Gilette Level 1 of the Dungeon (1, -7, D:1) a +0 dagger (15, -11, D:1) 14 stones (17, 2, D:1) a +0 chain mail (26, -5, D:1) a +0 robe (27, 18, D:1) a +0 club 5 stones (28, 1, D:1) a +0 dagger (33, 1, D:1) 18 bolts (43, -3, D:1) 10 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -2, D:2) 2 boomerangs (16, 26, D:2) 17 poisoned darts (17, 23, D:2) a +0 dagger (20, 12, D:2) 17 stones (22, 6, D:2) a +0 chain mail (24, 23, D:2) a +0 short sword (48, 38, D:2) a +3 quarterstaff of chaos (51, 37, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club 2 stones (19, 36, D:3) a +0 robe a +0 dagger (20, 11, D:3) 18 stones (21, 43, D:3) a stone a +0 short sword (23, 12, D:3) a +0 club the +1 short sword of Fexzoer {flame, *Corrode rElec rN+ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It may corrode you when you take damage. (26, 12, D:3) a +0 dagger (35, 5, D:3) 18 arrows (43, 24, D:3) a +0 hunting sling (44, 35, D:3) a +0 spear (51, 24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (5, 5, D:4) a +0 dagger (7, -15, D:4) a +0 long sword (8, -5, D:4) a +0 robe (13, 38, D:4) the +3 ring mail of Dogma {rElec rPois rF- Dex+4} It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. It protects you from poison. (17, 37, D:4) 24 bolts (18, 21, D:4) a +0 war axe a +0 leather armour (18, 22, D:4) a +0 short sword 5 boomerangs (18, 25, D:4) a +0 dagger a stone a +0 dagger a +0 club (18, 31, D:4) a +0 dagger (19, 22, D:4) a +0 club a +0 dagger (21, 22, D:4) a +0 dagger (23, 24, D:4) a +0 short sword (24, 8, D:4) a +0 club 6 poisoned darts (35, 33, D:4) 18 stones (38, 20, D:4) 17 sling bullets (40, 11, D:4) 20 arrows (41, 23, D:4) a +0 dagger (42, 22, D:4) 22 bolts (43, 34, D:4) 15 stones (44, 15, D:4) a +0 club Level 5 of the Dungeon [Shop] Ileytzec's Jewellery Shoppe the ring of the Quahog {rElec rPois rF+ Will- SInv} (518 gold) [ring of protection from fire] It protects you from fire. It insulates you from electricity. It protects you from poison. It lets you see invisible. It decreases your willpower. a ring of ice (300 gold) a ring of ice (300 gold) a ring of protection from cold (300 gold) an amulet of reflection (360 gold) the ring "Hobouph" {rCorr Int+3} (399 gold) [ring of resist corrosion] It affects your intelligence (+3). It protects you from acid and corrosion. an amulet of reflection (360 gold) [Shop] Iroen's Jewellery Boutique a ring of protection from fire (250 gold) a ring of protection from fire (250 gold) a ring of protection from cold (250 gold) an amulet of faith (400 gold) an amulet of guardian spirit (300 gold) a ring of magical power (200 gold) a ring of protection from fire (250 gold) an amulet of magic regeneration (300 gold) an amulet of regeneration (300 gold) a ring of protection from cold (250 gold) a +4 ring of evasion (360 gold) a +4 ring of protection (360 gold) [Shop] Byevven's Armour Shop a +0 scale mail (56 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 robe (9 gold) [Shop] Giackeuta's Book Shoppe a book of Transfigurations (715 gold) a book of Minor Magic (260 gold) Quaxov's Papyrus of Damaging Transmutation (741 gold) Spells Type Level Known a - Searing Ray Conjuration 2 no b - Spider Form Transmutation/Poison 3 no c - Iskenderun's Mystic Blast Conjuration/Translocation 4 no d - Lightning Bolt Conjuration/Air 5 no e - Conjure Ball Lightning Conjuration/Air 6 no a book of Necromancy (390 gold) a Grand Grimoire (1435 gold) a book of Debilitation (520 gold) a book of the Warp (1170 gold) a book of Flames (455 gold) a Necronomicon (1435 gold) (1, -2, D:5) a +0 giant club (2, -28, D:5) 27 stones (6, -23, D:5) a +0 long sword (10, -14, D:5) 28 arrows (24, -27, D:5) the +6 leather armour of Ucidod {*Slow rF+++ Dex+7 Slay+5} It affects your dexterity (+7). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It renders you almost immune to fire. It may slow you when you take damage. (24, -6, D:5) a +0 giant club (unseen) (28, -5, D:5) a +0 club (29, -5, D:5) a +0 falchion a +0 club a +0 leather armour (29, -4, D:5) a +0 war axe (30, -31, D:5) 26 sling bullets (30, -5, D:5) a +0 short sword (32, -12, D:5) a +0 dagger (42, -44, D:5) 17 arrows (43, -37, D:5) a +0 scale mail Level 6 of the Dungeon (0, 3, D:6) a +0 ring mail (5, 33, D:6) a +0 leather armour (9, 33, D:6) a +0 shortbow 26 arrows (13, 45, D:6) 14 arrows (18, 39, D:6) a +0 tower shield (19, 34, D:6) a +0 robe (24, 11, D:6) a +0 club a +0 leather armour (24, 13, D:6) a +0 dagger (25, 11, D:6) a +0 club a +0 ring mail (25, 12, D:6) a +0 club 4 boomerangs (25, 16, D:6) 10 arrows (25, 20, D:6) a +0 morningstar (25, 27, D:6) a +0 flail a +0 leather armour (25, 28, D:6) a +0 whip a +0 scale mail a +0 dagger a +0 robe (35, 41, D:6) 9 stones (36, 31, D:6) 21 sling bullets (37, 10, D:6) a +0 helmet (42, 17, D:6) 9 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (unseen) (1, -2, D:7) a +0 hand axe (still there?) a +0 hand axe (still there?) (3, -3, D:7) a +0 hand axe (10, -5, D:7) 26 stones (15, -9, D:7) 22 bolts a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (1, -1, Bailey) a +0 hand axe a +0 leather armour (1, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour (2, 0, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (4, -11, Bailey) a +0 hand axe a +0 leather armour (4, -10, Bailey) a +0 hand axe a +0 leather armour (4, -9, Bailey) a +3 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, -11, Bailey) a +0 war axe a +0 leather armour (5, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (5, 8, Bailey) a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 chain mail a +0 leather armour (5, 9, Bailey) a +0 chain mail a +0 war axe a +0 war axe a +0 leather armour a +0 plate armour a +0 war axe a +0 hand axe (6, -9, Bailey) a +0 hand axe a +0 leather armour (7, 9, Bailey) a +0 leather armour a +0 hand axe a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour (7, 10, Bailey) a +0 hand axe a +0 hand axe (10, -14, Bailey) a +0 hand axe a +0 ring mail (10, -13, Bailey) a +0 hand axe a +0 leather armour (11, -13, Bailey) a +0 hand axe a +0 leather armour (11, 5, Bailey) a +0 hand axe (still there?) a +0 leather armour (still there?) (11, 6, Bailey) a +0 war axe (still there?) a +0 ring mail (still there?) a +0 war axe (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (still there?) (12, -14, Bailey) a +0 hand axe a +0 leather armour (12, -13, Bailey) a +0 hand axe a +0 leather armour (17, 8, Bailey) a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton an orc skeleton an orc skeleton an orc skeleton (17, 9, Bailey) a +0 hand axe a +0 leather armour (20, -2, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +3 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a goblin corpse an orc corpse (21, -2, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (22, -2, Bailey) a +0 hand axe a +0 leather armour a hobgoblin corpse