Dungeon Crawl Stone Soup version 0.27-a0-1281-ge233d83751 (webtiles) character file. Game seed: 807814862317524402 180 Gilette the Conjurer (level 5, 34/35 HPs) Began as a Demonspawn Conjurer on June 14, 2021. Quit the game on level 2 of the Dungeon. The game lasted 00:02:06 (1187 turns). Gilette the Conjurer (Demonspawn Conjurer) Turns: 1187, Time: 00:02:06 Health: 34/35 AC: 2 Str: 8 XL: 5 Next: 33% Magic: 1/8 EV: 12 Int: 20 God: Gold: 28 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: talons 2, demonic magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 28 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of noise {unknown} d - a scroll of fog {unknown} g - 3 scrolls of teleportation {unknown} i - a scroll of immolation {unknown} Potions c - 2 potions of curing {unknown} e - a potion of berserk rage {unknown} f - a potion of brilliance {unknown} h - a potion of haste {unknown} j - a potion of cancellation {unknown} Skills: - Level 1.8 Dodging - Level 1.8 Stealth - Level 2.0 Spellcasting + Level 6.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp toenails. Spells you cast may paralyse adjacent enemies. Message History You see here 3 boomerangs. You start resting. Sigmund is nearby! Sigmund misses you. You see here 3 boomerangs. Sigmund is suddenly surrounded by pale red light. You start resting. Sigmund is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund casts a spell at you. You resist with significant effort. The searing ray hits Sigmund. Sigmund is almost dead. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. Your Conjurations skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. You have reached level 4! You feel stronger. You have reached level 5! Your demonic ancestry asserts itself... A menacing aura infuses your magic. Things that are here: a +0 scythe; a +0 robe Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..#.#.#.# ##.#.#)#[# #...#...# ##..######### #..#.......# #..#.####.### ##...........# #..>..#...##.# ....##.###@..##.# ###. #.(..[.)...# # ######.##### #.# #.# ########.####.# #........#....# #####.# #.#### ....#@# #.# There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 dart slugs (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas A ball python (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilette the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Gained mutation: You have sharp toenails. [demonic | ancestry] 195 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 467 | D:1 | Learned a level 2 spell: Searing Ray 974 | D:1 | Found a faded altar of an unknown god. 1127 | D:2 | Noticed Sigmund 1184 | D:2 | Killed Sigmund 1185 | D:2 | Reached skill level 6 in Conjurations 1185 | D:2 | Gained mutation: You have razor-sharp toenails. [demonic | ancestry] 1185 | D:2 | Reached XP level 3. HP: 23/24 MP: 1/6 1185 | D:2 | Reached XP level 4. HP: 29/30 MP: 1/7 1185 | D:2 | Gained mutation: Spells you cast may paralyse adjacent | enemies. [demonic ancestry] 1185 | D:2 | Reached XP level 5. HP: 34/35 MP: 1/8 1187 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic, hellmonk_ecumenical_altar_heavens_door, hangedman_decor_growths, st_stairs_4 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 | 6.6 Dodging | | 1.8 Stealth | | 1.8 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 34 | || 34 Searing Ray | 2 | || 2 Armor: Robe | 8 | || 8 Dodge: Dodged | 8 | || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1186 | 1174 | 12 | 62 | 937 | 2 | 593.0 | Dungeon | 1186 | 1174 | 12 | 62 | 937 | 2 | 593.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 988 daAuts D:2: 198 daAuts