Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 8458039879002494426 184 Gifwolkje the Magician (level 5, 0/36 HPs) Began as a Djinni Fire Elementalist on Sept 1, 2025. Slain by Edmund ... wielding a +1 heavy flail (14 damage) ... on level 4 of the Dungeon. The game lasted 00:16:23 (2360 turns). Gifwolkje the Magician (Djinni Fire Elementalist) Turns: 2360, Time: 00:16:24 Health: 0/36 AC: 2 Str: 7 XL: 5 Next: 95% Gold: 113 EV: 12 Int: 21 God: SH: 0 Dex: 16 rFire + + . (33%) f - +1 sling "Pidutsul" {elec, rN+ Int+2 Dex+3} rCold x . . (150%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... c - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.26/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons d - a +2 dagger of protection (You took it off a kobold on level 3 of the Dungeon) e - a +3 heavy quarterstaff (You found it on level 3 of the Dungeon) f - the +1 sling "Pidutsul" (weapon) {elec, rN+ Int+2 Dex+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Armour a - a +0 robe (worn) b - a +0 leather armour (You found it on level 1 of the Dungeon) g - a +0 leather armour (You found it on level 3 of the Dungeon) Jewellery c - a +4 ring of slaying (worn) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of amnesia {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of brand weapon {unknown} g - 2 scrolls of teleportation {unknown} i - a scroll of identify {unknown} j - a scroll of blinking {unknown} m - a scroll of enchant armour {unknown} Potions a - 2 potions of heal wounds {unknown} c - 3 potions of curing {unknown} f - a potion of cancellation {unknown} h - a potion of resistance {unknown} k - a potion of attraction {unknown} l - a potion of mutation {unknown} Skills: + Level 0.5 Fighting * Level 2.6 Dodging + Level 1.8 Stealth * Level 4.7 Spellcasting * Level 4.7 Conjurations * Level 4.7 Hexes * Level 4.7 Summonings * Level 4.7 Necromancy * Level 4.7 Translocations * Level 4.7 Forgecraft * Level 4.7 Fire Magic * Level 4.7 Ice Magic * Level 4.7 Air Magic * Level 4.7 Earth Magic * Level 4.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 96% 2x1d8 1% 1 b - Scorch Fire 48% 2d7 2% 2 c - Volatile Blastmotes Fire/Tloc 48% 2d14 4% 3 d - Inner Flame Hex/Fire 24% N/A 4% 3 e - Flame Wave Conj/Fire 24% 2d8 16% 4 f - Sandblast Erth 48% 2d12 1% 1 g - Momentum Strike Conj/Tloc 48% 3d9 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21632 Temple: D:4-7 Altars: Gozag Shops: D:2 ( Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You see here a +0 flail. There is a stone staircase leading down here. Search for what [Enter for "."]? . You fly downwards. There is a stone staircase leading up here. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You shoot a sling bullet. The sling bullet barely misses the quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The endoplasm quivers. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is almost dead. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The quokka bites you. The quokka misses you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is almost dead. The quokka barely misses you. The quokka bites you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the quokka. You kill the quokka! The endoplasm freezes you. You are frozen. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the endoplasm. You kill the endoplasm! An endoplasm comes into view. Casting: Scorch (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is severely wounded. The foxfire burns the endoplasm. You kill the endoplasm! No target in view! No target in view! Your foxfire dissipates. HP restored. c - 3 fizzy sapphire potions (gained 1) An endoplasm comes into view. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! An iguana comes into view. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 5% risk of failure) Press: ? - help, Dir - move target Aim: an iguana (asleep, chance to affect: 85%) The iguana is filled with an inner flame. The iguana hisses angrily. An iguana is nearby! You shoot a sling bullet. The sling bullet hits the iguana. Flame seeps out of the iguana. The iguana is lightly wounded. The iguana is engulfed in blazing flames. Flame seeps out of the iguana. You shoot a sling bullet. The sling bullet hits the iguana but does no damage. Lightning courses through the iguana! The iguana explodes! You hear a shout! You hear an angry hiss. A ball python comes into view. You shoot a sling bullet. The sling bullet hits the ball python! Lightning courses through the ball python!! You kill the ball python! Edmund the Younger comes into view. He is wielding a +1 heavy flail. A goblin comes into view. It is wielding a +0 dagger. You aren't carrying any items that you can evoke. Casting: Inner Flame (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (quite dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs Edmund. Edmund is lightly wounded. (Press . to intensify the flame waves.) The goblin shouts! You hear a shout! Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +1 heavy flail! A wave of flame ripples out! The flame wave engulfs Edmund! Edmund is moderately wounded. A wave of flame ripples out! The flame wave engulfs Edmund. Edmund is moderately wounded. The flame wave engulfs the goblin! You kill the goblin! Your wave of flame reaches its maximum intensity and dissipates. Edmund hits you with a +1 heavy flail! You die... Edmund says, "That'll show my brother!" ... ... ... . #.# #.# .† #.# #.# #.######.# #.# #... #§○....#.# ##.###... #..@@#.#####...##... ....).##......##...##... ...## #.#)##.......#... . #.....#.....%.... #######.###.#.... #.# #....<. #.# ##..... #.# #..... #.# #..... You could see Edmund. Vanquished Creatures A scorpion (D:3) An iguana (D:4) 5 adders 2 orcs (D:3) 6 endoplasms 5 giant cockroaches 9 hobgoblins 4 jackals (D:1) 3 quokkas 4 ball pythons 3 bats 3 frilled lizards 3 goblins 4 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Reached skill level 3 in Spellcasting 0 | D:1 | Reached skill level 3 in Conjurations 0 | D:1 | Reached skill level 3 in Hexes 0 | D:1 | Reached skill level 3 in Summonings 0 | D:1 | Reached skill level 3 in Necromancy 0 | D:1 | Reached skill level 3 in Translocations 0 | D:1 | Reached skill level 3 in Forgecraft 0 | D:1 | Reached skill level 3 in Fire Magic 0 | D:1 | Reached skill level 3 in Ice Magic 0 | D:1 | Reached skill level 3 in Air Magic 0 | D:1 | Reached skill level 3 in Earth Magic 0 | D:1 | Reached skill level 3 in Alchemy 0 | D:1 | Gifwolkje the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Gifwolkje set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 208 | D:2 | Found Giblomm's Antique Weapon Boutique. 371 | D:2 | Reached XP level 2. HP: 20/21 MP: 0/0 456 | D:2 | Found an opulent altar of Gozag. 461 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 461 | D:2 | The power to cast Sandblast wells up from within. 461 | D:2 | Learned a level 1 spell: Sandblast 1156 | D:1 | Reached XP level 4. HP: 30/31 MP: 0/0 1514 | D:3 | HP: 8/31 [kobold/+2 dagger of protection (3)] 1670 | D:3 | Reached skill level 4 in Spellcasting 1670 | D:3 | Reached skill level 4 in Conjurations 1670 | D:3 | Reached skill level 4 in Hexes 1670 | D:3 | Reached skill level 4 in Summonings 1670 | D:3 | Reached skill level 4 in Necromancy 1670 | D:3 | Reached skill level 4 in Translocations 1670 | D:3 | Reached skill level 4 in Forgecraft 1670 | D:3 | Reached skill level 4 in Fire Magic 1670 | D:3 | Reached skill level 4 in Ice Magic 1670 | D:3 | Reached skill level 4 in Air Magic 1670 | D:3 | Reached skill level 4 in Earth Magic 1670 | D:3 | Reached skill level 4 in Alchemy 1684 | D:3 | Noticed a scorpion 1694 | D:3 | HP: 5/31 [scorpion (7)] 1695 | D:3 | Killed a scorpion 1696 | D:3 | Reached XP level 5. HP: 3/36 MP: 0/0 1696 | D:3 | The power to cast Momentum Strike wells up from within. 1696 | D:3 | Learned a level 2 spell: Momentum Strike 1976 | D:3 | Identified the +1 sling "Pidutsul" {elec, rN+ Int+2 Dex+3} 2357 | D:4 | Noticed Edmund 2360 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, minmay_misc_feat_rows, kennysheep_crisscross D:2: layout_loops_ring, serial_shops, nicolae_shop_crystal, basic_altar, kennysheep_big_empty_room, hangedman_decor_clover_reticule, chequers_arboretum D:3: layout_rooms, serial_undead, serial_undead_d, serial_undead_d, serial_undead_e, serial_undead_f D:4: gammafunk_wand_slinger, layout_basic, nicolae_overflow_crystal_walls, uniq_menkaure, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 | 4.7 Conjurations | 4 | 4.7 Hexes | 4 | 4.7 Summonings | 4 | 4.7 Necromancy | 4 | 4.7 Translocations | 4 | 4.7 Forgecraft | 4 | 4.7 Fire Magic | 4 | 4.7 Ice Magic | 4 | 4.7 Air Magic | 4 | 4.7 Earth Magic | 4 | 4.7 Alchemy | 4 | 4.7 Fighting | | 0.5 Dodging | | 2.6 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | | 12 || 12 Cast: Foxfire | 46 | 22 || 68 Scorch | 3 | 7 || 10 Sandblast | | 6 || 6 Inner Flame | | 4 || 4 Flame Wave | | 1 || 1 Armour: Robe | 5 | 17 || 22 Dodge: Dodged | 8 | 10 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2366 | 2266 | 100 | 222 | 1742 | 4 | 591.5 | Dungeon | 2366 | 2266 | 100 | 222 | 1742 | 4 | 591.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 773 daAuts D:3: 767 daAuts D:1: 730 daAuts D:4: 94 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 66.0 +-------+-------+-------+-------+-------+----------------------