Ghraemdal Level 1 of the Dungeon (0, 0, D:1) a +1 whip of venom a quokka skeleton a gnoll skeleton (2, -19, D:1) 2 stones a +0 dagger a kobold skeleton (4, -18, D:1) 9 stones (11, -21, D:1) a +0 spear (11, 22, D:1) a +0 mace (18, 19, D:1) a +0 club (28, -21, D:1) a rat skeleton (28, -11, D:1) a frilled lizard skeleton (34, -13, D:1) a +0 short sword (40, -14, D:1) a rat corpse (skeletalised by now) (45, -7, D:1) a +0 animal skin Level 2 of the Dungeon (2, -15, D:2) a +0 robe (2, -13, D:2) a book of the Grave (11, 22, D:2) a ball python corpse (skeletalised by now) (15, 3, D:2) a ball python skeleton (15, 8, D:2) a +0 whip (18, 15, D:2) a bat corpse (skeletalised by now) (20, 6, D:2) a +0 club a +0 robe the human skeleton of Jessica a ball python skeleton an adder skeleton (23, 2, D:2) a bat skeleton (35, 1, D:2) a +0 dagger (49, -11, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -9, D:3) a +0 whip (5, -7, D:3) a +0 dagger (5, -6, D:3) a +0 leather armour (10, -1, D:3) a +0 leather armour (11, -23, D:3) a +0 hand axe (19, -11, D:3) a hobgoblin corpse (19, -2, D:3) an adder corpse