Gilette Level 1 of the Dungeon (10, 27, D:1) a +0 robe (10, 34, D:1) a +0 dagger (12, 27, D:1) a +0 ring mail (18, 5, D:1) a +0 robe (24, 17, D:1) a +0 whip (29, 21, D:1) a +0 club (36, 20, D:1) a +0 dagger Level 2 of the Dungeon (4, -16, D:2) a +0 mace (11, -29, D:2) a +0 club (15, -18, D:2) a +0 dagger (33, -30, D:2) a +0 club (34, -29, D:2) a +0 dagger (40, -27, D:2) a +0 whip a +0 whip (41, -25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 1, D:3) a +2 short sword of protection (12, 28, D:3) a +0 club (26, -18, D:3) a +0 giant club (36, -5, D:3) a +0 leather armour (38, -7, D:3) a +0 spear (40, 10, D:3) a +0 whip (46, 20, D:3) a +0 club (47, 20, D:3) a +0 short sword (47, 21, D:3) a +0 dagger a +0 robe (47, 22, D:3) a +0 dagger (48, -2, D:3) a +0 flail a +0 club a +0 leather armour (48, -1, D:3) a +0 trident Level 4 of the Dungeon (1, 17, D:4) a +0 flail (7, -1, D:4) a +0 war axe (10, -23, D:4) a +0 plate armour (22, -8, D:4) a +0 dagger (24, -21, D:4) 17 sling bullets (50, -1, D:4) a +0 club 2 poisoned darts (53, -27, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 14 bolts (7, 11, D:5) a +0 club (9, 11, D:5) a +0 dagger (9, 12, D:5) a +0 whip a +0 dagger a +0 robe (16, -25, D:5) a +0 short sword (19, 11, D:5) a +0 flail a +0 ring mail (22, 12, D:5) a +0 mace a +0 leather armour (23, 11, D:5) a +0 hand axe (24, 19, D:5) a +0 short sword (35, 3, D:5) a +0 club (37, -6, D:5) 5 javelins (40, -5, D:5) a +0 giant club (45, -15, D:5) a +0 robe (53, 2, D:5) a +0 rapier (60, -7, D:5) a +0 hand axe (64, 18, D:5) a staff of death Level 6 of the Dungeon (0, 0, D:6) a +0 mace (0, 8, D:6) 14 bolts (1, 0, D:6) a +0 mace (2, -1, D:6) a +0 mace (5, 10, D:6) a +0 hand axe a +0 ring mail (10, -1, D:6) a +3 quarterstaff of chaos a +0 cloak (10, 18, D:6) a +0 kite shield (12, -2, D:6) a +0 mace (17, 36, D:6) a +0 ring mail (18, 11, D:6) a +0 scimitar a +0 robe (21, 5, D:6) a +0 trident (27, 24, D:6) 9 poisoned darts (30, -13, D:6) a +0 robe a +0 dagger (33, -14, D:6) a +0 scale mail a +0 rapier (35, 20, D:6) 15 sling bullets (39, 7, D:6) a +0 club (40, 25, D:6) a +0 trident (42, 12, D:6) a +0 hand axe a +0 short sword a +0 dagger a +0 whip (43, 8, D:6) a +0 mace Level 7 of the Dungeon [Shop] Aliydd's Jewellery Shoppe an amulet of the acrobat (300 gold) the amulet of Doaziklio {Spirit Will- Str+7 Slay-6 SInv} (300 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. It affects your strength (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you see invisible. It decreases your willpower. an amulet of reflection (300 gold) a ring of see invisible (150 gold) an amulet of faith (400 gold) a +6 ring of strength (585 gold) a ring of ice (250 gold) a +4 ring of evasion (360 gold) (0, 0, D:7) a +0 robe a +0 dagger of electrocution a +0 hand axe of flaming (4, 22, D:7) a +0 shortbow 10 arrows (10, -9, D:7) a +0 spear (22, 9, D:7) a +0 whip of flaming (25, -7, D:7) a +0 falchion a +0 leather armour (28, 4, D:7) a +0 morningstar (32, 2, D:7) a +0 halberd a +0 plate armour (33, 2, D:7) a +0 falchion a +0 leather armour (39, 10, D:7) a +0 leather armour (47, -12, D:7) a +0 hunting sling a +0 quarterstaff 21 sling bullets a +0 ring mail (47, -7, D:7) a +0 whip of electrocution (47, -6, D:7) a +0 robe a +1 dagger of freezing (47, -5, D:7) a +0 short sword a +0 dagger (47, -4, D:7) a +0 leather armour 2 boomerangs a +0 whip Level 8 of the Dungeon (5, -34, D:8) a +0 scale mail (6, -3, D:8) a +2 scale mail of fire resistance a +2 vorpal flail (9, -12, D:8) a +0 giant spiked club (11, -12, D:8) a +0 leather armour a +0 club (12, 4, D:8) a +0 falchion (21, -14, D:8) a +0 scale mail (23, -28, D:8) a +0 scimitar a +0 plate armour (24, -28, D:8) a +0 club a +0 hand axe (25, -28, D:8) a +0 club (26, -11, D:8) a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 long sword a +0 plate armour (28, -20, D:8) a +0 scale mail (35, 7, D:8) a +0 flail a +0 plate armour a +0 dagger (36, -30, D:8) a +0 shortbow 20 arrows (36, 7, D:8) a +0 dagger a +0 robe (37, 7, D:8) a +0 flail a +0 leather armour a +0 dagger (44, -14, D:8) a +0 flail a +0 chain mail (47, 6, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) 14 poisoned darts (0, 27, D:9) 7 poisoned darts a +0 whip (2, 29, D:9) a +0 giant club (3, 35, D:9) a +0 dagger (4, 31, D:9) a +0 leather armour a +0 morningstar a +0 spear (4, 33, D:9) a +0 hand axe (8, 34, D:9) a +0 giant club (9, 37, D:9) a +0 short sword (10, 33, D:9) a +0 kite shield a +0 scale mail a +0 trident (11, -7, D:9) a +0 flail (13, -1, D:9) a +0 plate armour a +1 battleaxe (13, 34, D:9) a +0 club (13, 38, D:9) 3 poisoned darts a +0 short sword (14, 38, D:9) 26 arrows a +0 leather armour a +0 hand axe a +0 hand axe (16, 12, D:9) a +0 robe (16, 21, D:9) 23 arrows (17, 15, D:9) a +0 chain mail a +0 flail (19, 22, D:9) 12 poisoned darts (21, 3, D:9) a +0 club (25, 2, D:9) a +0 dagger (30, 27, D:9) +0 shadow dragon scales (42, 1, D:9) a +0 buckler a +0 scale mail a +0 spear (43, 30, D:9) a +0 plate armour a +0 hand axe (44, 33, D:9) a +0 flail (46, 22, D:9) 10 arrows a +0 shortbow (47, 23, D:9) a +0 short sword a +0 dagger 6 poisoned darts a +3 dagger (47, 24, D:9) a +0 robe a +0 hand axe a +0 leather armour a +0 whip a +0 robe a +0 dagger 6 bolts a +0 short sword a +0 hand crossbow a +0 dagger a +0 short sword a +0 short sword (48, 23, D:9) a +0 whip Level 10 of the Dungeon [Shop] Hampin's Jewellery Shoppe the ring "Agilaf" {rPois rC+ Will+} (475 gold) [ring of poison resistance] It protects you from cold. It protects you from poison. It increases your willpower. an amulet of magic regeneration (360 gold) an amulet of reflection (360 gold) a +4 ring of protection (432 gold) an amulet of magic regeneration (360 gold) an amulet of reflection (360 gold) a +6 ring of dexterity (702 gold) the ring "Egyohor" {Int+6 Stlth+} (819 gold) [ring of intelligence] It affects your intelligence (+6). It makes you more stealthy. the ring "Edanles" {rPois rN+ EV+4 SInv} (667 gold) [ring of evasion] It affects your evasion (+4). It protects you from poison. It protects you from negative energy. It lets you see invisible. the ring "Folank" {rN+ rCorr Int+6 Dex+4} (1004 gold) [ring of intelligence] It affects your intelligence (+6). It affects your dexterity (+4). It protects you from negative energy. It protects you from acid and corrosion. a ring of protection from cold (300 gold) [Shop] Diubrain's Antique Weapon Boutique a +4 executioner's axe of flaming (1160 gold) a +3 vampiric short sword (754 gold) a +2 vorpal battleaxe (629 gold) a +2 vorpal mace (478 gold) a +3 glaive of venom (719 gold) a +2 war axe of electrocution (600 gold) the +7 pair of quick blades "Gyre" and "Gimble" {protect} (1740 gold) It grants its wielder temporary protection when it strikes (+7 to AC). a +0 short sword of venom (162 gold) a +1 halberd of venom (342 gold) a +1 scimitar of freezing (411 gold) a +1 long sword of holy wrath (385 gold) a +0 vorpal fustibalus (710 gold) [Shop] Tuxacoin's Weapon Shoppe 14 stones (15 gold) 8 stones (8 gold) the +2 quarterstaff of Compassion {flame, rPois rN+ Dex+4} (451 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. the +7 falchion "Neureug" {elec, Str+6} (683 gold) Occasionally, upon striking a foe, it can discharge electrical energy and cause terrible harm. It affects your strength (+6). a +2 shortbow of flaming (191 gold) a +3 glaive of venom (272 gold) the +5 short sword of Resourcefulness {protect, rF+ Dex+2} (514 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+2). It protects you from fire. a +1 triple crossbow of freezing (275 gold) a +1 flail of protection (123 gold) a +1 vorpal spear (126 gold) [Shop] Icaw's Armour Emporium the +1 leather armour of the Hot Ocelot {+Blink rN++} (378 gold) It greatly protects you from negative energy. It lets you blink. a +1 plate armour of cold resistance (420 gold) +2 gold dragon scales (1104 gold) a +2 buckler of reflection (222 gold) the +1 scale mail "Madyrghio" {rN+ Str+3 Slay+2} (418 gold) It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. the +5 chain mail of Makhleb's Grace {+Blink rN+ Dex+3} (648 gold) It affects your dexterity (+3). It protects you from negative energy. It lets you blink. a +3 leather armour of poison resistance (252 gold) the +1 ring mail of the Trout {Dex+2} (242 gold) It affects your dexterity (+2). a +2 ring mail of fire resistance (252 gold) a +2 plate armour of positive energy (444 gold) a +4 chain mail of cold resistance (378 gold) a +1 ring mail of positive energy (156 gold) [Shop] Biaradghune's Armour Shop a +0 pair of gloves of archery (195 gold) a +1 scale mail of positive energy (221 gold) a +0 chain mail of willpower (195 gold) the +1 leather armour "Viciny Arufy" {rF+ SInv} (428 gold) It protects you from fire. It lets you see invisible. the +2 pair of boots of Entitlement {rElec} (484 gold) It insulates you from electricity. a +2 chain mail of positive energy (314 gold) +2 swamp dragon scales (1054 gold) a +1 kite shield of cold resistance (280 gold) a +0 leather armour of positive energy (102 gold) a +2 chain mail of willpower (365 gold) [Shop] Wiepaulil's Book Shoppe a book of Ice (1170 gold) the Almanac of Conjuration (792 gold) Spells Type Level Known a - Searing Ray Conjuration 2 yes b - Static Discharge Conjuration/Air 2 yes c - Mephitic Cloud Conjuration/Poison/Air 3 no d - Iskenderun's Mystic Blast Conjuration/Translocation 4 yes e - Iskenderun's Battlesphere Conjuration 5 yes a book of Unlife (1170 gold) a book of Cantrips (360 gold) a book of Power (810 gold) the Almanac of Conjuration and the Birds (1134 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Dazzling Flash Conjuration/Hexes 3 yes c - Fireball Conjuration/Fire 5 yes d - Irradiate Conjuration/Transmutation 5 yes e - Conjure Ball Lightning Conjuration/Air 6 no a book of Hexes (900 gold) a book of the Warp (1620 gold) a book of Maledictions (450 gold) a manual of Unarmed Combat (1987 gold) a book of Power (810 gold) a manual of Long Blades (1987 gold) a book of Debilitation (720 gold) (0, 0, D:10) a +0 dagger (2, 6, D:10) 24 arrows (17, 27, D:10) a +0 giant club a +0 giant club (21, -18, D:10) a +0 robe a +0 dagger (21, 5, D:10) a +0 club (21, 6, D:10) a +0 scale mail 7 javelins a +3 glaive of venom (21, 7, D:10) a +1 robe of cold resistance (21, 25, D:10) a +0 leather armour a +0 short sword of protection a +0 chain mail a +0 long sword (23, 13, D:10) a +0 quarterstaff (24, 19, D:10) a +0 helmet (36, -7, D:10) a +0 hand axe (42, 13, D:10) a +0 scimitar a +0 chain mail (43, -3, D:10) a +0 ring mail (44, 17, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 20 bolts (4, 0, D:11) a +0 robe a +0 scimitar of flaming (5, 32, D:11) a +0 flail a +0 chain mail (6, -3, D:11) 5 arrows a +0 shortbow (7, 30, D:11) 5 large rocks (8, 12, D:11) a +0 hand axe (8, 13, D:11) a +0 robe a +0 dagger (8, 15, D:11) a +0 hand axe (9, 13, D:11) a +0 chain mail 5 boomerangs a +0 dire flail a +0 short sword (9, 29, D:11) a staff of conjuration 20 arrows (9, 30, D:11) a +0 club (10, 23, D:11) 5 large rocks (13, -10, D:11) a +0 trident (14, -9, D:11) a +0 dagger (17, 27, D:11) a +0 war axe (29, 1, D:11) a +0 dagger a +0 robe (31, -12, D:11) 7 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (0, 4, D:12) a +0 hand axe (1, 2, D:12) a +0 hand axe (1, 4, D:12) a +4 hand axe of flaming (2, 0, D:12) a +0 falchion a +2 vorpal hand axe (2, 1, D:12) a +0 broad axe a +0 chain mail (2, 4, D:12) a +0 hand axe (3, 0, D:12) a +0 hand axe (3, 4, D:12) a +0 hand axe (4, 1, D:12) a +0 short sword a +0 hand axe (4, 2, D:12) a +0 hand axe (4, 3, D:12) a +0 hand axe of flaming (8, -30, D:12) a +0 club (9, -30, D:12) a +0 club (10, -33, D:12) a +0 flail (10, -32, D:12) a +0 halberd of venom a +0 halberd a +0 buckler a +0 ring mail a +0 spear (13, -46, D:12) 20 arrows (20, -44, D:12) a +0 buckler (25, -7, D:12) a +6 ring of strength a +6 ring of strength an amulet of guardian spirit a +4 ring of protection (30, -26, D:12) a +0 quarterstaff (38, -13, D:12) a +0 war axe (40, -13, D:12) a +0 plate armour (43, -33, D:12) a +0 giant club a +0 giant club (46, -11, D:12) a +0 shortbow 48 arrows a +0 shortbow (46, -10, D:12) a +0 shortbow a +0 shortbow 45 