Gilette Level 1 of the Dungeon (7, -10, D:1) a +0 whip 5 stones (15, -36, D:1) 10 stones (17, 0, D:1) a +0 short sword (23, 2, D:1) a +0 short sword (25, -1, D:1) a +0 club (28, -37, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 25 stones (9, 16, D:2) 19 stones (28, 21, D:2) a +0 short sword of speed (43, 1, D:2) a +0 dagger 3 stones (61, 45, D:2) a +0 short sword Level 3 of the Dungeon (28, 2, D:3) a staff of poison (32, 27, D:3) 16 stones (36, -18, D:3) a +0 scale mail (38, -9, D:3) a +0 whip (38, 8, D:3) a +0 spear (39, 15, D:3) a +0 club a +2 robe of resistance (47, 16, D:3) a +2 helmet (58, 4, D:3) 14 stones Level 4 of the Dungeon [Shop] Tenamn's Magic Scroll Emporium a scroll of immolation (38 gold) a scroll of silence (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) 2 scrolls of identify (44 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of amnesia (38 gold) a scroll of enchant armour (82 gold) a scroll of acquirement (572 gold) a scroll of noise (11 gold) a scroll of amnesia (38 gold) a scroll of identify (22 gold) (0, 0, D:4) 13 arrows (12, 8, D:4) a +0 dagger (18, -9, D:4) a +0 club (21, -1, D:4) a +0 whip a +1 leather armour of fire resistance (22, -10, D:4) a +2 short sword of electrocution a +0 ring mail (22, -1, D:4) a +0 mace a +0 leather armour (22, 1, D:4) a +2 vampiric hand axe (23, -25, D:4) a +0 plate armour (23, -11, D:4) a +0 dagger a +0 robe (23, -1, D:4) a +0 club (23, 1, D:4) a +0 dagger a +0 robe (38, -10, D:4) a +0 robe (57, 13, D:4) 13 poisoned darts (66, 3, D:4) a +0 whip 5 stones Level 5 of the Dungeon (0, 0, D:5) 17 arrows (5, -17, D:5) 19 stones (6, -12, D:5) a +0 falchion a +0 scale mail (8, -12, D:5) a +0 mace (8, -11, D:5) a +0 club (9, -13, D:5) a +0 flail (14, 9, D:5) a +0 giant club (17, -20, D:5) a +0 short sword (17, -5, D:5) 22 arrows (17, 7, D:5) a +0 giant club (19, -8, D:5) a +2 long sword a +0 robe (21, 9, D:5) a +0 ring mail (24, -1, D:5) 4 boomerangs (25, -4, D:5) a +0 hand axe of electrocution (26, -4, D:5) a +0 ring mail (32, -13, D:5) a +0 club (33, -11, D:5) a +0 club (33, -9, D:5) a +0 spear (41, -18, D:5) 10 poisoned darts (48, -17, D:5) a +0 whip (48, 4, D:5) 25 arrows Level 6 of the Dungeon (0, 0, D:6) 17 arrows (14, 3, D:6) a +0 buckler (15, -19, D:6) a +0 leather armour (16, 20, D:6) 11 sling bullets (17, 4, D:6) a +0 robe (21, 3, D:6) a +0 leather armour a +0 whip (27, 12, D:6) a +0 club (28, -10, D:6) 14 poisoned darts (28, 8, D:6) a +0 spear (29, 8, D:6) a +0 halberd (29, 9, D:6) a +0 club a +0 spear (29, 14, D:6) a +0 whip (30, 9, D:6) a +0 flail (34, 17, D:6) a +0 spear a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff (16, 16, D:7) a +0 dagger (16, 23, D:7) 21 stones (18, 8, D:7) a +0 plate armour (22, 4, D:7) 14 stones (24, -14, D:7) a +0 short sword (24, 8, D:7) a +0 hunting sling (24, 24, D:7) a +0 dagger (25, -18, D:7) a +0 trident 4 boomerangs a +0 chain mail (26, -16, D:7) a +0 dagger a +0 robe (26, -14, D:7) a +0 hand axe 5 boomerangs a +0 leather armour a +0 mace (31, 22, D:7) 17 bolts (38, 18, D:7) a +0 giant spiked club (42, -7, D:7) 5 stones Level 8 of the Dungeon [Shop] Xinek's Armour Emporium a +0 robe (9 gold) a +2 pair of gloves (231 gold) a +4 scale mail of fire resistance (434 gold) a +0 leather armour (28 gold) the +0 chain mail "Cusete" {rElec rCorr} (337 gold) It insulates you from electricity. It protects you from acid and corrosion. a +0 robe (9 gold) a +0 pair of boots (63 gold) a +0 robe of cold resistance (107 gold) a +0 pair of boots (63 gold) a +0 plate armour (322 gold) a +0 pair of gloves of archery (161 gold) (0, 0, D:8) a +0 leather armour (21, -23, D:8) a +0 cloak (32, -29, D:8) a +0 whip (47, -40, D:8) 13 stones (52, -15, D:8) a +1 lajatang of freezing (53, -42, D:8) a +0 giant club a +0 giant spiked club (53, -16, D:8) 16 bolts (54, -15, D:8) a scroll of enchant weapon (58, -31, D:8) a +0 giant club (62, -36, D:8) a +0 scimitar a +0 scale mail (67, 9, D:8) a +0 flail a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a +0 war axe (1, -7, D:9) a +0 club (2, -9, D:9) a +0 halberd (4, -10, D:9) a +0 flail (4, 4, D:9) a +0 war axe (5, -13, D:9) a +0 morningstar (5, -10, D:9) a +0 club (7, -13, D:9) a +0 flail (7, -10, D:9) a +0 ring mail (7, -9, D:9) a +0 club (11, -28, D:9) a +0 ring mail (17, -37, D:9) 7 boomerangs (20, -1, D:9) a +0 whip 7 poisoned darts a +0 whip 2 stones a +0 dagger (20, 0, D:9) 5 poisoned darts a +0 short sword a +0 dagger (21, -10, D:9) a +0 giant spiked club a +0 giant club (21, 0, D:9) a +0 short sword 2 stones a +0 whip (22, -26, D:9) the +3 quarterstaff of the Pillar {freeze, rElec Will+ Str+2 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. It increases your willpower. (22, -2, D:9) 7 poisoned darts a +0 short sword (22, -1, D:9) a +0 plate armour a +0 mace (22, 0, D:9) a +0 scale mail a +0 short sword (23, -2, D:9) a +0 club a +0 club (23, -1, D:9) a +0 ring mail a +0 whip (23, 14, D:9) a +0 flail (24, -1, D:9) a +0 mace a +0 dagger (25, 9, D:9) 3 boomerangs (27, -5, D:9) a +0 leather armour a +0 hand axe (28, -5, D:9) a +0 club a +0 robe a +0 dagger (29, -5, D:9) a +0 ring mail a +0 hand axe (30, -7, D:9) a +0 flail (35, -27, D:9) a +0 short sword (35, -25, D:9) a +0 hand axe (35, -24, D:9) a +0 dagger a +0 robe (35, -23, D:9) a +0 dagger a +0 robe (38, -17, D:9) a +0 morningstar (40, 8, D:9) a staff of conjuration (44, -8, D:9) a +0 dagger a +0 robe (45, -7, D:9) a +0 dagger a +0 robe (46, -7, D:9) a +0 short sword (47, -18, D:9) a +0 halberd (49, -19, D:9) a +0 whip (49, -18, D:9) a +0 spear a +0 robe a +0 club (49, 8, D:9) a +0 shortbow 7 arrows Level 10 of the Dungeon (0, 0, D:10) 23 stones (4, -36, D:10) 13 sling bullets (4, -2, D:10) 22 stones (6, -10, D:10) a +0 dagger a +0 robe (8, -13, D:10) a +0 hand axe a +0 ring mail (9, -12, D:10) a +0 flail a +0 dagger a +0 robe (9, -11, D:10) a +0 hand axe (13, -41, D:10) a +0 war axe (15, -30, D:10) a +4 scimitar of flaming (16, -34, D:10) 26 arrows (26, -29, D:10) 15 stones (32, -26, D:10) 23 poisoned darts (39, -7, D:10) a +0 rapier (41, -24, D:10) a +0 club a +0 leather armour (41, -23, D:10) a +0 war axe a +0 chain mail (42, -23, D:10) a +0 flail (43, -22, D:10) a +1 short sword of electrocution a +0 ring mail (45, 2, D:10) 21 arrows (49, -8, D:10) a +0 mace of draining a +0 ring mail a +0 dagger a +0 robe (50, -8, D:10) a +1 short sword of holy wrath (54, -39, D:10) the +6 long sword of the Spheres {vorpal, *Slow Fly Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). It grants you flight. It may slow you when you take damage. (57, -17, D:10) a +0 robe a +0 dagger (59, -18, D:10) a +0 giant spiked club a +0 giant spiked club (59, -8, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a book of Changes (6, -20, D:11) a +0 flail (10, 11, D:11) 24 stones (14, 25, D:11) 17 stones (19, -21, D:11) a +0 long sword (21, -21, D:11) a wand of polymorph (6) (27, -19, D:11) 12 arrows (41, -20, D:11) a +0 flail (still there?) a +1 robe of the Archmagi (still there?) (52, 19, D:11) 19 stones (59, -12, D:11) a +0 quarterstaff Level 12 of the Dungeon [Shop] Osaolest's Armour Shop a +0 pair of gloves (63 gold) a +2 leather armour of willpower (266 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +1 pair of gloves (161 