Gets Level 1 of the Dungeon (0, 2, D:1) a stone (6, 8, D:1) a cursed -2 mace (6, 11, D:1) a +0 robe (7, -6, D:1) a +0 club (10, 5, D:1) a +0 dagger (15, 5, D:1) a +0 hand axe (21, 16, D:1) 17 arrows (25, -12, D:1) 26 stones (26, -9, D:1) a +0 short sword (unseen) (29, -6, D:1) a stone (34, 9, D:1) a +0 cloak (36, -1, D:1) a +0 dagger (41, -14, D:1) a +0 dagger (43, -14, D:1) a +0 naga barding Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, -8, D:2) a +0 short sword (5, 10, D:2) a stone (6, 29, D:2) a +0 pair of gloves (7, 9, D:2) a stone (9, 8, D:2) a stone (27, 25, D:2) a +0 mace (29, 24, D:2) a +4 quarterstaff of chaos a +0 cloak (31, 24, D:2) 2 potions of degeneration (42, 31, D:2) a +2 dagger of venom (43, 3, D:2) 20 stones (43, 37, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 flail a +0 dagger a +0 robe (6, 0, D:3) a +0 flail a +0 hand axe of distortion (7, -29, D:3) a +0 flail a +0 halberd a +0 flail (8, -29, D:3) a +0 whip (8, 19, D:3) a +0 hunting sling (14, -33, D:3) a +0 quarterstaff (25, 10, D:3) 11 sling bullets (39, 0, D:3) a cursed -2 war axe (41, -2, D:3) a +0 club (50, 11, D:3) 15 stones (56, -9, D:3) a cursed -3 club Level 4 of the Dungeon (12, -20, D:4) a +0 leather armour (12, -19, D:4) a cursed +0 robe (14, 5, D:4) a cursed -3 mace (15, -14, D:4) a +0 leather armour (15, -13, D:4) a +0 dagger a +0 robe (15, -12, D:4) a +0 dagger a +0 robe (20, -9, D:4) a +0 giant club (31, -2, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +1 hat (2, -20, D:5) a +0 ring mail a +0 robe a +0 mace a +2 antimagic dagger (3, -20, D:5) a +0 ring mail a +0 mace (3, -19, D:5) a +0 robe a +0 dagger (5, 2, D:5) a +0 giant spiked club (11, -10, D:5) a +0 whip (29, -29, D:5) a +0 short sword Level 6 of the Dungeon (9, 6, D:6) an uncursed amulet of harm (12, 6, D:6) a +0 rapier (23, 12, D:6) 9 gold pieces (32, 30, D:6) 35 sling bullets (46, 28, D:6) 20 stones (47, -2, D:6) 22 stones (49, 5, D:6) a +0 giant club (52, 3, D:6) a +0 short sword (57, 39, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a cursed +0 chain mail (1, -14, D:7) a cursed -3 spear (3, -26, D:7) a +0 rapier (6, -10, D:7) a +0 leather armour (16, 18, D:7) 14 poisoned needles (18, -18, D:7) 22 bolts (19, -10, D:7) a cursed +0 ring mail (23, -26, D:7) a +0 robe (24, -16, D:7) a +0 chain mail (27, -27, D:7) a +0 cloak (29, -14, D:7) the +8 short sword of Destiny {venom, -Tele rElec rN+++ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It insulates you from electricity. It renders you almost immune to negative energy. It prevents most forms of teleportation. (35, 22, D:7) a porcupine corpse (36, 23, D:7) a scorpion corpse (37, 13, D:7) a +0 trident (40, 8, D:7) 13 poisoned needles (48, 8, D:7) 16 stones (50, -25, D:7) 9 stones (51, -25, D:7) an uncursed staff of energy (53, 12, D:7) a +0 giant spiked club Level 8 of the Dungeon (0, 0, D:8) an adder corpse (skeletalised by now) (2, -3, D:8) a +0 flail (4, -12, D:8) a +0 giant club an ogre corpse (skeletalised by now) (13, 16, D:8) a scroll of noise (18, 10, D:8) a +0 ring mail (19, 4, D:8) 10 bolts (21, 13, D:8) a yak corpse the Ecumenical Temple