Dungeon Sprint DCSS version 0.27-a0-1083-gcf8293e1eb (webtiles) character file. Game seed: 8399967713545901829 82 Gilette the Destroyer (level 8, -9/64 HPs) Began as a Gnoll Conjurer on Apr 26, 2021. Was an Initiate of Gozag. Mangled by the 27-headed Lernaean hydra (16 damage) ... in the Dungeon (Sprint VI: "Thunderdome"). The game lasted 00:10:36 (572 turns). Gilette the Destroyer (Gnoll Conjurer) Turns: 572, Time: 00:10:37 Health: -9/64 AC: 2 Str: 6 XL: 8 Next: 2% Magic: 16/37 EV: 28 Int: 18 God: Gozag Gold: 377 SH: 0 Dex: 6 Spells: 15/22 levels left rFire + . . SeeInvis . o - +0 demon trident rCold . . . Faith . (no shield) rNeg + + . Spirit . a - +0 robe rPois + Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoTele + (no boots) Stlth ++++...... n - amulet of Harimus {Acrobat rPois Regen+ Dex-5 Stlth+} HPRegen 1.20/turn r - ring of Elyvilon's Benevolence {*Corrode rElec rF+ rN+ Will++ MP+9} MPRegen 0.25/turn u - ring "Pibach" {rN+ rCorr MP+9 Int-2 Slay+5} @: acrobatic A: fangs 1, strong nose, distributed training a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were in the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 1 branch You collected 1547 gold pieces. You spent 1170 gold pieces at shops. Inventory: Hand Weapons o - a +0 demon trident (weapon) Armour a - a +0 robe (worn) Jewellery i - the amulet "Fyqes" {Faith Contam +Blink rF++ rC+} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It greatly protects you from fire. It protects you from cold. It lets you blink. It causes magical contamination when unequipped. j - the ring of Moral Flaws {Fly rPois rC- rN+++ Str-4} (You bought it in a shop in the Dungeon) [ring of flight] It affects your strength (-4). It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It grants you flight. l - the amulet "Cetuhidi" {Acrobat +Inv rF+ Str+4} (You bought it in a shop in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your strength (+4). It protects you from fire. It lets you turn invisible. m - the amulet of the Genius {Faith Rampage rF+ Int+2} (You bought it in a shop in the Dungeon) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It protects you from fire. It bestows one free step when moving towards enemies. n - the amulet of Harimus (around neck) {Acrobat rPois Regen+ Dex-5 Stlth+} (You bought it in a shop in the Dungeon) [amulet of the acrobat] It increases your evasion while moving and waiting. It affects your dexterity (-5). It protects you from poison. It increases your rate of health regeneration. It makes you more stealthy. p - the ring "Ziere" {Fly rElec rC- rCorr Str+6} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+6). It makes you vulnerable to cold. It insulates you from electricity. It grants you flight. It protects you from acid and corrosion. q - the ring of Dim Light {Str+6 Int+3} (You bought it in a shop in the Dungeon) [ring of strength] It affects your strength (+6). It affects your intelligence (+3). r - the ring of Elyvilon's Benevolence (left hand) {*Corrode rElec rF+ rN+ Will++ MP+9} (You bought it in a shop in the Dungeon) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from negative energy. It affects your magic capacity (+9). It may corrode you when you take damage. It greatly increases your willpower. s - the ring of the Nightingale {rC+ rN++ Int+4 Dex+6} (You bought it in a shop in the Dungeon) [ring of dexterity] It affects your intelligence (+4). It affects your dexterity (+6). It protects you from cold. It greatly protects you from negative energy. t - the ring of Law {Ice Will- Int+5} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It