Gilette Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a book of Minor Magic (4, -10, D:1) a +2 dagger of venom (25, -14, D:1) a +0 leather armour of cold resistance (35, -6, D:1) a +0 spear (36, 9, D:1) a book of Cantrips (37, 14, D:1) a +0 leather armour (40, 6, D:1) a +0 hunting sling (43, 5, D:1) a +0 dagger (44, 4, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) 20 arrows (4, -21, D:2) a +0 dagger (5, 7, D:2) a +0 kite shield (13, 4, D:2) a +0 plate armour (25, 13, D:2) a +0 leather armour (38, -20, D:2) 31 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scythe (5, -13, D:3) a +0 scale mail (7, -19, D:3) a +0 ring mail (8, 19, D:3) a +0 dagger (9, -11, D:3) 15 bolts (11, -15, D:3) a +2 dagger of venom a +0 leather armour (13, -17, D:3) a +0 club (20, 26, D:3) a +0 club (21, 10, D:3) 9 poisoned darts (23, 9, D:3) a +0 short sword (24, 8, D:3) a +0 flail 2 boomerangs a +0 leather armour (28, -7, D:3) 9 arrows (28, 16, D:3) 17 bolts (29, 17, D:3) a +0 ring mail (45, 4, D:3) 23 stones (46, -17, D:3) a +0 flail (46, -15, D:3) a +0 flail 14 stones (46, -13, D:3) a +0 spear Level 4 of the Dungeon [Shop] Umuoh's Jewellery Shop a +6 ring of dexterity (585 gold) a ring of wizardry (300 gold) a +6 ring of strength (585 gold) a ring of ice (250 gold) an amulet of magic regeneration (300 gold) a ring of flight (175 gold) an amulet of magic regeneration (300 gold) a ring of fire (250 gold) a ring of magical power (200 gold) a ring of magical power (200 gold) (0, 0, D:4) 18 arrows (0, 4, D:4) 22 bolts (2, -6, D:4) a book of Maledictions (3, 0, D:4) a +0 hand crossbow a +0 club 17 bolts (3, 1, D:4) a +0 dagger 5 stones (4, 0, D:4) a +0 dagger 5 poisoned darts (4, 1, D:4) a +0 short sword (4, 4, D:4) a +0 whip 2 stones (4, 5, D:4) a +0 short sword 5 poisoned darts (4, 6, D:4) a +0 club 5 stones (5, 1, D:4) a +0 short sword 5 stones (5, 4, D:4) a +0 short sword (6, 3, D:4) a +0 dagger (6, 4, D:4) a +0 short sword 2 stones (7, 2, D:4) a +0 club 4 stones (7, 3, D:4) a +0 short sword 3 stones (8, 0, D:4) a +0 dagger 5 stones (8, 1, D:4) a +0 club 4 stones (8, 4, D:4) a +0 club a stone (9, 0, D:4) a +0 dagger (9, 1, D:4) a +0 short sword (9, 2, D:4) a +0 club (9, 18, D:4) a jackal corpse (skeletalised by now) (9, 19, D:4) a jackal corpse (skeletalised by now) (10, 1, D:4) a +0 short sword (15, -15, D:4) a +0 club a stone (18, -7, D:4) a +0 short sword (19, -8, D:4) a +0 short sword (21, -10, D:4) the +9 plate armour "Gen Kel" {Contam Str+3 Dex+6 SInv} It affects your strength (+3). It affects your dexterity (+6). It lets you see invisible. It causes magical contamination when unequipped. (26, -22, D:4) a +0 ring mail (29, -12, D:4) 23 bolts (29, -1, D:4) a +0 ring mail (34, -15, D:4) a +0 mace (35, -15, D:4) a +0 hand axe (35, 5, D:4) a +0 club (36, -15, D:4) a +0 dagger a +0 robe (37, -15, D:4) a +0 dagger a +0 robe (37, 5, D:4) 12 poisoned darts (38, -15, D:4) a +0 falchion (39, 3, D:4) 24 sling bullets (41, -3, D:4) a +0 chain mail (41, 5, D:4) a +0 whip of freezing (54, -16, D:4) a +0 short sword 3 stones (55, -7, D:4) 19 arrows (57, -3, D:4) a +0 arbalest (60, -10, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces (2, -9, D:5) 19 stones (13, -16, D:5) a quokka corpse