Dungeon Crawl Stone Soup version 0.34-a0-524-g117922889b (webtiles) character file. Game seed: 10854781222171745205 701 Gerhazo the Magician (level 7, 0/51 HPs) Began as a Djinni Conjurer on Aug 4, 2025. Was a Follower of Makhleb. Slain by an ice beast (5 damage) ... on level 5 of the Dungeon. The game lasted 00:05:14 (5094 turns). Gerhazo the Magician (Djinni Conjurer) Turns: 5094, Time: 00:05:15 Health: 0/51 AC: 2 Str: 6 XL: 7 Next: 98% Gold: 139 EV: 13 Int: 22 God: Makhleb [*.....] SH: 0 Dex: 17 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... b - +6 ring of dexterity Stlth ++ (no ring) HPRegen 0.28/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 139 gold pieces. Inventory: Missiles c - 8 poisoned darts Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) Wands d - a wand of digging (7) Scrolls c - 5 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of fear {unknown} j - 4 scrolls of fog {unknown} m - 2 scrolls of blinking {unknown} u - a scroll of amnesia {unknown} v - a scroll of acquirement {unknown} Potions f - 2 potions of might {unknown} k - a potion of haste {unknown} l - 2 potions of curing {unknown} n - a potion of moonshine {unknown} o - a potion of magic {unknown} p - 3 potions of heal wounds {unknown} q - 2 potions of attraction {unknown} s - a potion of invisibility {unknown} t - a potion of mutation {unknown} Skills: + Level 3.8 Fighting + Level 4.9 Dodging - Level 1.5 Stealth + Level 5.4 Spellcasting + Level 5.4 Conjurations - Level 5.4 Hexes - Level 5.4 Summonings - Level 5.4 Necromancy - Level 5.4 Translocations - Level 5.4 Forgecraft - Level 5.4 Fire Magic - Level 5.4 Ice Magic - Level 5.4 Air Magic - Level 5.4 Earth Magic - Level 5.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 10% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 10% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 60% N/A 1% 2 g - Tukima's Dance Hex 30% N/A 3% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Ru Trog Uskayaw Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 dagger. HP restored. c - 8 poisoned darts (gained 2) Found a stone staircase leading up. Found a parchment of Platinum Paragon. There is a stone staircase leading up here. You see here a parchment of Platinum Paragon. Found a parchment of Teleport Other. Found a ring mail. An ice beast comes into view. You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray misses the ice beast. The ice beast hits you but does no damage. The searing ray hits the ice beast. The ice beast is moderately wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you!! The cold chills you terribly! You focus your ray upon the ice beast. The searing ray hits the ice beast! The ice beast is heavily wounded. (Press . to maintain the ray.) The ice beast barely misses you. The searing ray misses the ice beast. The ice beast hits you. The ice beast freezes you! The cold chills you terribly! * * * LOW HITPOINT WARNING * * * The searing ray hits the ice beast! The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * The ice beast hits you but does no damage. You are too injured to fight recklessly! The searing ray hits the ice beast. The ice beast is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. The ice beast hits you. You die... #.##.# #.#####. #.##.# #.# #. #.##.# #.# #. . #.##.# #.# #. ..# #.##.# #.#####. .... #.##.# #.#..... .... #.##.####.#..... ..##..###......:......<. #......@..........#..... ....$.Y#####.######..... ....... ...# ###### .[..... ##### ..#...# # ##.