decreases your willpower. u - the ring "Pibach" (right hand) {rN+ rCorr MP+9 Int-2 Slay+5} (You bought it in a shop in the Dungeon) [ring of positive energy] It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. It affects your magic capacity (+9). It protects you from acid and corrosion. v - the ring "Zattioh" {rPois rN+ AC+4 Str+4} (You bought it in a shop in the Dungeon) [ring of protection] It affects your AC (+4). It affects your strength (+4). It protects you from poison. It protects you from negative energy. w - the ring of Noqydgh {Fly Int+4} (You bought it in a shop in the Dungeon) [ring of flight] It affects your intelligence (+4). It grants you flight. x - the ring "Qopiup" {Str+3 Int+6} (You bought it in a shop in the Dungeon) [ring of intelligence] It affects your strength (+3). It affects your intelligence (+6). y - the ring "Forget-Me-Not" {Ice Stlth+} (You bought it in a shop in the Dungeon) [ring of ice] It enhances your ice magic. It makes you vulnerable to fire. It protects you from cold. It makes you more stealthy. z - the ring "Tisiw" {rPois SInv} (You bought it in a shop in the Dungeon) [ring of poison resistance] It protects you from poison. It lets you see invisible. Scrolls h - 4 scrolls of blinking k - 3 scrolls of fog Potions b - a potion of resistance c - a potion of curing d - 3 potions of heal wounds e - 4 potions of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 6.0 Fighting + Level 6.0 Short Blades + Level 6.0 Long Blades + Level 6.0 Axes + Level 6.0 Maces & Flails + Level 6.0 Polearms + Level 6.0 Staves + Level 6.0 Slings + Level 6.0 Bows + Level 6.0 Crossbows + Level 6.0 Throwing + Level 6.0 Armour + Level 7.7 Dodging + Level 7.4 Stealth + Level 6.0 Shields + Level 6.0 Unarmed Combat + Level 7.9 Spellcasting + Level 8.8 Conjurations + Level 5.0 Hexes + Level 5.0 Summonings + Level 5.0 Necromancy + Level 5.0 Translocations + Level 5.0 Transmutations + Level 5.0 Fire Magic + Level 5.0 Ice Magic + Level 5.0 Air Magic + Level 5.0 Earth Magic + Level 5.0 Poison Magic + Level 6.6 Invocations + Level 6.0 Evocations You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 3d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 32% 2d8 5% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 64% N/A 1% 3 Fulminant Prism Conj/Hex 16% 3d11 5% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Fedhas Gozag Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Shops: D *[??*?*:[((!!!! Annotations: D Lernaean hydra Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History You feel stupid. u - the ring "Pibach" (right hand) {rN+ rCorr MP+9 Int-2 Slay+5} The 27-headed Lernaean hydra comes into view. You see here a +0 dagger. The 27-headed Lernaean hydra roars deafeningly! A bog body comes into view. You see here a +0 battleaxe. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - 27-headed Lernaean hydra Aim: the 27-headed Lernaean hydra (93% to hit) The searing ray hits the 27-headed Lernaean hydra. The 27-headed Lernaean hydra is lightly wounded. (Press . to maintain the ray.) The searing ray hits the 27-headed Lernaean hydra! The 27-headed Lernaean hydra is lightly wounded. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the 27-headed Lernaean hydra! The 27-headed Lernaean hydra is lightly wounded. The 27-headed Lernaean hydra is knocked back by the mystic blast. You see here a +0 battleaxe. You see here a +0 club. You see here a +0 battleaxe. You see here a +0 battleaxe. The 27-headed Lernaean hydra completely misses you. The 27-headed Lernaean hydra bites you!! The 27-headed Lernaean hydra bites you but does no damage. The 27-headed Lernaean hydra completely misses you. The 27-headed Lernaean hydra bites you! The 27-headed Lernaean hydra bites you. x2 The 27-headed Lernaean hydra barely misses you. The 27-headed Lernaean hydra bites you! The 27-headed Lernaean hydra closely misses you. The 27-headed Lernaean hydra bites you! * * * LOW HITPOINT WARNING * * * The 27-headed Lernaean hydra bites you! You die... Your body crumbles into a pile of gold. ##.....## ##∩.....∩## #∩.......∩# #_......._# #........_# #_......._# ###.........### #⌠...........⌠# ######.8...@.....8.###### ##.___.....D###......_._∩## ###∩.......)8n# #.8....[...∩### ##.......[.....###.............# #⌠..........###).n###..........⌠ #⌠..........# #.<.# #..........⌠ #⌠..........###..)###..........⌠ ##.............###.............# ###∩........8.# #.8........∩### You could see the 27-headed Lernaean hydra and a bog body. Vanquished Creatures A naga mage (D) A naga (D) A water moccasin (D) A wolf (D) A phantom (D) A gnoll sergeant (D) 2 hounds (D) Terence (D) A gnoll (D) An adder (D) 2 river rats (D) An ufetubus (D) A goblin (D) A quokka (D) A ball python (D) A ball python skeleton (D) A rat (D) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Gilette the Gnoll Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 6/6 3 | D | Found a snail-covered altar of Cheibriados. 3 | D | Found a glowing silver altar of Zin. 4 | D | Found a blossoming altar of Fedhas. 5 | D | Found an iron altar of Okawaru. 5 | D | Found a stormy altar of Qazlal. 5 | D | Round 1. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found an ornate altar of the Wu Jian Council. 6 | D | Found Afag's Magic Scroll Shop. 6 | D | Found Cammuje's Staff Store. 7 | D | Found Qadib's Magic Scroll Shop. 7 | D | Found Pedatol's Must-Have Magic. 8 | D | Found an ancient bone altar of Kikubaaqudgha. 9 | D | Found a bloodstained altar of Trog. 9 | D | Found a sacrificial altar of Ru. 9 | D | Found a glowing golden altar of the Shining One. 9 | D | Found Xicotoba's Identification Station. 10 | D | Found Curghios's Jewellery. 10 | D | Found Iwuret's Advanced Armour. 11 | D | Noticed Terence 13 | D | Found a burning altar of Makhleb. 14 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a corrupted altar of Lugonu. 16 | D | Found a shadowy altar of Dithmenos. 16 | D | Found Lahib's Premium Goods. 16 | D | Found Ixocs's Weapon Rack. 17 | D | Found Belleck's Miscellaneous Merchandise. 17 | D | Found Ipudem's Basic Armour. 20 | D | Found a hide-covered altar of Uskayaw. 21 | D | Found a basalt altar of Yredelemnul. 22 | D | Found a shimmering altar of Xom. 23 | D | Found Suliok's Do-It-Yourself Clinic. 24 | D | Found Xumiab's Bottled Wisdom. 24 | D | Found Uhaitz's Distillery. 24 | D | Found an opulent altar of Gozag. 24 | D | Found a radiant altar of Vehumet. 24 | D | Found Imotiom's Distillery. 33 | D | Became a worshipper of Gozag Ym Sagoz the Greedy 39 | D | Killed Terence 40 | D | Reached skill level 1 in Fighting 40 | D | Reached skill level 1 in Short Blades 40 | D | Reached skill level 1 in Long Blades 40 | D | Reached skill level 1 in Axes 40 | D | Reached skill level 1 in Maces & Flails 40 | D | Reached skill level 1 in Polearms 40 | D | Reached skill level 1 in Staves 40 | D | Reached skill level 1 in Slings 40 | D | Reached skill level 1 in Bows 40 | D | Reached skill level 1 in Crossbows 40 | D | Reached skill level 1 in Throwing 40 | D | Reached skill level 1 in Armour 40 | D | Reached skill level 1 in Shields 40 | D | Reached skill level 1 