Gilette Level 1 of the Dungeon (0, 0, D:1) 8 boomerangs (8, 16, D:1) 16 stones (9, 1, D:1) 5 stones a +0 dagger (16, 17, D:1) a +0 whip (22, 25, D:1) a +0 mace (22, 41, D:1) a +0 club (30, 3, D:1) a +0 dagger (32, 17, D:1) a +0 club (44, 20, D:1) 13 stones (46, 14, D:1) 14 poisoned darts (47, 14, D:1) a +0 whip Level 2 of the Dungeon (7, -22, D:2) a +0 club (13, -33, D:2) a +0 flail a +0 scale mail (14, -32, D:2) a +0 dagger (25, 2, D:2) a +0 club (34, -2, D:2) a +0 whip (43, -9, D:2) a +0 robe a +4 scythe of venom (45, -12, D:2) a +2 vampiric short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -7, D:3) a +0 hunting sling 17 stones (1, 0, D:3) a +0 dagger (3, 3, D:3) 16 stones a +0 dagger a +0 hunting sling a +0 club (3, 5, D:3) a +0 dagger a +0 dagger (4, 3, D:3) a +0 club (4, 4, D:3) a +0 animal skin a +0 whip (4, 5, D:3) a +0 club a +0 dagger (10, -5, D:3) 19 stones a +0 hunting sling (13, -2, D:3) a +0 hunting sling 21 stones (13, 4, D:3) 28 arrows (20, -31, D:3) a +0 flail (21, -33, D:3) a +0 spear (21, -31, D:3) a +0 vorpal halberd (28, -5, D:3) a +0 club (50, -49, D:3) a +0 dagger (52, -10, D:3) a +0 dagger (59, -50, D:3) 24 stones (66, -43, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a staff of earth (18, 24, D:4) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (19, 27, D:4) 32 bolts (20, -12, D:4) a +0 dagger (23, -5, D:4) a +0 club a +0 ring mail a +0 hand axe a +0 long sword a +0 whip a +0 short sword a +0 ring mail (24, -13, D:4) a +0 short sword (26, 13, D:4) a +0 scale mail (29, -13, D:4) an amulet of the acrobat (36, -21, D:4) a +0 club (42, -6, D:4) a +0 mace of holy wrath Level 5 of the Dungeon (4, 1, D:5) a +0 short sword (5, 20, D:5) a scroll of vulnerability (9, -25, D:5) a +0 dagger (12, -12, D:5) a +0 hand axe (12, -11, D:5) a +0 whip (13, 2, D:5) a +0 hunting sling (16, -11, D:5) a +0 whip a +0 leather armour (16, -8, D:5) a +0 morningstar a +0 chain mail a +0 dagger a +0 robe (16, -7, D:5) a +0 flail of holy wrath (17, -11, D:5) a +0 dagger a +0 robe (17, -10, D:5) a +0 dagger a +0 robe a +0 short sword (17, -7, D:5) a +0 dagger a +0 robe (18, -12, D:5) a +0 hand axe a +0 dagger a +0 robe (19, -5, D:5) 12 stones (22, 5, D:5) a +0 short sword (22, 8, D:5) a scroll of vulnerability (28, 4, D:5) 31 stones (38, -1, D:5) a +0 shortbow 24 arrows a scroll of vulnerability (45, 19, D:5) a +0 hunting sling Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (4, 22, D:6) a +0 whip a +0 leather armour a +0 flail a +0 short sword (21, -12, D:6) a +0 dagger 2 boomerangs a +0 chain mail (28, 1, D:6) a +0 trident a +0 scale mail (28, 29, D:6) a +0 club a +0 leather armour (28, 30, D:6) a +0 trident a +0 leather armour (28, 31, D:6) a +0 club a +0 dagger a +0 robe (29, -1, D:6) a +0 spear (29, 1, D:6) a +0 spear (30, -1, D:6) a +0 flail (33, -19, D:6) a +0 shortbow (35, 9, D:6) a potion of haste (39, 13, D:6) a +6 ring of dexterity (40, 12, D:6) a wand of iceblast (10) (40, 13, D:6) a potion of brilliance (40, 14, D:6) 11 stones (41, -17, D:6) a +0 trident (42, -19, D:6) a +0 dagger a +0 robe (42, -18, D:6) a +0 flail (43, -13, D:6) a +0 hunting sling (57, 30, D:6) a book of Changes Level 7 of the Dungeon (0, 0, D:7) 23 arrows a +0 shortbow (14, 27, D:7) a +0 helmet (14, 32, D:7) 17 bolts (15, 30, D:7) 16 stones (22, 18, D:7) a +0 mace (31, 37, D:7) a +0 war axe (38, 24, D:7) a +0 scale mail (40, 52, D:7) a +0 dagger (46, 31, D:7) 20 sling bullets (50, 32, D:7) a +0 giant club (57, 27, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) 15 stones (6, -9, D:8) a +0 dagger (still there?) a curare-tipped dart (still there?) a potion of attraction (still there?) (9, -13, D:8) a +0 shortbow (still there?) 18 arrows (still there?) (10, -13, D:8) a +0 giant club a +0 giant club (16, 11, D:8) a potion of heal wounds (21, 13, D:8) the +7 short sword of Vucsiwne {flame, Drain rElec rF+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It insulates you from electricity. It protects you from negative energy. It drains your maximum health when unequipped. (22, -13, D:8) the +7 quarterstaff of Destruction {vamp, Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). Zin disapproves of the use of such an item. (22, 13, D:8) 14 arrows (24, -11, D:8) a staff of death (25, -14, D:8) a +0 chain mail a +0 short sword a +0 robe a +0 dagger (25, -13, D:8) a +0 chain mail a +0 mace (27, -16, D:8) a +0 robe a +0 trident (27, -13, D:8) a +0 dagger (32, 10, D:8) a +0 club (still there?) a +0 chain mail (still there?) 11 gold pieces (still there?) (34, -31, D:8) a +0 spear (34, 11, D:8) a +0 hunting sling (47, 4, D:8) a +0 morningstar (49, 2, D:8) a +0 plate armour (49, 4, D:8) a +0 flail (51, 12, D:8) a +0 short sword a +0 shortbow 15 arrows (54, -2, D:8) a +0 leather armour (54, 6, D:8) a +0 hand axe (56, -12, D:8) a +0 whip (unseen) (56, -10, D:8) a +0 halberd (still there?) a +0 chain mail (still there?) (56, 4, D:8) a sky beast corpse (57, -14, D:8) a +0 dire flail (still there?) a +0 dire flail (still there?) the Ecumenical Temple