Dungeon Crawl Stone Soup version 0.34-a0-574-g90fa8076ef (webtiles) character file. Game seed: 1117108171185907037 48 Gerhazo the Magician (level 4, -4/32 HPs) Began as a Djinni Conjurer on Aug 7, 2025. Slain by an ogre ... wielding a +0 giant club (28 damage) ... on level 2 of the Dungeon. The game lasted 00:01:15 (1326 turns). Gerhazo the Magician (Djinni Conjurer) Turns: 1326, Time: 00:01:16 Health: -4/32 AC: 6 Str: 6 XL: 4 Next: 0% Gold: 149 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) c - +2 robe {Will+} rPois ∞ (0%) b - +2 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-5 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 149 gold pieces. Inventory: Armour b - a +2 hat (worn) c - a +2 robe of willpower (worn) Scrolls c - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of identify {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of might {unknown} j - a potion of resistance {unknown} Skills: + Level 1.3 Fighting + Level 2.8 Dodging - Level 1.5 Stealth + Level 3.8 Spellcasting + Level 3.8 Conjurations - Level 3.8 Hexes - Level 3.8 Summonings - Level 3.8 Necromancy - Level 3.8 Translocations - Level 3.8 Forgecraft - Level 3.8 Fire Magic - Level 3.8 Ice Magic - Level 3.8 Air Magic - Level 3.8 Earth Magic - Level 3.8 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 c - Fulminant Prism Conj/Alch 10% 3d9 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 e - Freeze Ice 80% 1d9 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The quokka closely misses you. The endoplasm jiggles. The endoplasm barely misses you. You stop channelling your searing ray. The quokka misses you. An endoplasm comes into view. The quokka bites you but does no damage. You focus your ray upon the endoplasm. The searing ray hits the quokka. The quokka is severely wounded. The searing ray hits the endoplasm. You kill the endoplasm! (Press . to maintain the ray.) The endoplasm quivers. The quokka closely misses you. The searing ray hits the quokka. You kill the quokka! The searing ray misses the kobold. The searing ray misses the rat. The kobold throws a stone. The stone hits you but does no damage. The searing ray hits the kobold. You kill the kobold! The searing ray hits the rat! You kill the rat! The searing ray hits the ogre! The ogre is moderately wounded. You have reached level 4! You feel agile. The searing ray hits the ogre! The ogre is heavily wounded. You finish channelling your searing ray. The bat hits you. The bat barely misses you. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (heavily wounded, 89% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is almost dead. (Press . to maintain the ray.) The bat closely misses you. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .... ... #....#.## #.#.# #.# #....#.# ......... #....#.# #.#.#.#.## #....#.# ........ # #....#.# #.#.#.#.##.#####....#.# .......)...#...'......# #.#.#.#O####.###....### .....bJ@...........## #.#.#.#.#.#.##.......# ## . .......>.########## #. ##.#.#.#.#.#... ## #.#.####.##.....###### #. #.#.# # ...........# #. #<#.#######.....####.# #. #........###+#.......# #. #........###...#####.###### You could see an ogre, an endoplasm and a bat. Vanquished Creatures An adder (D:2) 2 dart slugs 3 endoplasms A giant cockroach (D:1) 5 hobgoblins (D:1) 7 quokkas 2 ball pythons 2 bats (D:1) A frilled lizard (D:1) 4 goblins 2 kobolds (D:2) 6 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gerhazo the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Gerhazo set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 99 | D:1 | You are sucked into a shaft and drop 1 floor! 217 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 611 | D:1 | Reached XP level 3. HP: 18/26 MP: 0/0 611 | D:1 | Learned a level 1 spell: Freeze 665 | D:1 | Reached skill level 1 in Fighting 986 | D:2 | Found a faded altar of an unknown god. 1317 | D:2 | Noticed an ogre 1324 | D:2 | Reached XP level 4. HP: 27/32 MP: 0/0 1326 | D:2 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_loops_ring D:2: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, st_stairs_11, nicolae_houndstooth_variations Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.3 Dodging | | 2.8 Stealth | | 1.5 Spellcasting | | 3.8 Conjurations | | 3.8 Hexes | | 3.8 Summonings | | 3.8 Necromancy | | 3.8 Translocations | | 3.8 Forgecraft | | 3.8 Fire Magic | | 3.8 Ice Magic | | 3.8 Air Magic | | 3.8 Earth Magic | | 3.8 Alchemy | | 3.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | || 49 Searing Ray | 11 | 1 || 12 Armour: Robe | 10 | 2 || 12 Dodge: Dodged | 18 | 2 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1324 | 1264 | 60 | 0 | 1058 | 2 | 662.0 | Dungeon | 1324 | 1264 | 60 | 0 | 1058 | 2 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 825 daAuts D:2: 498 daAuts