in Unarmed Combat 40 | D | Reached skill level 5 in Spellcasting 40 | D | Reached skill level 1 in Hexes 40 | D | Reached skill level 1 in Summonings 40 | D | Reached skill level 1 in Necromancy 40 | D | Reached skill level 1 in Translocations 40 | D | Reached skill level 1 in Transmutations 40 | D | Reached skill level 1 in Fire Magic 40 | D | Reached skill level 1 in Ice Magic 40 | D | Reached skill level 1 in Air Magic 40 | D | Reached skill level 1 in Earth Magic 40 | D | Reached skill level 1 in Poison Magic 40 | D | Reached skill level 1 in Invocations 40 | D | Reached skill level 1 in Evocations 40 | D | Reached XP level 2. HP: 4/21 MP: 8/8 45 | D | Learned a level 2 spell: Searing Ray 66 | D | Reached XP level 3. HP: 7/27 MP: 4/9 77 | D | Noticed a phantom 84 | D | Killed a phantom 85 | D | Reached skill level 5 in Dodging 85 | D | Reached skill level 5 in Stealth 85 | D | Reached XP level 4. HP: 11/34 MP: 1/11 95 | D | Bought a scorched garnet amulet for 45 gold pieces 95 | D | Identified the amulet "Fyqes" {Faith Contam +Blink rF++ | rC+} (You bought it in a shop in the Dungeon) 95 | D | Bought a shimmering zirconium amulet for 45 gold pieces 95 | D | Identified the amulet "Cetuhidi" {Acrobat +Inv rF+ Str+4} | (You bought it in a shop in the Dungeon) 95 | D | Bought a steaming diamond amulet for 45 gold pieces 95 | D | Identified the amulet of the Genius {Faith Rampage rF+ | Int+2} (You bought it in a shop in the Dungeon) 95 | D | Bought a vibrating lead amulet for 45 gold pieces 95 | D | Identified the amulet of Harimus {Acrobat rPois Regen+ | Dex-5 Stlth+} (You bought it in a shop in the Dungeon) 110 | D | Arena points: 14 (+14) [x2] 172 | D | Round 2. 215 | D | Reached XP level 5. HP: 41/41 MP: 0/13 222 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 225 | D | Arena points: 44 (+30) [x3] 240 | D | Round 3. 255 | D | Noticed a wolf 264 | D | Bought a +0 demon trident for 450 gold pieces 304 | D | Killed a wolf 305 | D | Reached skill level 8 in Conjurations 305 | D | Reached skill level 5 in Invocations 305 | D | Reached XP level 6. HP: 36/49 MP: 1/15 341 | D | Arena points: 62 (+18) [x1] 356 | D | Round 4. 365 | D | Noticed a naga 383 | D | Killed a naga 384 | D | Reached skill level 5 in Fighting 384 | D | Reached skill level 5 in Short Blades 384 | D | Reached skill level 5 in Long Blades 384 | D | Reached skill level 5 in Axes 384 | D | Reached skill level 5 in Maces & Flails 384 | D | Reached skill level 5 in Polearms 384 | D | Reached skill level 5 in Staves 384 | D | Reached skill level 5 in Slings 384 | D | Reached skill level 5 in Bows 384 | D | Reached skill level 5 in Crossbows 384 | D | Reached skill level 5 in Throwing 384 | D | Reached skill level 5 in Armour 384 | D | Reached skill level 5 in Shields 384 | D | Reached skill level 5 in Unarmed Combat 384 | D | Reached skill level 5 in Evocations 384 | D | Reached XP level 7. HP: 31/56 MP: 5/17 421 | D | Noticed a naga mage 444 | D | Noticed a naga mage 466 | D | Killed a naga mage 467 | D | Reached skill level 5 in Hexes 467 | D | Reached skill level 5 in Summonings 467 | D | Reached skill level 5 in Necromancy 467 | D | Reached skill level 5 in Translocations 467 | D | Reached skill level 5 in Transmutations 467 | D | Reached skill level 5 in Fire Magic 467 | D | Reached skill level 5 in Ice Magic 467 | D | Reached skill level 5 in Air Magic 467 | D | Reached skill level 5 in Earth Magic 467 | D | Reached skill level 5 in Poison Magic 467 | D | Reached XP level 8. HP: 57/64 MP: 0/19 478 | D | Arena points: 82 (+20) [x1] 493 | D | Round 5. 