gold) a +0 chain mail (63 gold) the +9 plate armour "Istaem" {*Slow rElec rPois Int+4} (1246 gold) It affects your intelligence (+4). It insulates you from electricity. It protects you from poison. It may slow you when you take damage. a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +1 ring mail of positive energy (182 gold) a +1 robe of willpower (177 gold) a +2 chain mail of fire resistance (301 gold) a +0 ring mail (56 gold) a +0 pair of gloves (63 gold) (0, 0, D:12) a scroll of vulnerability (2, -2, D:12) 16 poisoned darts (13, -1, D:12) 10 gold pieces (25, -12, D:12) 22 arrows (28, -8, D:12) a +0 dagger (29, -38, D:12) 16 arrows (30, -10, D:12) a manticore corpse (36, -31, D:12) a +0 halberd (36, -30, D:12) 17 gold pieces (37, -32, D:12) a +0 spear (37, -30, D:12) a +0 halberd (38, -31, D:12) the +9 halberd of Pyromania {pain, rCorr Int-2 Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (-2). It affects your dexterity (+4). It protects you from acid and corrosion. Zin disapproves of the use of such an item. (38, -29, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (12, -32, Lair:1) 27 stones (14, -31, Lair:1) 13 stones (15, -31, Lair:1) 16 stones (15, -29, Lair:1) 23 stones (16, -22, Lair:1) a scroll of noise (17, -26, Lair:1) 12 stones (20, -47, Lair:1) a +0 short sword (23, -10, Lair:1) a +0 hand axe (29, -57, Lair:1) a staff of air (35, -27, Lair:1) a +0 cloak (49, -34, Lair:1) 25 arrows (63, -29, Lair:1) a +0 pair of gloves (64, -21, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) 19 stones (9, 13, Lair:2) a +0 dagger (11, -1, Lair:2) the +1 robe "Guipn" {+Inv rPois rC- Int+4} It affects your intelligence (+4). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (12, 7, Lair:2) a +0 leather armour (15, 11, Lair:2) a +0 club (20, -10, Lair:2) a +0 long sword (32, 5, Lair:2) a +0 rapier (49, 2, Lair:2) 13 sling bullets Level 3 of the Lair of Beasts (43, -18, Lair:3) a +0 robe a +0 dagger (62, -18, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (0, 16, Lair:4) a +0 hand axe (6, 4, Lair:4) a +0 cloak (9, -1, Lair:4) a +0 club (18, 16, Lair:4) the +0 ring mail of Amorality {Rampage rC- Regen+ Str+4} It affects your strength (+4). It makes you vulnerable to cold. It increases your rate of health regeneration. It bestows one free step when moving towards enemies. (18, 17, Lair:4) the +6 hand crossbow of Erchucestro {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (34, 25, Lair:4) a +0 ring mail (36, -13, Lair:4) a +0 spear (40, -4, Lair:4) 16 stones (48, 1, Lair:4) a staff of air (56, 1, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (0, 26, Lair:5) a +0 club (1, 21, Lair:5) a scroll of noise (2, 15, Lair:5) 15 arrows (4, -13, Lair:5) 22 stones (4, 18, Lair:5) a +0 flail (6, 39, Lair:5) a +0 ring mail 5 javelins a +7 scimitar (13, 37, Lair:5) a +0 cloak (14, 32, Lair:5) 22 stones (16, -4, Lair:5) a +0 battleaxe (16, 22, Lair:5) a +2 robe of the Archmagi a +0 dagger (19, -5, Lair:5) a +0 long sword (24, -7, Lair:5) 18 stones (32, 2, Lair:5) the +6 spear of Raclic {flame, rElec Str+4 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. Level 6 of the Lair of Beasts (0, 0, Lair:6) 26 sling bullets (8, -20, Lair:6) 8 stones (8, 9, Lair:6) a +0 rapier (22, -6, Lair:6) 14 gold pieces (22, -5, Lair:6) a potion of might (22, -4, Lair:6) a scroll of brand weapon (22, -3, Lair:6) 27 gold pieces (23, -22, Lair:6) a +0 mace (23, -7, Lair:6) 22 gold pieces (23, -6, Lair:6) 12 gold pieces (23, -3, Lair:6) a +2 hand crossbow of flaming (23, -2, Lair:6) a scroll of identify (41, -21, Lair:6) a +0 chain mail (55, -34, Lair:6) a +0 chain mail