Ghraemdal Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (6, -9, D:1) a ball python corpse (skeletalised by now) (11, 12, D:1) a +0 sling (14, -25, D:1) a +0 dagger (15, -21, D:1) a jackal skeleton (15, -20, D:1) a jackal skeleton (16, -22, D:1) a jackal skeleton (18, -14, D:1) a +0 dagger (18, -7, D:1) 3 stones (20, -21, D:1) a ball python skeleton a quokka skeleton (20, 2, D:1) 2 stones (25, -12, D:1) a frilled lizard corpse (skeletalised by now) (33, 21, D:1) a hobgoblin corpse (skeletalised by now) (37, -12, D:1) a +0 club (42, -18, D:1) a +0 club (44, -1, D:1) a bat skeleton (44, 1, D:1) a goblin skeleton (45, -14, D:1) 8 stones (47, -13, D:1) a rat corpse (skeletalised by now) (61, 13, D:1) a jackal corpse (skeletalised by now) (63, 14, D:1) 2 stones Level 2 of the Dungeon (10, -35, D:2) a frilled lizard corpse (13, -18, D:2) a +0 mace (14, -32, D:2) a +0 dagger a +1 robe of fire resistance the human corpse of Jessica (skeletalised by now) (14, -22, D:2) a ball python skeleton (15, -26, D:2) a frilled lizard corpse (skeletalised by now) (17, -28, D:2) a quokka corpse (skeletalised by now) (20, -27, D:2) an adder corpse (skeletalised by now) (22, -42, D:2) a +0 club (22, -29, D:2) a +0 hand axe (27, -3, D:2) a +0 club (28, -2, D:2) a rat corpse (32, -3, D:2) a +0 mace (34, -12, D:2) a +0 leather armour (37, -8, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves