D:9) a +0 mace (22, 20, D:9) 20 arrows (24, -14, D:9) a +0 short sword 2 boomerangs a +0 ring mail (25, 25, D:9) a +0 troll leather armour (26, 34, D:9) a book of Conjurations (27, 8, D:9) a +0 leather armour (29, 15, D:9) a +0 war axe (30, 26, D:9) a +0 hand axe (35, -4, D:9) a +0 mace (36, -4, D:9) a +0 mace (37, -3, D:9) a +0 leather armour (38, -11, D:9) the cursed +0 chain mail of Reasonable Mirth {+Inv Dex+2 Stlth+} It affects your dexterity (+2). It lets you turn invisible. It makes you more stealthy. It has a curse placed upon it. (43, 14, D:9) 6 boomerangs (50, 14, D:9) a +0 trident (51, 14, D:9) a cursed -3 flail (51, 16, D:9) a cursed +0 leather armour a +0 club (52, 15, D:9) a +0 leather armour a cursed -2 club (52, 16, D:9) a cursed +0 chain mail a +0 flail (52, 17, D:9) a +0 robe a +0 dagger a +0 whip (52, 23, D:9) a +2 robe of fire resistance a +4 scimitar of flaming (52, 24, D:9) a +0 whip (53, 8, D:9) a +0 ring mail a +0 club (53, 10, D:9) a +0 chain mail a +0 antimagic dagger (53, 15, D:9) a +0 dagger a +0 scale mail (53, 16, D:9) a +0 chain mail a +0 club a +0 club (53, 17, D:9) a +0 ring mail (53, 18, D:9) a +0 short sword (53, 22, D:9) 2 stones a +0 whip (54, 21, D:9) a +0 dagger Level 10 of the Dungeon (0, 1, D:10) a +0 ring mail (3, -1, D:10) 2 boomerangs (5, -13, D:10) a +0 robe (14, 16, D:10) a +0 falchion (21, 24, D:10) a +0 hand axe (22, 24, D:10) a +0 hand axe (22, 25, D:10) a +0 hand axe (22, 26, D:10) a cursed -3 hand axe (23, 11, D:10) a +0 hand axe (25, -13, D:10) a +0 club (28, -17, D:10) a +4 short sword (40, -23, D:10) 15 bolts (45, 0, D:10) 9 arrows (54, -7, D:10) a +4 ring of evasion an uncursed amulet of guardian spirit (56, -19, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Vunn's Antique Weapon Shoppe the +6 rapier of the Grave {venom, rElec rC+ MP+9} (2016 gold) It poisons the flesh of those it strikes. It protects you from cold. It insulates you from electricity. It affects your magic capacity (+9). a +0 giant spiked club (51 gold) a +0 war axe (94 gold) a +0 flail (94 gold) a +6 vampiric glaive (1390 gold) a +0 club (27 gold) a +3 long sword of holy wrath (629 gold) a +3 hand axe of distortion (661 gold) a +0 spear (81 gold) a +3 hand crossbow of flaming (629 gold) a +0 short sword (81 gold) (0, 0, D:11) 15 bolts (5, -26, D:11) a +0 dagger (29, -32, D:11) a +0 robe a +0 dagger (32, -32, D:11) a +0 mace a +0 robe a cursed +0 dagger (33, -2, D:11) 2 boomerangs a +2 dagger of draining (33, 3, D:11) a +0 giant spiked club a +0 giant club (34, -31, D:11) a +0 robe a +0 dagger (34, -28, D:11) a +0 robe a +0 dagger (34, 4, D:11) a +0 mace a +0 club (43, -30, D:11) a +0 trident (45, -27, D:11) a +0 dagger of venom a +0 chain mail (50, -17, D:11) a +0 flail (51, -16, D:11) a +0 club a cursed +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 helmet (3, 5, D:12) a +0 ring mail (11, -12, D:12) 17 stones (15, -23, D:12) 3 large rocks (16, -23, D:12) a +0 giant spiked club (17, -23, D:12) a large rock (19, -16, D:12) a large rock (20, -16, D:12) 2 large rocks (28, -21, D:12) a +0 morningstar (29, -33, D:12) 26 stones (30, -10, D:12) a +0 chain mail a +1 great sword (31, -39, D:12) a +0 scale mail (32, -43, D:12) a +0 spear (38, -42, D:12) 18 bolts (41, -10, D:12) a +0 glaive (43, -16, D:12) a cursed +2 dagger a +0 robe (44, -23, D:12) a stone (45, -22, D:12) a +0 club 4 stones (45, -21, D:12) a +0 whip (45, -17, D:12) a +0 robe a +4 spear (45, -16, D:12) a +5 falchion a +0 robe a +2 falchion a +0 robe (50, -14, D:12) a stone (51, -16, D:12) a +0 short sword (52, -5, D:12) a +0 robe a +0 dagger (53, -27, D:12) a +0 flail a +0 scale mail (53, -6, D:12) a +0 plate armour a +0 glaive (54, -10, D:12) a +0 ring mail a +0 club (58, -30, D:12) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (6, 9, Lair:1) 2 potions of curing (9, 5, Lair:1) a +4 arbalest (9, 8, Lair:1) a +0 leather armour (10, 1, Lair:1) 21 stones a Gauntlet (1, 22, Gauntlet) the +7 battleaxe of the Butterfly {venom, rC- Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you vulnerable to cold. It makes you more stealthy. (2, 22, Gauntlet) a +0 long sword (6, 8, Gauntlet) 2 potions of resistance (7, 7, Gauntlet) a +2 trident of venom (21, -6, Gauntlet) a +0 glaive (21, 5, Gauntlet) a scroll of fog (21, 6, Gauntlet) a +6 ring of strength (21, 17, Gauntlet) a +1 plate armour of cold resistance (21, 19, Gauntlet) 4 atropa-tipped darts (21, 28, Gauntlet) 2 potions of might (21, 31, Gauntlet) a +3 leather armour (27, 14, Gauntlet) a potion of heal wounds (30, 8, Gauntlet) an uncursed amulet of guardian spirit (34, 14, Gauntlet) the +2 hat of the Past {rElec rN++ Str+4 Stlth+} It affects your strength (+4). It insulates you from electricity. It greatly protects you from negative energy. It makes you more stealthy. (35, 8, Gauntlet) a +1 vorpal scimitar (35, 14, Gauntlet) a +4 glaive of flaming (42, 10, Gauntlet) a silver javelin (44, 11, Gauntlet) a silver javelin (44, 15, Gauntlet) 2 silver javelins (45, 13, Gauntlet) a silver javelin (50, 10, Gauntlet) a +0 quarterstaff (still there?) a +0 helmet (still there?) a book of the Earth (still there?) an uncursed staff of air (still there?) a scroll of remove curse (still there?) 5 arrows (still there?) a +2 hand axe of venom (still there?) 8 gold pieces (still there?) a potion of flight (still there?)