Gilette Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (32, 11, D:1) 24 stones (39, 37, D:1) a +0 club (41, 27, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) 10 poisoned darts (6, 29, D:2) 12 stones (8, 28, D:2) a +0 falchion (17, 0, D:2) a +0 hand axe (17, 23, D:2) 18 stones (19, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 33, D:3) a +0 club a stone (10, 2, D:3) a +0 mace (14, 2, D:3) a +0 club a +0 ring mail (17, 3, D:3) a +2 hand axe of freezing (17, 4, D:3) a +0 short sword (17, 5, D:3) a +0 falchion a +0 dagger a +0 robe (17, 7, D:3) a +0 dagger (32, 23, D:3) 15 sling bullets (38, 23, D:3) a +0 club (42, 5, D:3) a +0 club Level 4 of the Dungeon [Shop] Ruzyurhytoq's General Store a +0 scale mail (56 gold) a ring of ice (350 gold) a +0 quarterstaff (56 gold) a +0 chain mail (63 gold) 10 stones (14 gold) 12 arrows (33 gold) a +0 scale mail (56 gold) a +4 arbalest of freezing (421 gold) 10 stones (14 gold) [Shop] Zuxino's General Store a potion of brilliance (44 gold) 18 arrows (39 gold) a +0 mace (33 gold) 5 large rocks (38 gold) a potion of lignification (33 gold) a potion of invisibility (88 gold) [Shop] Resuoc's Antique Armour Boutique a +0 pair of gloves (81 gold) the +1 ring mail "Rufuriucw" {Regen+} (288 gold) It increases your rate of health regeneration. a +0 robe (12 gold) a +0 chain mail (81 gold) a +3 ring mail of positive energy (414 gold) a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) the +1 chain mail "Diodd" {rElec Slay+2} (574 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It insulates you from electricity. (0, 0, D:4) a +0 falchion a +0 ring mail (4, 20, D:4) a +0 robe (20, 41, D:4) a +0 scale mail 25 stones a +0 whip (36, 27, D:4) 25 sling bullets (42, 32, D:4) 18 stones Level 5 of the Dungeon [Shop] Zewu's Armour Boutique the +0 crystal plate armour of the Grue {+Blink Regen+} (940 gold) It lets you blink. It increases your rate of health regeneration. a +0 robe (7 gold) a +0 helmet of see invisible (115 gold) a +0 chain mail (45 gold) a +0 cloak (45 gold) the +5 pearl dragon scales of Poor Excuses {*Slow rN+ Dex+9} (1294 gold) It affects your dexterity (+9). It protects you from negative energy. It may slow you when you take damage. a +0 robe (7 gold) a +0 helmet (45 gold) a +0 robe (7 gold) a +0 pair of gloves (45 gold) a +0 cloak (45 gold) the +1 chain mail of an ossuary {Stlth+} (193 gold) It makes you more stealthy. a +0 ring mail of willpower (110 gold) (0, 0, D:5) a +0 club (0, 8, D:5) a +0 mace (10, 20, D:5) 15 sling bullets (10, 27, D:5) 13 stones (17, -5, D:5) 12 stones (17, 9, D:5) a +2 buckler (17, 11, D:5) a +0 robe a +0 glaive of pain (18, 22, D:5) a +0 falchion (20, 4, D:5) a +0 mace (21, -3, D:5) 22 stones (22, 0, D:5) a +0 giant club (28, 1, D:5) a +0 quarterstaff (35, 9, D:5) a +0 dagger (41, -6, D:5) 21 stones (46, 15, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 hand crossbow (4, 13, D:6) 20 sling bullets (8, 9, D:6) a +0 ring mail (9, 30, D:6) a book of Minor Magic (10, 30, D:6) 14 bolts (16, 3, D:6) +0 steam dragon scales (16, 10, D:6) a +0 robe (16, 32, D:6) a +2 pair of gloves (17, 0, D:6) a +0 giant spiked club (22, 29, D:6) 27 sling bullets (26, 27, D:6) 24 bolts Level 7 of the Dungeon (0, 0, D:7) 20 stones (11, 11, D:7) a +0 leather armour (11, 12, D:7) a +0 robe a +2 war axe (12, 11, D:7) a +0 robe a +3 halberd (12, 13, D:7) a +0 robe a +0 flail (13, 10, D:7) a +0 robe a +0 short sword (18, 32, D:7) a +0 whip a +0 leather armour (23, 8, D:7) a +0 robe a +4 hand axe (25, 25, D:7) a +0 spear (30, -5, D:7) a +0 robe (32, -2, D:7) a +0 robe a +5 mace (32, 2, D:7) a +0 robe a +5 long sword (33, 4, D:7) 15 stones a +0 ring mail (35, 11, D:7) 4 large rocks (36, 41, D:7) 11 sling bullets (37, 3, D:7) a +0 ring mail (39, 11, D:7) a +0 hand axe (42, 19, D:7) a +0 club (45, 26, D:7) 16 stones (54, 6, D:7) a +0 robe (54, 11, D:7) 24 arrows (54, 20, D:7) a +0 robe (59, 20, D:7) a book of Flames Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 cloak (3, 9, D:8) a +2 scale mail of fire resistance a +0 dagger a +0 scale mail a +0 whip (3, 10, D:8) a +0 robe a +0 dagger a +0 flail (4, -10, D:8) a +0 mace (4, 10, D:8) a +0 short sword (5, -3, D:8) a +0 giant