arrows a +0 shortbow (49, -20, D:12) a +0 ring mail (51, -5, D:12) a +0 long sword (54, -41, D:12) a +0 leather armour of cold resistance a +0 dagger (56, 0, D:12) a +0 giant spiked club a +0 dire flail (57, -42, D:12) a +0 robe a +0 dagger a +0 plate armour a +0 war axe (58, -42, D:12) a +0 robe a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a ring of magical power (5, -34, D:13) 19 sling bullets (6, -16, D:13) 19 arrows a +0 longbow (9, -7, D:13) a +0 whip (19, -24, D:13) a +0 plate armour (24, -1, D:13) a +0 scimitar (25, -23, D:13) a +0 leather armour (25, -14, D:13) 19 poisoned darts (33, -20, D:13) a scroll of noise (35, -17, D:13) a +0 dire flail (51, -14, D:13) a +0 spear a +0 robe (53, -11, D:13) a +0 giant spiked club a +0 giant spiked club (54, -12, D:13) a +0 glaive (57, -9, D:13) a +0 halberd (58, -16, D:13) a +0 shortbow 17 arrows (59, -18, D:13) a +0 shortbow 17 arrows (59, -17, D:13) a +0 shortbow 21 arrows Level 14 of the Dungeon (5, 12, D:14) a +0 spear (12, 3, D:14) a +0 long sword 16 arrows a +0 longbow (21, -11, D:14) a +0 robe (22, -28, D:14) 19 arrows a +0 shortbow (23, -33, D:14) a +0 giant spiked club a +0 giant club (24, -27, D:14) a +0 giant club a +0 giant spiked club (24, -17, D:14) a +0 ring mail (24, 4, D:14) a +0 hand axe a +0 hand axe (25, -16, D:14) a +0 ring mail a +0 dagger (25, 3, D:14) a +0 hand axe a +0 hand axe (26, -25, D:14) a +0 dagger (26, 16, D:14) a +0 robe (28, -27, D:14) 11 arrows (29, -29, D:14) a +0 buckler (35, -4, D:14) a +3 scimitar of flaming (38, -27, D:14) a lightning rod (4/4) (48, 11, D:14) a +0 short sword 44 arrows a +0 shortbow a +0 shortbow (48, 12, D:14) a +0 shortbow 23 arrows (49, 3, D:14) 11 arrows a +0 shortbow Level 15 of the Dungeon (0, 0, D:15) a +0 longbow 24 arrows (1, -4, D:15) a +2 battleaxe of freezing (4, 46, D:15) the +4 quick blade "Onloik" {flame, rC- Dex+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+4). It makes you vulnerable to cold. It lets you see invisible. (5, -4, D:15) a +0 arbalest 20 bolts (7, 10, D:15) a +0 vorpal great sword (17, 49, D:15) 2 large rocks (24, 4, D:15) a +0 scale mail (25, 10, D:15) a +0 club (44, 34, D:15) a +0 battleaxe a +0 chain mail (48, 5, D:15) a +0 club (48, 31, D:15) 11 sling bullets (50, 8, D:15) a +0 pair of boots (51, 5, D:15) a +3 great mace of holy wrath a +0 plate armour (51, 9, D:15) a +0 spear (52, 0, D:15) a +0 hand axe a +0 ring mail (52, 2, D:15) a +0 scimitar 5 boomerangs a +0 chain mail (57, 9, D:15) a +0 cloak of stealth (60, 41, D:15) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +2 long sword of holy wrath a +4 chain mail of fire resistance a +0 tower shield (0, 1, Orc:1) a +0 hand axe (5, -6, Orc:1) a +0 leather armour a +0 vorpal hand axe (6, -4, Orc:1) a +0 chain mail a +2 dire flail of protection (6, -2, Orc:1) a +0 robe a +0 dagger (6, 15, Orc:1) a +0 robe a +0 dagger (8, 3, Orc:1) a +0 robe a +0 dagger (8, 5, Orc:1) a +0 robe a +0 dagger (19, 3, Orc:1) a +0 robe a +0 dagger (23, 13, Orc:1) a +0 hand axe a +0 ring mail a +0 flail (24, 3, Orc:1) a +0 leather armour 4 silver boomerangs a +0 hand axe (24, 13, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger (25, 12, Orc:1) a +0 giant club a +0 ring mail a +0 falchion a +0 leather armour a +0 dagger (29, 4, Orc:1) a +0 robe a +0 dagger (30, 4, Orc:1) a +0 plate armour a +0 long sword (31, 1, Orc:1) a +0 leather armour a +0 mace (32, 1, Orc:1) a +0 leather armour a +0 club (33, 1, Orc:1) a +0 leather armour a +0 flail (34, -1, Orc:1) a +0 ring mail a +0 whip (34, 0, Orc:1) a +0 ring mail a +0 whip (34, 1, Orc:1) a +0 robe a +0 dagger (48, 12, Orc:1) a +0 chain mail a +0 trident a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail 4 boomerangs a +0 mace a +0 flail a +0 robe a +0 dagger a +0 club a +0 leather armour a +0 mace (48, 13, Orc:1) a +0 robe a +1 dagger of venom a +0 leather armour a +3 dagger (49, 10, Orc:1) a +0 whip (49, 11, Orc:1) a +0 flail (50, 10, Orc:1) a +0 hand axe a +0 leather armour a +0 short sword Level 2 of the Orcish Mines [Shop] Lonk's Magic Scroll Boutique