GilaZews the Dungeon [Shop] Hip Wice's Antique Armour Boutique a +4 ring mail of positive energy (112 gold) a +2 helmet (126 gold) a +0 scale mail (112 gold) a +0 cloak (126 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) a +0 ring mail (112 gold) a +3 plate armour of cold resistance (644 gold) a +0 cloak (126 gold) a +0 cloak (126 gold) a +0 ring mail (112 gold) [Shop] Maaptesu's Assorted Antiques a +0 dagger (48 gold) the +0 buckler of Integrity {rElec Regen+ Slay+3} (228 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It increases your rate of regeneration. a +4 ring mail of positive energy (96 gold) a +0 ring mail (96 gold) a +0 plate armour (552 gold) a +0 spear (72 gold) [Shop] Qucer's Food Boutique 3 fruits (54 gold) [Shop] Jive's Assorted Antiques a +0 dagger (50 gold) a +2 mace of protection (75 gold) a +0 vampiric whip (62 gold) a +0 short sword (75 gold) (0, 0, D) a +0 giant club 2 stones (2, 0, D) a +0 dire flail a +0 giant club (3, 0, D) a +2 battleaxe of electrocution (7, 0, D) a stone (12, 0, D) a +0 mace (14, 0, D) a +1 chain mail (15, 0, D) a +0 pair of boots (16, 0, D) a +0 helmet (17, 0, D) a +2 scimitar of holy wrath a +0 lajatang a +2 halberd of protection a +1 vampiric broad axe a +2 rapier of electrocution (18, 0, D) an uncursed staff of energy (19, 0, D) 2 scrolls of amnesia (55, 0, D) a +0 whip (0, 4, D) a +0 helmet (1, 4, D) a +0 helmet (2, 4, D) a +0 helmet (8, 4, D) 16 stones (9, 4, D) a +0 blowgun (23, 4, D) a +2 mace of protection (39, 4, D) a +7 antimagic morningstar (43, 4, D) a +2 dire flail of crushing (45, 4, D) a scroll of amnesia (47, 4, D) 19 sling bullets (19, 6, D) a +0 rapier a +0 leather armour (15, 8, D) a +0 hand axe a +0 chain mail (16, 8, D) a +0 scimitar a +0 chain mail a +0 glaive a +0 chain mail a +0 great sword a +0 plate armour a +0 halberd a +0 chain mail a +0 hand axe a +0 chain mail a +2 dire flail of protection 8 tomahawks a +0 chain mail (17, 8, D) a +3 antimagic triple sword a +2 long sword of protection a +0 chain mail (18, 8, D) a +0 hunting sling of flaming a tomahawk a +0 great mace a +0 plate armour a +0 scimitar a +0 plate armour a +0 battleaxe a +0 chain mail (19, 8, D) a +0 dire flail a +0 plate armour (20, 8, D) a tomahawk a +0 mace a +0 chain mail (21, 8, D) 2 tomahawks (26, 8, D) a +0 hand axe a +0 plate armour a +0 trident a +0 chain mail (27, 8, D) a +1 morningstar of crushing a +0 scimitar a +0 chain mail a +0 trident a +0 chain mail (28, 8, D) a +0 war axe a +0 plate armour a +0 long sword a +0 plate armour (30, 8, D) a +0 robe a +0 chain mail a +0 dagger (31, 8, D) a +0 club a +0 leather armour a +0 dire flail a +0 plate armour (32, 8, D) a +0 trident a +0 plate armour (33, 8, D) a +0 great sword a +0 chain mail (40, 8, D) a +0 dire flail a +0 great mace a +0 dagger a +0 robe (41, 8, D) the +12 shortbow of Oraon {velocity, rN++ Str-5} Any arrow fired from it inflicts extra damage. It affects your strength (-5). It greatly protects you from negative energy. a +0 dagger a +0 robe (42, 8, D) a +0 short sword a +0 chain mail (44, 8, D) a +0 animal skin (still there?) a +0 animal skin (still there?) a +0 dagger (still there?) a +0 flail (still there?) a +0 dagger (still there?) a +0 robe (still there?) (47, 8, D) a +0 whip a +0 club (52, 8, D) a +0 ring mail a +0 flail (53, 8, D) a +7 antimagic great mace a +0 short sword a +0 war axe a +0 plate armour (12, 10, D) a +2 robe of the Archmagi (48, 10, D) a cursed -1 dagger a +0 cloak (9, 12, D) a +0 arbalest 13 bolts (12, 12, D) a bolt (13, 12, D) a +2 antimagic great mace (16, 12, D) a troll hide (18, 12, D) a +2 great sword of flaming (19, 12, D) a +3 ring of intelligence (21, 12, D) a +2 great mace of protection (29, 12, D) a +1 pair of gloves (32, 12, D) a +0 