club a +0 giant club (14, 14, D:8) a +3 trident a +0 scale mail a +0 kite shield (14, 15, D:8) a +0 short sword a +0 plate armour (15, -14, D:8) 19 stones (20, 17, D:8) a +0 cloak (24, 9, D:8) a +2 short sword of protection (25, -5, D:8) a +0 club (26, 10, D:8) a +0 hunting sling (36, 8, D:8) a +0 dagger a +0 robe (37, -4, D:8) a +0 buckler (37, 7, D:8) a +0 giant club a +0 dire flail a +0 flail a +0 chain mail (37, 8, D:8) a +0 falchion (42, -2, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 robe (0, 1, D:9) a +0 flail a +0 club (0, 2, D:9) a +0 spear (6, 32, D:9) a +0 mace (14, 25, D:9) the +9 trident of the Sage {vorpal, rElec Will+} (still there?) It inflicts extra damage upon your enemies. It insulates you from electricity. It increases your willpower. 24 gold pieces (still there?) a spriggan corpse (still there?) (14, 28, D:9) a potion of lignification (15, 18, D:9) a +2 long sword of electrocution (15, 34, D:9) a +0 falchion (17, 20, D:9) a +0 trident (18, 26, D:9) 31 gold pieces (24, 4, D:9) a +0 giant club a +0 giant spiked club (30, 17, D:9) a +0 spear (30, 18, D:9) a +0 spear (30, 19, D:9) a +0 flail of draining (31, 18, D:9) a +0 flail (32, 18, D:9) a +0 robe a +0 club (33, 18, D:9) a +0 halberd (34, -11, D:9) 14 sling bullets (47, 8, D:9) a +0 short sword (47, 9, D:9) a +0 dagger 3 stones (47, 32, D:9) a +0 short sword (48, 9, D:9) a +0 dagger (48, 32, D:9) a +0 club (49, 9, D:9) a +0 short sword (49, 32, D:9) a +0 short sword a +0 short sword a +2 dagger of speed (51, 30, D:9) a +0 shortbow 19 arrows Level 10 of the Dungeon (0, 0, D:10) a +1 scimitar of flaming a +2 robe of willpower (9, -27, D:10) a +1 short sword of venom 5 curare-tipped darts (13, -9, D:10) a +0 club (21, -23, D:10) a +0 hunting sling (22, -36, D:10) a +0 mace (34, -15, D:10) 29 arrows (37, -13, D:10) a +0 club (37, -12, D:10) a +0 whip (still there?) 4 stones (still there?) a +0 dagger (still there?) 7 poisoned darts (still there?) a +0 short sword (still there?) (38, -12, D:10) a +1 dagger of venom 2 stones a +0 short sword a +0 giant club a +0 dire flail (39, -15, D:10) a +0 short sword (39, -14, D:10) a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an amulet of the acrobat (10, -2, Lair:1) a ring of resist corrosion (13, -19, Lair:1) a +0 rapier (23, -31, Lair:1) a +2 falchion of holy wrath (31, 1, Lair:1) 18 stones (41, -20, Lair:1) 17 arrows (59, 6, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (28, 17, Lair:2) a +6 scimitar 6 javelins a +0 scale mail (32, -26, Lair:2) 23 stones (40, 7, Lair:2) a +0 mace (41, 7, Lair:2) 16 stones (46, -31, Lair:2) a +0 fustibalus (61, -29, Lair:2) a +0 leather armour (63, 2, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 arrows (3, -36, Lair:3) a scroll of vulnerability (5, -40, Lair:3) a +0 scale mail (14, -6, Lair:3) 20 stones (16, -41, Lair:3) a +0 rapier (27, -39, Lair:3) a +0 robe (28, -28, Lair:3) a potion of attraction (28, -26, Lair:3) 30 gold pieces (29, -39, Lair:3) a +0 scale mail (29, -37, Lair:3) a +0 quarterstaff (29, -28, Lair:3) a +2 cloak of preservation (29, -27, Lair:3) the +7 hand crossbow of Anxiety {freeze, rPois rC- Str+3 Int+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It makes you vulnerable to cold. It protects you from poison. (29, -26, Lair:3) a +6 ring of strength (31, 2, Lair:3) a +0 plate armour (33, -39, Lair:3) a +0 ring mail (35, -42, Lair:3) a +0 ring mail (53, -24, Lair:3) 14 bolts (54, -52, Lair:3) a +0 leather armour (59, -6, Lair:3) 21 arrows (64, -11, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of magical power (11, 35, Lair:4) a book of Flames (15, 24, Lair:4) a +0 whip (17, 19, Lair:4) a +0 long sword (19, -4, Lair:4) a +0 robe a +0 halberd (19, -2, Lair:4) a +0 glaive (19, 26, Lair:4) a +0 robe (21, -3, Lair:4) a +0 robe a +0 mace a +0 robe a +0 scimitar a +0 war axe (21, -2, Lair:4) a +0 robe a +0 scimitar (21, 0, Lair:4) 5 javelins (22, -10, Lair:4) a +0 trident (22, -3, Lair:4) a +0 robe a +0 short sword (23, -15, Lair:4) a +0 spear (23, -12, Lair:4) a +0 spear (26, -14, Lair:4) a +0 trident 6 boomerangs (34, -8, Lair:4) an amulet of faith (34, 12, Lair:4) 6 sling bullets (41, 13, Lair:4) 17 stones (45, 0, Lair:4) a +0 dagger