Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 7478795653432046331 63 Gerhazo the Magician (level 4, -4/32 HPs) Began as a Djinni Conjurer on Aug 4, 2025. Slain by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:01:55 (1689 turns). Gerhazo the Magician (Djinni Conjurer) Turns: 1689, Time: 00:01:56 Health: -4/32 AC: 2 Str: 6 XL: 4 Next: 31% Gold: 56 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from cold Scrolls c - 3 scrolls of immolation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} j - a scroll of teleportation {unknown} l - a scroll of blinking {unknown} Potions d - a potion of ambrosia {unknown} f - 2 potions of resistance {unknown} k - a potion of mutation {unknown} Skills: + Level 1.2 Fighting + Level 3.0 Dodging - Level 1.7 Stealth + Level 3.9 Spellcasting + Level 3.9 Conjurations - Level 3.9 Hexes - Level 3.9 Summonings - Level 3.9 Necromancy - Level 3.9 Translocations - Level 3.9 Forgecraft - Level 3.9 Fire Magic - Level 3.9 Ice Magic - Level 3.9 Air Magic - Level 3.9 Earth Magic - Level 3.9 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Kinetic Grapnel Frge 84% 1d7 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You suddenly lose the ability to move! You stop channelling your searing ray. Grinder gestures at you. You shrug off the repeated attempt to disable you. Grinder hits you. You writhe in agony. Grinder barely misses you. Grinder blinks! You can act again. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You focus your ray upon Grinder. The searing ray hits Grinder. Grinder is heavily wounded. (Press . to maintain the ray.) Grinder blinks! The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is severely wounded. You finish channelling your searing ray. Grinder blinks! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Grinder blinks! You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is severely wounded. Grinder barely misses you. The searing ray hits Grinder. Grinder is severely wounded. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * The searing ray hits Grinder. Grinder is severely wounded. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Grinder hits you. You writhe in agony! You die... Grinder says, "Hey, I wasn't done torturing you yet!" #.......## ### #.. ####...#### .# ####. ###≈≈#...# ...#.... #≈≈≈≈#...# #.#.... #≈##≈#...## #...... #≈≈###....## ###.... #≈≈≈##[....########## #.... #≈≈≈≈#~..~....~.....# #.... #≈≈≈≈~≈~~~~~~@~~~≈~.~# #.... #~≈≈≈~~~~~~~5~~~.≈~~~# #.... #.~~≈.~~~~~~~~≈~≈~≈≈~.# #.... #..~≈~.≈~~~.~≈~~~~~~≈## #.... ##~......~..~~..#≈~~≈# ##### ######....######≈≈≈≈# #..### ≈≈≈≈# #.## ≈# ### You could see Grinder. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 5 endoplasms 3 giant cockroaches 5 hobgoblins (D:1) 5 jackals 4 quokkas 4 ball pythons 2 bats 4 frilled lizards (D:1) 4 goblins 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gerhazo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 411 | D:1 | Found a faded altar of an unknown god. 505 | D:1 | Reached XP level 3. HP: 25/26 MP: 0/0 505 | D:1 | Learned a level 1 spell: Kinetic Grapnel 1273 | D:2 | Reached skill level 1 in Fighting 1287 | D:2 | Reached XP level 4. HP: 26/32 MP: 0/0 1579 | D:3 | Found an ornate altar of the Wu Jian Council. 1664 | D:3 | Noticed Grinder 1672 | D:3 | Paralysed by Grinder for 5 turns 1689 | D:3 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, shapermc_ecumenical_altar_acropolis, hex_large D:2: layout_loops_cross D:3: layout_rooms, lemuel_crystal_altar, gammafunk_temple_overflow_claw, chequers_serial_rivers_large_a, uniq_natasha, uniq_jessica, uniq_grinder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 | 1.2 Dodging | 3 | 3.0 Stealth | | 1.7 Spellcasting | | 3.9 Conjurations | | 3.9 Hexes | | 3.9 Summonings | | 3.9 Necromancy | | 3.9 Translocations | | 3.9 Forgecraft | | 3.9 Fire Magic | | 3.9 Ice Magic | | 3.9 Air Magic | | 3.9 Earth Magic | | 3.9 Alchemy | | 3.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 53 | || 53 Searing Ray | 4 | 12 || 16 Armour: Robe | 1 | 15 || 16 Dodge: Dodged | 4 | 13 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1689 | 1611 | 78 | 106 | 1274 | 3 | 563.0 | Dungeon | 1689 | 1611 | 78 | 106 | 1274 | 3 | 563.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1093 daAuts D:2: 364 daAuts D:3: 232 daAuts