mottled dragon armour (33, 12, D) the +4 crystal plate armour of Usurghi {rElec MP+9 Str-2 SInv} It affects your strength (-2). It insulates you from electricity. It affects your magic capacity (+9). It lets you see invisible. (35, 12, D) a +1 pair of boots (38, 12, D) a +0 bardiche (39, 12, D) a +1 morningstar of distortion (40, 12, D) a +1 double sword (41, 12, D) a +0 hand crossbow of evasion (42, 12, D) a +1 lajatang (43, 12, D) a +0 dagger (44, 12, D) a +1 glaive (45, 12, D) a +1 double sword (33, 14, D) a +2 scimitar a +0 chain mail (11, 16, D) a +0 spear (12, 16, D) a +0 spear (13, 16, D) a +0 trident (14, 16, D) a +3 antimagic dire flail a +2 trident of venom a +0 robe (24, 16, D) a +4 antimagic battleaxe (25, 16, D) the +4 dagger of the Key {drain, +Blink rPois rF+++ MR+} A truly terrible weapon, it drains the life of those it strikes. It renders you almost immune to fire. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. (26, 16, D) a +6 antimagic giant club (38, 16, D) a +0 dagger of venom a +0 robe (39, 16, D) a +3 vampiric short sword a +0 long sword a +0 whip (40, 16, D) a +0 arbalest a +0 short sword 17 bolts (41, 16, D) a bolt (42, 16, D) a +2 scimitar of venom a +0 robe (44, 16, D) a +0 arbalest a +0 glaive 9 bolts (45, 16, D) a +3 antimagic dire flail 3 bolts (46, 16, D) 4 bolts (47, 16, D) a bolt (-6, 18, D) a +3 antimagic great mace (47, 18, D) the +2 hat of the High Council {Archmagi, Wiz- Stlth-} It makes you less stealthy. (60, 19, D) a +0 robe (15, 20, D) a +2 giant spiked club (16, 20, D) a +5 antimagic giant spiked club (17, 20, D) a +0 morningstar a +0 leather armour a +0 morningstar a +0 ring mail a +0 morningstar a cursed +0 scale mail a +0 giant spiked club a +0 spear a +0 robe a human skeleton a hill giant skeleton (18, 20, D) a cursed -1 shortbow 20 arrows (19, 20, D) a +0 war axe a +0 ring mail (20, 20, D) a +0 great sword a +0 chain mail an arrow a +0 scimitar (21, 20, D) the +5 arbalest "Uwats" {flame, Int+3 Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your dexterity (+3). a +0 arbalest 17 bolts (22, 20, D) a +0 halberd a cursed +0 robe a bolt an ogre skeleton (23, 20, D) a +0 short sword a +0 ring mail a +0 war axe a +0 scale mail a +0 giant club (25, 20, D) a +0 cloak a +2 robe of positive energy (36, 20, D) a +1 great sword of flaming a +0 arbalest 11 bolts (37, 20, D) a bolt a +2 great sword of flaming (38, 20, D) a bolt a +0 halberd a +0 leather armour (39, 20, D) a +3 longbow of evasion (40, 20, D) a +0 battleaxe a +0 chain mail (41, 20, D) a +0 buckler (42, 20, D) a cursed -3 shortbow 9 arrows (43, 20, D) a +8 antimagic quick blade (44, 20, D) a +0 battleaxe a +0 scale mail of magic resistance a tengu corpse (skeletalised by now) (45, 20, D) a +5 dire flail of holy wrath (-7, 22, D) a +2 antimagic great mace (-5, 22, D) the +5 giant spiked club of the Forsaken Deaths {elec, rC+ MR- Str+9 Dex-2} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+9). It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. the +5 giant spiked club of the Forsaken Deaths {elec, rC+ MR- Str+9 Dex-2} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+9). It affects your dexterity (-2). It protects you from cold. It affects your resistance to hostile enchantments. a +0 flail (still there?) a +0 chain mail (still there?) a +0 large shield (still there?) a +4 demon blade (still there?) a +0 plate armour (still there?) the human corpse of Louise (still there?) a human corpse (still there?) (-4, 22, D) a +1 war axe a +0 plate armour a +1 glaive of flaming a +0 plate armour a +0 demon whip a +0 fire dragon armour the fire dragon corpse of Xtahua a human corpse (-3, 22, D) a +0 great sword a +0 chain mail a human corpse (-2, 22, D) a +2 broad axe of flaming (unseen)