Gerstahl Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 31, D:1) a +0 whip (13, 12, D:1) a +0 dagger (19, 24, D:1) a +0 club (20, 31, D:1) a +0 ring mail (23, 20, D:1) 27 stones (26, -2, D:1) a +0 pair of boots (29, 18, D:1) 21 bolts (31, -1, D:1) 9 stones (33, 5, D:1) a +0 club (43, -5, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, -28, D:2) 16 bolts (25, -8, D:2) 20 sling bullets (35, -39, D:2) a +0 spear (37, -11, D:2) a +0 leather armour (38, -3, D:2) a +0 dagger (unseen) Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, -38, D:3) 19 arrows (19, -15, D:3) a cursed +0 mace (20, -25, D:3) a cursed -1 club (20, -16, D:3) a +3 quarterstaff of chaos (21, -25, D:3) a +0 club a +3 chain mail a +0 dagger (29, -24, D:3) a +0 ring mail (30, -28, D:3) a stone a +0 dagger (30, -24, D:3) a +0 club (31, -24, D:3) a +0 club a +1 animal skin a +0 helmet (31, -8, D:3) a +0 spear (32, -28, D:3) a stone (32, -24, D:3) a +0 club (33, -28, D:3) a stone (36, -8, D:3) a +0 club (41, -33, D:3) 8 arrows (41, -11, D:3) a +0 club (42, 8, D:3) a +0 hand axe (47, -24, D:3) a +0 dagger (54, -15, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Bett's Jewellery Shop a +1 ring of protection (33 gold) a +3 ring of evasion (231 gold) an uncursed ring of protection from magic (275 gold) an uncursed ring of magical power (220 gold) an uncursed ring of poison resistance (220 gold) a cursed ring of attention (49 gold) an uncursed ring of fire (275 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of magical power (220 gold) a cursed ring of teleportation (49 gold) the amulet "Nuri" {Inacc +Fly} (61 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It lets you fly. (0, 0, D:4) 20 bolts (4, 14, D:4) a +0 dagger (7, 2, D:4) 19 poisoned needles (8, 13, D:4) a +0 club (19, 26, D:4) a +0 mace (26, 5, D:4) a +0 short sword (26, 26, D:4) a +0 short sword a +0 leather armour (27, 5, D:4) a +0 falchion (28, 24, D:4) a +0 dagger a +0 robe (30, 5, D:4) a +0 falchion (31, 3, D:4) a +0 club a +0 leather armour (31, 26, D:4) 19 stones (32, 8, D:4) a +0 hand axe (33, 8, D:4) a +0 dagger a +0 robe (34, 8, D:4) a tomahawk (37, 6, D:4) a +0 mace (38, 6, D:4) a tomahawk (38, 7, D:4) a tomahawk Level 5 of the Dungeon (0, 0, D:5) a +0 robe (16, 19, D:5) 19 bolts (17, 25, D:5) a +0 pair of gloves (22, 8, D:5) a +0 robe (25, 17, D:5) a +0 hand axe Level 6 of the Dungeon (0, 21, D:6) a +0 robe a +0 scythe (11, 9, D:6) a +0 shortbow 13 arrows (11, 10, D:6) 4 arrows (14, 24, D:6) 20 stones (22, 9, D:6) 25 sling bullets (23, -2, D:6) an arrow (26, -2, D:6) 19 arrows a +0 shortbow (32, 16, D:6) a potion of degeneration Level 7 of the Dungeon (0, 0, D:7) a +0 scimitar the +2 hand axe of Pyromania {antimagic, rF+ rC+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It protects you from cold. 3 scrolls of immolation (8, 28, D:7) a +0 hand axe 2 tomahawks (8, 29, D:7) a +0 dagger a +0 robe (9, 28, D:7) a +0 war axe (9, 29, D:7) a +1 whip of electrocution (9, 30, D:7) a +0 ring mail (13, 33, D:7) a tomahawk (16, -14, D:7) a +0 flail (16, -13, D:7) a +0 dagger a +0 robe a cursed -1 dagger a +0 dagger a sling bullet (17, -12, D:7) a sling bullet (19, -12, D:7) a sling bullet (20, -12, D:7) a sling bullet (22, -11, D:7) a +0 quarterstaff a +0 hunting sling 28 sling bullets a +0 ring mail (27, 13, D:7) a +0 whip (28, 11, D:7) a +2 dagger of protection a +0 robe a +0 dagger a +1 robe of magic resistance (28, 24, D:7) a +0 giant spiked club (29, 11, D:7) a +0 war axe a +0 scale mail a +0 war axe a +0 leather armour (29, 24, D:7) 35 stones (30, -20, D:7) 20 stones (30, 22, D:7) a +0 helmet (34, -25, D:7) 11 bolts (34, -6, D:7) a +0 blowgun 16 poisoned needles (34, -5, D:7) a +0 short sword a stone (36, -9, D:7) a stone (38, -11, D:7) 2 poisoned needles (41, 33, D:7) a +0 dagger a +0 robe (46, -10, D:7) 2 stones (47, -24, D:7) 8 needles of frenzy (47, -9, D:7) a stone (48, -8, D:7) a stone (48, 29, D:7) a +0 hand axe (49, -3, D:7) a +0 short sword (49, 31, D:7) 13 sling bullets (50, -5, D:7) a +0 dagger (50, -4, D:7) a +1 short sword of venom 3 stones (50, -3, D:7) a cursed -2 whip a +0 blowgun 9 poisoned needles a +0 club (51, -5, D:7) 4 stones (60, 32, D:7) a +0 shortbow 11 arrows Level 8 of the Dungeon (0, 0, D:8) 2 arrows (0, 1, D:8) an arrow (1, 0, D:8) an arrow (5, 2, D:8) an arrow (7, 3, D:8) a +0 shortbow (unseen) (9, 1, D:8) a +0 mace 14 gold pieces (10, 3, D:8) a stone (11, 5, D:8) a +0 falchion (unseen) (11, 6, D:8) a +0 dagger a +0 robe 19 gold pieces (12, 3, D:8) a +0 robe (13, -16, D:8) 26 sling bullets (14, 2, D:8) a stone (15, 8, D:8) a scroll of random uselessness (17, 4, D:8) a cursed -2 glaive a +0 chain mail 6 gold pieces (18, -20, D:8) 12 sling bullets (18, 1, D:8) a stone (19, 6, D:8) 24 stones (22, -18, D:8) a scroll of vulnerability (22, 10, D:8) a +0 dagger of venom a +0 robe (23, 10, D:8) 16 arrows (28, -6, D:8) a stone (28, -1, D:8) a stone (29, -3, D:8) a stone (30, -5, D:8) a stone (31, -2, D:8) 6 large rocks (31, -1, D:8) a stone (32, -4, D:8) a stone (34, -16, D:8) a +0 whip (35, -17, D:8) a +0 whip of draining (unseen) (38, -22, D:8) a potion of curing (49, -29, D:8) a ration (49, -10, D:8) an uncursed staff of cold (50, -16, D:8) a +0 flail (unseen) (53, -14, D:8) a +0 giant club a +0 giant club Level 9 of the Dungeon (26, -6, D:9) a +0 falchion a +0 ring mail a +0 short sword a +0 trident (27, -6, D:9) a +0 flail a +0 leather armour (36, -3, D:9) a cursed -3 mace (50, 4, D:9) a +0 giant club (51, -8, D:9) 5 tomahawks Level 10 of the Dungeon (0, 0, D:10) a scroll of random uselessness 2 scrolls of amnesia the cursed +0 leather armour "Tusteaj" {rN+ SInv} It protects you from negative energy. It lets you see invisible. It has a curse placed upon it. a +1 robe (7, -31, D:10) a cursed +0 trident a +0 robe (8, -31, D:10) a cursed +0 mace a +0 robe a +0 falchion a +0 robe a +0 scimitar a cursed +0 robe (9, -12, D:10) a +0 giant club (13, -23, D:10) 3 curare-tipped needles (15, -30, D:10) a +0 whip (16, -43, D:10) a +0 flail (16, -42, D:10) a +0 dagger a +0 robe (17, -42, D:10) a +0 dagger a +0 robe (22, -12, D:10) 18 bolts (23, -43, D:10) a +0 flail a +0 ring mail (35, -17, D:10) 7 poisoned needles (44, -16, D:10) a +0 dire flail a +0 giant club (50, 7, D:10) 23 stones (53, -4, D:10) a cursed -3 shortbow 13 arrows (53, -1, D:10) an arrow (53, 1, D:10) an arrow (53, 2, D:10) 2 arrows Level 11 of the Dungeon (0, 0, D:11) an uncursed ring of resist corrosion (11, 24, D:11) 18 stones (15, -12, D:11) 11 stones (17, 25, D:11) a +0 long sword (19, 9, D:11) a +0 short sword (29, 32, D:11) a +3 short sword of venom (34, 21, D:11) a +0 dagger an orc skeleton (35, 28, D:11) a +0 troll leather armour a troll corpse (45, 9, D:11) a +0 hand axe a +0 chain mail (48, -12, D:11) a scroll of random uselessness (59, -6, D:11) a +3 flail the Ecumenical Temple