Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 11210124643194087288 179 Gerhazo the Magician (level 5, -3/36 HPs) Began as a Djinni Conjurer on Aug 1, 2025. Killed by psychic fangs ... invoked by a brain worm (10 damage) ... in a sewer. The game lasted 00:07:23 (1081 turns). Gerhazo the Magician (Djinni Conjurer) Turns: 1081, Time: 00:07:24 Health: -3/36 AC: 2 Str: 6 XL: 5 Next: 90% Gold: 62 EV: 6 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . c - amulet of regeneration Will ..... b - ring of willpower Stlth ++ (no ring) HPRegen 1.06/turn %: infuse magic (-4 HP) @: brilliant, weak-willed, vertiginous, attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 62 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of willpower (worn) c - an amulet of regeneration (worn) d - the ring of the Singing Gods {rC- Str+2 Dex+9 Stlth+} (You found it on level 2 of the Dungeon) [ring of dexterity] rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Dex+9: It affects your dexterity (+9). Stlth+: It makes you more stealthy. Talismans e - a rimehorn talisman Scrolls N - a scroll of noise Potions A - a potion of attraction Skills: + Level 0.5 Fighting + Level 2.8 Dodging - Level 2.0 Stealth * Level 4.9 Spellcasting * Level 4.9 Conjurations * Level 4.9 Hexes * Level 4.9 Summonings * Level 4.9 Necromancy * Level 4.9 Translocations * Level 4.9 Forgecraft * Level 4.9 Fire Magic * Level 4.9 Ice Magic * Level 4.9 Air Magic * Level 4.9 Earth Magic * Level 4.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 4% 1 b - Searing Ray Conj 76% 2d7 6% 2 c - Fulminant Prism Conj/Alch 19% 3d10 26% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 26% 4 e - Foxfire Conj/Fire 100% 2x1d9 4% 1 f - Jinxbite Hex 76% 2d3 6% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The kobold is attracted toward you. There is a gate leading back out of this place here. As you read the scroll labelled ESCHOO CIPO, it crumbles to dust. It is a scroll of identify. e -> N - a scroll of noise The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the kobold. A giggling sprite leaps out and makes the kobold trip over its own feet. You kill the kobold! Unknown command. You hit the kobold but do no damage. A giggling sprite leaps out and smacks the kobold with its own hand. You kill the kobold! You barely miss the kobold. The kobold hits you with a +0 dagger of draining. * * * LOW HITPOINT WARNING * * * You closely miss the kobold. A giggling sprite leaps out and bonks the kobold with its +0 dagger of draining. The kobold is heavily wounded. The kobold hits you with a +0 dagger of draining. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is moderately wounded. A giggling sprite leaps out and makes the kobold trip over its own feet. You kill the kobold! The jinxing sprites lose interest in you. You barely miss the brain worm. The brain worm bites you but does no damage. You hit the brain worm. The brain worm is lightly wounded. The brain worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the brain worm. The brain worm is lightly wounded. The brain worm barely misses you. You hit the brain worm but do no damage. The brain worm's bulging head throbs. Something gnaws heavily on your mind! You die... #'##'##+##+##'# ............... K~~~~~~.~~~~~~~ ≈≈≈≈≈≈≈∩≈≈≈≈≈≈≈ ~~~~~~~†~~~~~~~ ...K......).... #'##+##.##'##+# #w# #@# ### You could see a brain worm. Vanquished Creatures Pargi (Sewer) Terence (D:2) An adder (D:2) 3 dart slugs 7 hobgoblins 2 quokkas 4 ball pythons 9 bats 4 endoplasms 3 frilled lizards 2 giant cockroaches 4 goblins 9 kobolds 8 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gerhazo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 183 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 436 | D:1 | Reached XP level 3. HP: 23/25 MP: 0/0 436 | D:1 | Learned a level 1 spell: Foxfire 793 | D:2 | Identified the ring of the Singing Gods {rC- Str+2 Dex+9 | Stlth+} 880 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 967 | D:2 | Noticed Terence 971 | D:2 | Killed Terence 1050 | D:3 | Found a glowing drain. 1053 | Sewer | Entered a sewer 1057 | Sewer | Noticed a brain worm 1057 | Sewer | Noticed Pargi 1065 | Sewer | Killed Pargi 1066 | Sewer | Reached XP level 5. HP: 19/36 MP: 0/0 1066 | Sewer | Learned a level 2 spell: Jinxbite 1081 | Sewer | Killed from afar by a brain worm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic, chequers_big_river, minmay_misc_feat_doors D:2: layout_rooms, minmay_misc_feat_chi, uniq_terence D:3: layout_loops_corners, mainiacjoe_sewer_entry_somewhere_in_here_1, kennysheep_potato Sewer: kennysheep_door_sewer Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Spellcasting | 4 | 4.9 Conjurations | 4 | 4.9 Hexes | 4 | 4.9 Summonings | 4 | 4.9 Necromancy | 4 | 4.9 Translocations | 4 | 4.9 Forgecraft | 4 | 4.9 Fire Magic | 4 | 4.9 Ice Magic | 4 | 4.9 Air Magic | 4 | 4.9 Earth Magic | 4 | 4.9 Alchemy | 4 | 4.9 Fighting | | 0.5 Dodging | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | 9 || 10 Cast: Magic Dart | 22 | || 22 Searing Ray | 29 | 11 || 40 Fulminant Prism | | 1 || 1 Jinxbite | | 1 || 1 Use: Potion | | 3 || 3 Scroll | | 1 || 1 Armour: Robe | 8 | 12 || 20 Dodge: Dodged | 8 | 5 || 13 Form: | | 1 || 1 Yak | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1078 | 1048 | 30 | 81 | 557 | 4 | 269.5 | Dungeon | 1050 | 1020 | 30 | 81 | 557 | 3 | 350.0 | Sewer | 27 | 27 | 0 | 0 | 0 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 757 daAuts D:2: 220 daAuts D:3: 72 daAuts Sewer: 27 daAuts