# .. ### You could see an ice beast. Vanquished Creatures A water moccasin (D:5) An ogre (D:4) A centaur (D:5) A phantom (D:4) A bullfrog (D:5) A jelly (D:5) A hound (D:5) A sleepcap (D:5) A drude (D:5) An orc wizard (D:5) An adder (D:4) 7 gnolls A white imp (D:5) 2 dart slugs 4 orcs (D:5) A ribbon worm (D:2) 10 endoplasms 4 giant cockroaches 4 hobgoblins 6 jackals (D:2) 4 quokkas 10 ball pythons 7 bats 2 frilled lizards (D:1) 9 goblins 6 kobolds 6 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gerhazo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/0 791 | D:1 | Reached XP level 3. HP: 24/26 MP: 0/0 791 | D:1 | Learned a level 1 spell: Kiss of Death 864 | D:1 | Reached skill level 1 in Fighting 1248 | D:3 | Found a broken altar of Ashenzari. 1276 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1451 | D:4 | Found an opulent altar of Gozag. 1463 | D:4 | Reached XP level 4. HP: 26/32 MP: 0/0 2448 | D:4 | Noticed a phantom 2461 | D:4 | Killed a phantom 2462 | D:4 | Reached XP level 5. HP: 5/38 MP: 0/0 2462 | D:4 | Learned a level 2 spell: Lesser Beckoning 2645 | D:4 | Noticed an ogre 2656 | D:4 | Killed an ogre 2657 | D:4 | Reached XP level 6. HP: 36/45 MP: 0/0 2951 | D:5 | Entered Level 5 of the Dungeon 3048 | D:5 | Found a statue of an orb of entropy. 3053 | D:5 | Found a statue of an orb of entropy. 3053 | D:5 | Found a staircase to the Ecumenical Temple. 3059 | Temple | Entered the Ecumenical Temple 3073 | Temple | Became a worshipper of Makhleb the Destroyer 4343 | D:5 | Reached XP level 7. HP: 47/50 MP: 0/0 4343 | D:5 | Learned a level 3 spell: Tukima's Dance 4562 | D:5 | Reached skill level 5 in Spellcasting 4562 | D:5 | Reached skill level 5 in Conjurations 4562 | D:5 | Reached skill level 5 in Hexes 4562 | D:5 | Reached skill level 5 in Summonings 4562 | D:5 | Reached skill level 5 in Necromancy 4562 | D:5 | Reached skill level 5 in Translocations 4562 | D:5 | Reached skill level 5 in Forgecraft 4562 | D:5 | Reached skill level 5 in Fire Magic 4562 | D:5 | Reached skill level 5 in Ice Magic 4562 | D:5 | Reached skill level 5 in Air Magic 4562 | D:5 | Reached skill level 5 in Earth Magic 4562 | D:5 | Reached skill level 5 in Alchemy 4990 | D:5 | Reached * piety under Makhleb 5094 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, hangedman_decor_growths D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_catch_the_wave, minivault_25, kennysheep_generic_room_5 D:4: layout_layer_cave, kennysheep_mini, grunt_gozag_statues, hangedman_abyss_or_decor_stabs D:5: layout_loops_ring, minmay_temple_entry_tees Temple: lightli_temple_of_artemis Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.8 Dodging | 3 4 | 4.9 Spellcasting | 4 5 | 5.4 Conjurations | 4 5 | 5.4 Hexes | 4 5 | 5.4 Summonings | 4 5 | 5.4 Necromancy | 4 5 | 5.4 Translocations | 4 5 | 5.4 Forgecraft | 4 5 | 5.4 Fire Magic | 4 5 | 5.4 Ice Magic | 4 5 | 5.4 Air Magic | 4 5 | 5.4 Earth Magic | 4 5 | 5.4 Alchemy | 4 5 | 5.4 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Cast: Magic Dart | 50 | | || 50 Searing Ray | 15 | 46 | 12 || 73 Fulminant Prism | | 2 | || 2 Armour: Robe | 6 | 23 | 28 || 57 Dodge: Dodged | 8 | 21 | 14 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5097 | 4731 | 366 | 545 | 3479 | 6 | 849.5 | Dungeon | 5068 | 4716 | 352 | 545 | 3479 | 5 | 1013.6 | Temple | 28 | 14 | 14 | 0 | 0 | 1 | 28.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1802 daAuts D:1: 1012 daAuts D:5: 836 daAuts D:2: 830 daAuts D:3: 587 daAuts Temple: 28 daAuts