a scroll of identify (30 gold) a scroll of vulnerability (112 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of teleportation (45 gold) a scroll of holy word (112 gold) a scroll of teleportation (45 gold) a scroll of immolation (52 gold) [Shop] Plog's Jewellery Shop a ring of protection from cold (400 gold) an amulet of reflection (480 gold) a ring of protection from cold (400 gold) a ring of resist corrosion (320 gold) a ring of flight (280 gold) an amulet of the acrobat (480 gold) a ring of protection from fire (400 gold) a ring of see invisible (240 gold) a ring of protection from cold (400 gold) [Shop] Rossakk's Antique Weapon Shop a +1 vampiric broad axe (513 gold) a +0 club (27 gold) a +0 arbalest (121 gold) a +2 vorpal scimitar (486 gold) a +0 hand axe (81 gold) a +0 rapier (108 gold) a +1 mace of holy wrath (334 gold) a +0 flail (94 gold) a +0 short sword (81 gold) a +0 dagger (54 gold) a +0 flail (94 gold) a +3 spear of pain (661 gold) [Shop] Ameneluu's Antique Armour Boutique a +2 robe of willpower (371 gold) the +2 robe of the Game Afoot {Fly} (415 gold) It grants you flight. a +0 leather armour (42 gold) a +1 helmet (241 gold) a +0 ring mail (84 gold) a +0 leather armour (42 gold) a +2 pair of gloves (346 gold) a +2 leather armour of poison resistance (336 gold) (0, 0, Orc:2) a +0 robe a +0 dagger (1, 1, Orc:2) a +0 robe a +0 dagger (2, 4, Orc:2) a +0 robe (3, 2, Orc:2) a +0 robe a +0 dagger (3, 3, Orc:2) a +0 robe a +0 dagger (3, 4, Orc:2) a +0 dagger (4, 2, Orc:2) a +0 spear (5, 7, Orc:2) a +0 whip (7, 3, Orc:2) a +0 leather armour a +0 dagger (7, 5, Orc:2) a +0 robe a +0 dagger (7, 6, Orc:2) a +0 robe a +0 dagger (8, 5, Orc:2) a +0 short sword (9, 6, Orc:2) a +0 robe a +0 dagger (9, 7, Orc:2) a +0 robe a +0 flail a +0 dagger (10, -5, Orc:2) a +0 robe a +2 dagger of freezing (10, 6, Orc:2) a +0 robe a +0 dagger (10, 7, Orc:2) a +0 club a +0 robe a +0 dagger (10, 9, Orc:2) a +0 flail (10, 10, Orc:2) a +0 mace a +0 plate armour (11, -9, Orc:2) a +0 ring mail a +0 falchion (11, -7, Orc:2) a +0 scale mail a +0 whip a +0 robe a +0 dagger (11, 7, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (11, 16, Orc:2) a +0 whip a +0 leather armour (12, -16, Orc:2) a +0 robe a +0 whip (12, -14, Orc:2) a +0 robe a +0 dagger (12, -11, Orc:2) a +0 barding 9 arrows a +3 longbow of flaming (12, -10, Orc:2) a +0 robe a +0 dagger (12, -9, Orc:2) a +0 robe a +0 dagger (12, 13, Orc:2) a +0 dagger a +0 robe a +0 short sword (13, -12, Orc:2) a +2 robe of willpower a +0 dagger (13, -8, Orc:2) a +0 scale mail a +0 club (16, 4, Orc:2) a +0 dagger a +0 robe (16, 6, Orc:2) a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (17, 17, Orc:2) a +0 dagger a +0 robe (18, -26, Orc:2) a +0 leather armour a +0 mace (28, -25, Orc:2) a +2 robe of positive energy a +0 dagger (29, -24, Orc:2) a +0 flail a +0 club (30, -25, Orc:2) a +0 robe a +0 dagger a +0 spear (30, -24, Orc:2) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 club (30, -22, Orc:2) a +0 flail (30, -17, Orc:2) a +0 club a +0 battleaxe a +0 plate armour a +0 dire flail a +0 chain mail (30, 3, Orc:2) a +0 plate armour a +0 short sword (31, -26, Orc:2) a +0 robe a +0 dagger (31, -24, Orc:2) a +0 falchion a +0 robe a +0 dagger (31, 3, Orc:2) a +0 flail a +0 flail (32, -24, Orc:2) a +0 leather armour a +0 dagger (32, 1, Orc:2) a +2 vorpal morningstar 3 large rocks (32, 2, Orc:2) a +0 chain mail a +0 hand axe (32, 3, Orc:2) a +0 robe a +0 dagger (33, -29, Orc:2) a +0 plate armour a +2 battleaxe of draining (33, -24, Orc:2) a +0 leather armour a +0 whip (33, -23, Orc:2) a +0 robe a +0 dagger (33, 5, Orc:2) a +0 giant spiked club (34, -27, Orc:2) a +0 ring mail a +0 club (34, -23, Orc:2) a +0 giant spiked club (34, -22, Orc:2) a +0 plate armour a +0 trident (34, -1, Orc:2) a +0 robe a +0 dagger (35, -27, Orc:2) a +0 robe a +0 dagger (35, -22, Orc:2) a +0 whip (35, -20, Orc:2) a +0 club a +0 hand axe (35, -10, Orc:2) a +0 plate armour a +0 mace (35, -5, Orc:2) a +0 plate armour 8 boomerangs a +0 trident (35, 15, Orc:2) a +0 dagger a +0 robe (36, -15, Orc:2) a +0 war axe (36, -1, Orc:2) a +0 giant club (37, -18, Orc:2) a +0 dagger (37, -17, Orc:2) a +0 club (37, -7, Orc:2) a +0 plate armour a +0 halberd a +0 robe a +0 dagger (37, -6, Orc:2) a +0 dagger (38, -11, Orc:2) a +2 battleaxe a +0 chain mail (38, -8, Orc:2) a +0 leather armour 2 boomerangs a +0 whip (38, -6, Orc:2) a +0 leather armour a +0 morningstar (38, 15, Orc:2) a +0 giant club (39, -9, Orc:2) a +0 whip (41, -11, Orc:2) a +0 dagger (41, -10, Orc:2) a +0 giant club (42, -10, Orc:2) a +0 plate armour a +0 dire flail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace (3, -16, Lair:1) a staff of poison (11, 10, Lair:1) a +0 club (19, -19, Lair:1) 22 arrows (33, -24, Lair:1) a +0 long sword (36, -20, Lair:1) 16 sling bullets (38, -2, Lair:1) a +0 ring mail (58, 8, Lair:1) a +0 short sword of venom Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +2 kite shield (24, -23, Lair:3) 24 arrows (38, -18, Lair:3) a +0 spear (39, 12, Lair:3) 26 bolts (52, -1, Lair:3) a +0 arbalest (53, 0, Lair:3) a +0 long sword Level 4 of the Lair of Beasts (12, -7, Lair:4) a +0 war axe (13, 20, Lair:4) a +0 robe (14, 21, Lair:4) a +0 dagger (21, 21, Lair:4) a +0 ring mail (23, -6, Lair:4) 12 poisoned darts (23, 11, Lair:4) a +0 leather armour the +1 scimitar of Light {venom, rF- rC+ rCorr} It poisons the flesh of those it strikes. It makes you vulnerable to fire. It protects you from cold. It protects you from acid and corrosion. (24, -30, Lair:4) a +0 robe (24, -15, Lair:4) a scroll of noise (25, -11, Lair:4) a +0 ring mail (27, -5, Lair:4) a +0 falchion (32, 21, Lair:4) a +0 pair of gloves (33, -12, Lair:4) a scroll of torment (35, 5, Lair:4) a +0 leather armour (46, 10, Lair:4) 18 sling bullets (47, 4, Lair:4) a +0 ring mail (50, -4, Lair:4) a +1 mace of draining (50, 2, Lair:4) the +3 whip of the Present {flame, *Noise rC+ Str+7 Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It affects your intelligence (+3). It protects you from cold. It may make noises in combat. Level 5 of the Lair of Beasts (0, 0, Lair:5) an amulet of faith (6, -53, Lair:5) a +0 war axe (6, -3, Lair:5) a +0 ring mail (10, 0, Lair:5) a +0 scale mail (20, -34, Lair:5) a +0 broad axe (21, -41, Lair:5) a +0 falchion (24, -7, Lair:5) 21 bolts (33, -13, Lair:5) a +0 dire flail (34, -11, Lair:5) a +0 leather armour (58, -22, Lair:5) a +0 ring mail (61, -28, Lair:5) a +0 helmet a +2 hat a +1 cloak a +0 robe Level 6 of the Lair of Beasts (3, 26, Lair:6) 13 poisoned darts (5, 40, Lair:6) 4 large rocks (7, -10, Lair:6) a +0 falchion (8, 36, Lair:6) a +0 ring mail (9, 7, Lair:6) a +0 shortbow (14, 13, Lair:6) a +1 spectral quarterstaff (23, 3, Lair:6) a +3 quarterstaff (24, 2, Lair:6) a +1 scimitar of flaming (52, 24, Lair:6) 19 sling bullets (56, -13, Lair:6) 14 sling bullets (63, 9, Lair:6) a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) 22 bolts (3, -40, Snake:1) a +0 trident a +0 robe (10, 6, Snake:1) 7 boomerangs (12, -25, Snake:1) a +0 club (12, -24, Snake:1) a +3 shortbow of flaming 13 arrows a +0 long sword a +0 club a +0 robe a +0 flail (17, -40, Snake:1) a +0 ring mail (20, -42, Snake:1) a +0 chain mail (24, -10, Snake:1) a +0 chain mail (25, -55, Snake:1) a +0 ring mail (25, -45, Snake:1) a +1 short sword of protection (27, -51, Snake:1) a +0 scale mail a +0 glaive (28, -3, Snake:1) a +0 flail (45, -20, Snake:1) a +1 long sword of flaming (45, -19, Snake:1) a +0 robe 19 bolts a +0 hand axe a +0 arbalest (46, -31, Snake:1) 23 arrows (53, 6, Snake:1) a +0 robe 26 arrows a +0 flail a +0 shortbow (57, -1, Snake:1) a +0 pair of gloves a +2 cloak a +2 rapier of electrocution (58, -47, Snake:1) a +0 hand axe (58, -21, Snake:1) 24 arrows (59, -43, Snake:1) a +2 scimitar of holy wrath (62, 0, Snake:1) a +0 robe a +0 quarterstaff (62, 2, Snake:1) a +0 scale mail Level 2 of the Snake Pit (0, 0, Snake:2) a +0 hand axe (2, 6, Snake:2) 22 arrows a +4 shortbow of flaming a +0 robe a +1 dagger of electrocution (3, -19, Snake:2) a +0 halberd a +0 long sword (3, -17, Snake:2) 14 bolts (3, -3, Snake:2) a +1 halberd (4, -19, Snake:2) a +0 robe a +0 hand axe (5, -24, Snake:2) a +0 robe 11 arrows a +0 dire flail a +0 shortbow (5, -21, Snake:2) a +0 kite shield a +0 long sword (5, -20, Snake:2) a +0 robe a +0 short sword (5, -15, Snake:2) a +0 kite shield a +0 long sword (5, 6, Snake:2) a ring of see invisible (6, -13, Snake:2) a +0 arbalest (7, -22, Snake:2) a +0 glaive (7, -21, Snake:2) 21 bolts a +0 flail a +0 arbalest a +0 trident (10, -5, Snake:2) 16 sling bullets (10, 21, Snake:2) a +0 arbalest a +0 trident 13 bolts a +0 robe (21, -15, Snake:2) a +0 robe a +0 long sword (21, -11, Snake:2) a +0 hand axe (24, -14, Snake:2) a +0 battleaxe (28, 5, Snake:2) a +0 spear (28, 23, Snake:2) 21 bolts (30, 2, Snake:2) a +0 trident (30, 3, Snake:2) a +1 robe of positive energy a +0 flail (30, 4, Snake:2) a +0 halberd (31, 0, Snake:2) a +0 trident a +0 robe a +0 trident of protection (31, 4, Snake:2) a +0 halberd (32, -15, Snake:2) a +0 shortbow a +0 battleaxe 16 arrows (35, -23, Snake:2) a +2 battleaxe of draining a +0 robe a +0 spear a +0 spear (35, -21, Snake:2) a +4 vampiric halberd (35, 10, Snake:2) a +0 trident a +0 robe a +0 tower shield Level 3 of the Snake Pit (0, 0, Snake:3) a +0 club a +0 robe (7, 10, Snake:3) a +0 flail (8, 8, Snake:3) a +0 whip a +0 robe (9, -7, Snake:3) a +0 robe a +0 long sword (10, -8, Snake:3) a +0 short sword (13, 10, Snake:3) a +0 flail (13, 26, Snake:3) a +0 broad axe (14, 40, Snake:3) 24 sling bullets (17, 9, Snake:3) a +2 mace of protection (18, 9, Snake:3) a +0 robe a +0 whip (19, 2, Snake:3) a +0 hand axe a +0 kite shield (19, 16, Snake:3) a +1 antimagic hand axe (20, 4, Snake:3) 20 bolts a +0 trident a +0 arbalest (20, 9, Snake:3) a +0 flail (21, 11, Snake:3) a +2 robe of willpower a +0 glaive (22, 10, Snake:3) 19 arrows a +0 shortbow of flaming (22, 11, Snake:3) a +0 flail (23, -4, Snake:3) a +0 halberd a +0 robe (23, 11, Snake:3) a +0 dire flail (24, 0, Snake:3) a +0 longbow a +0 trident 26 arrows (24, 7, Snake:3) a +0 glaive a +0 war axe (24, 8, Snake:3) a +1 trident of flaming (24, 10, Snake:3) a +0 robe a +0 club a +0 antimagic rapier (25, 10, Snake:3) a +0 antimagic morningstar (25, 11, Snake:3) a +2 antimagic flail (27, 10, Snake:3) a +0 whip (28, -8, Snake:3) a +0 morningstar (28, -2, Snake:3) a +0 battleaxe (28, 5, Snake:3) a +0 robe a +0 halberd (29, 10, Snake:3) a +0 scimitar (30, -4, Snake:3) a +0 spear (31, 17, Snake:3) a +2 antimagic battleaxe (31, 20, Snake:3) a +2 antimagic short sword (32, -8, Snake:3) a +1 vorpal flail a +0 robe (32, 21, Snake:3) a +1 antimagic mace (33, 22, Snake:3) a +2 antimagic short sword (34, 38, Snake:3) a +0 mace a +0 robe (35, -20, Snake:3) a +0 battleaxe a +0 robe (36, 24, Snake:3) a +1 antimagic war axe (36, 25, Snake:3) a +0 antimagic great sword (37, -16, Snake:3) a +0 scimitar a +0 robe (37, -12, Snake:3) a +0 war axe (37, 4, Snake:3) a +0 halberd a +0 scale mail (37, 18, Snake:3) 5 sling bullets (37, 25, Snake:3) a +2 antimagic war axe (37, 30, Snake:3) a +0 short sword (38, -12, Snake:3) a +0 war axe a scroll of vulnerability (38, -11, Snake:3) a +3 plate armour (38, -7, Snake:3) a +0 club (39, -11, Snake:3) the +8 fustibalus "Kaqiel" {flame, rElec Int+4 Dex-2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It affects your dexterity (-2). It insulates you from electricity. a phial of floods (39, -10, Snake:3) a +0 spear (39, 35, Snake:3) a +2 antimagic short sword (39, 39, Snake:3) 23 bolts (40, -11, Snake:3) a +0 club a +0 robe (41, 3, Snake:3) a +0 glaive a +0 robe (41, 17, Snake:3) a +0 trident (41, 37, Snake:3) a +0 short sword (44, -9, Snake:3) a +0 whip (46, -13, Snake:3) a +0 short sword (46, 42, Snake:3) 30 bolts (47, 3, Snake:3) a +0 hand axe a +0 robe (50, -8, Snake:3) a +0 short sword a +0 robe (51, -14, Snake:3) 12 arrows (51, -10, Snake:3) a +0 tower shield a +2 chain mail of fire resistance a +1 eveningstar of draining (52, -8, Snake:3) a +0 robe a +0 dagger (54, 35, Snake:3) a +0 spear a +0 robe Level 4 of the Snake Pit [Shop] Gojybb's Armour Emporium a +0 scale mail (80 gold) a +0 pair of gloves of stealth (230 gold) a +0 scale mail (80 gold) the +1 chain mail of Resonance {Will+} (442 gold) It increases your willpower. the +10 tower shield of Ignorance {rN+ Int-4} (1146 gold) It affects your intelligence (-4). It protects you from negative energy. a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +0 robe (14 gold) a +0 plate armour (460 gold) a +0 buckler (90 gold) a +3 plate armour of willpower (900 gold) a +2 robe of willpower (354 gold) the +1 chain mail of Ylishy {rElec Dex+3} (596 gold) It affects your dexterity (+3). It insulates you from electricity. a +4 ring mail of fire resistance (620 gold) [Shop] Ziply's General Store a scroll of identify (30 gold) 3 scrolls of immolation (157 gold) a book of Air (525 gold) 19 stones (28 gold) 7 datura-tipped darts (42 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a potion of invisibility (120 gold) 20 arrows (60 gold) [Shop] Alochumol's Antique Weapon Shoppe a +0 mace (93 gold) a +0 arbalest (139 gold) a +0 hand crossbow (108 gold) a +0 scimitar (124 gold) a +0 halberd (124 gold) a +0 rapier (124 gold) the +5 fustibalus of Biahi {freeze, *Corrode Str+2 Dex+4} (2046 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). It affects your dexterity (+4). It may corrode you when you take damage. a +3 broad axe (651 gold) a +0 short sword (93 gold) a +0 dagger (62 gold) a +0 morningstar (124 gold) a +0 fustibalus of flaming (899 gold) [Shop] Eschid's Distillery a potion of heal wounds (75 gold) a potion of ambrosia (120 gold) a potion of curing (45 gold) a potion of haste (150 gold) a potion of flight (45 gold) 2 potions of brilliance (120 gold) a potion of ambrosia (120 gold) a potion of berserk rage (75 gold) 2 potions of flight (90 gold) a potion of berserk rage (75 gold) (0, 0, Snake:4) a +0 short sword a +0 barding a +0 battleaxe (4, 0, Snake:4) 14 gold pieces a +0 flail (6, 4, Snake:4) 17 gold pieces (still there?) a +0 shortbow (still there?) a +0 scimitar (still there?) 17 arrows (still there?) a +0 robe (still there?) (7, -23, Snake:4) a +0 mace a +0 longbow a +0 robe (7, -22, Snake:4) a +0 club (7, -5, Snake:4) 20 gold pieces a +0 robe a +0 short sword (7, -3, Snake:4) 13 gold pieces (still there?) a +0 robe of positive energy (still there?) a +0 club (still there?) (8, -25, Snake:4) a +0 short sword (8, -7, Snake:4) a +0 robe a +0 dagger (8, -5, Snake:4) 11 gold pieces (still there?) a +0 flail (still there?) a +0 robe (still there?) a +0 flail (still there?) (8, -4, Snake:4) 14 gold pieces (still there?) a +0 long sword (still there?) (8, -3, Snake:4) 11 gold pieces (still there?) a +0 robe (still there?) a +0 mace (still there?) (10, -25, Snake:4) a +0 halberd a +0 battleaxe (10, 0, Snake:4) 17 arrows (still there?) a +0 scimitar (still there?) a +0 shortbow (still there?) 17 gold pieces (still there?) (11, -25, Snake:4) a +0 whip (20, -21, Snake:4) a book of Changes (30, 5, Snake:4) a +5 battleaxe (31, 4, Snake:4) a +0 trident (32, 7, Snake:4) a +0 halberd (33, -5, Snake:4) a +0 long sword a +0 robe a +0 kite shield (34, -10, Snake:4) a +0 halberd (35, -8, Snake:4) a +0 robe a +0 dire flail (35, -6, Snake:4) a +0 halberd (35, -2, Snake:4) 20 bolts a +0 dire flail a +0 arbalest (35, 0, Snake:4) a +2 arbalest of flaming a +0 hand axe 31 bolts a +2 robe of willpower (36, 20, Snake:4) a +1 barding of fire resistance 22 bolts a +1 mace of draining a +0 arbalest (37, 19, Snake:4) a +0 robe a +0 battleaxe (37, 20, Snake:4) a +0 robe 23 bolts a +0 war axe a +0 arbalest (37, 21, Snake:4) a +0 whip a +0 hand axe a +0 robe a +0 war axe a +0 scimitar (37, 22, Snake:4) 28 bolts a +0 mace a +0 arbalest of flaming (38, 0, Snake:4) a +0 flail (39, 9, Snake:4) a +0 scale mail (40, -23, Snake:4) 31 arrows (40, -1, Snake:4) a +0 trident a +0 robe (42, -24, Snake:4) 22 bolts (50, -9, Snake:4) the +1 leather armour of the Grue {Drain rElec rCorr} It insulates you from electricity. It protects you from acid and corrosion. It drains your maximum health when unequipped. (58, -11, Snake:4) a +0 trident a +0 flail a +0 robe (58, -10, Snake:4) a +0 glaive