497 | D | Bought an ancient glass ring for 45 gold pieces 497 | D | Identified the ring of Moral Flaws {Fly rPois rC- rN+++ | Str-4} (You bought it in a shop in the Dungeon) 497 | D | Bought a bound bone ring for 45 gold pieces 497 | D | Identified the ring "Ziere" {Fly rElec rC- rCorr Str+6} | (You bought it in a shop in the Dungeon) 497 | D | Bought a clouded lapis lazuli ring for 45 gold pieces 497 | D | Identified the ring of Dim Light {Str+6 Int+3} (You bought | it in a shop in the Dungeon) 497 | D | Bought a clouded silver ring for 45 gold pieces 497 | D | Identified the ring of Elyvilon's Benevolence {*Corrode | rElec rF+ rN+ Will++ MP+9} (You bought it in a shop in the | Dungeon) 497 | D | Bought a clouded steel ring for 45 gold pieces 497 | D | Identified the ring of the Nightingale {rC+ rN++ Int+4 | Dex+6} (You bought it in a shop in the Dungeon) 497 | D | Bought a faintly glowing amber ring for 45 gold pieces 497 | D | Identified the ring of Law {Ice Will- Int+5} (You bought it | in a shop in the Dungeon) 497 | D | Bought a scintillating brass ring for 45 gold pieces 497 | D | Identified the ring "Pibach" {rN+ rCorr MP+9 Int-2 Slay+5} | (You bought it in a shop in the Dungeon) 497 | D | Bought a twitching golden ring for 45 gold pieces 497 | D | Identified the ring "Zattioh" {rPois rN+ AC+4 Str+4} (You | bought it in a shop in the Dungeon) 497 | D | Bought a flickering golden ring for 45 gold pieces 497 | D | Identified the ring of Noqydgh {Fly Int+4} (You bought it | in a shop in the Dungeon) 497 | D | Bought a smoking granite ring for 45 gold pieces 497 | D | Identified the ring "Qopiup" {Str+3 Int+6} (You bought it | in a shop in the Dungeon) 497 | D | Bought a vibrating lead ring for 45 gold pieces 497 | D | Identified the ring "Forget-Me-Not" {Ice Stlth+} (You | bought it in a shop in the Dungeon) 497 | D | Bought a faintly glowing amber ring for 45 gold pieces 497 | D | Identified the ring "Tisiw" {rPois SInv} (You bought it in | a shop in the Dungeon) 504 | D | Noticed the 27-headed Lernaean hydra 511 | D | Noticed a bog body 572 | D | Mangled by the 27-headed Lernaean hydra Illustrated notes Levels and vault maps discovered: D: arena_sprint Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 4 5 6 | 6.0 Short Blades | 1 2 3 4 5 6 | 6.0 Long Blades | 1 2 3 4 5 6 | 6.0 Axes | 1 2 3 4 5 6 | 6.0 Maces & Flails | 1 2 3 4 5 6 | 6.0 Polearms | 1 2 3 4 5 6 | 6.0 Staves | 1 2 3 4 5 6 | 6.0 Slings | 1 2 3 4 5 6 | 6.0 Bows | 1 2 3 4 5 6 | 6.0 Crossbows | 1 2 3 4 5 6 | 6.0 Throwing | 1 2 3 4 5 6 | 6.0 Armour | 1 2 3 4 5 6 | 6.0 Shields | 1 2 3 4 5 6 | 6.0 Unarmed Combat | 1 2 3 4 5 6 | 6.0 Spellcasting | 5 6 7 | 7.9 Hexes | 1 2 3 4 5 | 5.0 Summonings | 1 2 3 4 5 | 5.0 Necromancy | 1 2 3 4 5 | 5.0 Translocations | 1 2 3 4 5 | 5.0 Transmutations | 1 2 3 4 5 | 5.0 Fire Magic | 1 2 3 4 5 | 5.0 Ice Magic | 1 2 3 4 5 | 5.0 Air Magic | 1 2 3 4 5 | 5.0 Earth Magic | 1 2 3 4 5 | 5.0 Poison Magic | 1 2 3 4 5 | 5.0 Invocations | 1 2 3 5 6 | 6.6 Evocations | 1 2 3 4 5 6 | 6.0 Dodging | 5 6 7 | 7.7 Stealth | 5 6 7 | 7.4 Conjurations | 8 | 8.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | | 6 | || 6 Demon trident | | 15 | 6 || 21 Cast: Magic Dart | 3 | 9 | 5 || 17 Searing Ray | 2 | 7 | 3 || 12 Iskenderun's Myst | | 1 | 2 || 3 Evoke: Wand | 7 | 3 | || 10 Use: Potion | | 1 | || 1 Armor: Robe | | 3 | 2 || 5 Dodge: Dodged | 7 | 35 | 8 || 50 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 572 | 0 | 57 | 0 | 1 | 572.0 | Dungeon | 572 | 572 | 0 | 57 | 0 | 1 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 572 daAuts