Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 3069266465480436905 65 Gerhazo the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Aug 4, 2025. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (1292 turns). Gerhazo the Magician (Djinni Conjurer) Turns: 1292, Time: 00:01:33 Health: 0/31 AC: 7 Str: 6 XL: 4 Next: 34% Gold: 67 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +4 ring of protection Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Jewellery c - a +4 ring of protection (worn) Wands p - a wand of polymorph (10) Scrolls c - a scroll of enchant armour {unknown} e - a scroll of butterflies {unknown} Potions d - a potion of curing {unknown} f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} Skills: + Level 0.9 Fighting + Level 3.0 Dodging - Level 2.0 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 24% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 24% 4 e - Soul Splinter Necr 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You focus your ray upon the bat. The searing ray hits the bat. You kill the bat! (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is severely wounded. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! Your Dodging skill increases to level 3! The searing ray hits the goblin. You kill the goblin! You finish channelling your searing ray. The gnoll hits you but does no damage. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you from afar with a +0 spear. The gnoll attacks as it pursues you! The gnoll completely misses you. You miscast Searing Ray. Nothing appears to happen. The gnoll hits you but does no damage. You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you but does no damage. The gnoll hits you from afar with a +0 spear. You stop channelling your searing ray. The gnoll attacks as it pursues you! The gnoll barely misses you. The gnoll hits you from afar with a +0 spear. You are too injured to fight recklessly! Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 rapier. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... #....# #....# #....# #....' #.##..j## ##........# #.......###.#........# #######)#...#........# ###j#.# #........# ######## #...j@###........ .......# #.............# .......# #....#####....##+### .......# ###................. .......# ###....##......... .......# #....##......... .......# #....##......... .......# #....###........ .......################....)... You could see 2 gnolls. Vanquished Creatures Ijyb (D:3) A gnoll (D:3) 2 dart slugs (D:1) 2 endoplasms (D:1) 7 giant cockroaches 4 hobgoblins A quokka (D:1) A ball python (D:3) 2 bats A frilled lizard (D:1) A goblin (D:3) 2 rats (D:1) 25 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 26 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gerhazo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 162 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 360 | D:1 | Found a faded altar of an unknown god. 593 | D:1 | Reached XP level 3. HP: 16/25 MP: 0/0 593 | D:1 | Learned a level 1 spell: Soul Splinter 1150 | D:3 | Noticed Ijyb 1156 | D:3 | Killed Ijyb 1157 | D:3 | Reached XP level 4. HP: 26/31 MP: 0/0 1292 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_loops_ring, ebering_ecumenical_altar_petrified D:2: layout_loops_ring D:3: layout_basic, amcnicky_altar_gilded, uniq_ijyb, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.0 Dodging | 3 | 3.0 Fighting | | 0.9 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 47 | || 47 Searing Ray | 4 | 4 || 8 Soul Splinter | 1 | || 1 Armour: Robe | 9 | 9 || 18 Dodge: Dodged | 5 | 7 || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1290 | 1222 | 68 | 0 | 1049 | 3 | 430.0 | Dungeon | 1290 | 1222 | 68 | 0 | 1049 | 3 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1068 daAuts D:3: 191 daAuts D:2: 29 daAuts