Gilette Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, -7, D:1) a +0 quarterstaff (16, -25, D:1) a +0 chain mail (22, -33, D:1) a +0 short sword (23, -11, D:1) a +3 short sword (27, -21, D:1) a +0 hand axe (27, -20, D:1) a +0 robe (37, -13, D:1) a +0 club (39, 13, D:1) a +0 dagger (40, -6, D:1) a +0 whip (41, -24, D:1) a +0 club (42, 1, D:1) 18 stones (44, -15, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, 8, D:2) a +0 dagger (2, -22, D:2) a +0 scale mail (4, -20, D:2) 10 arrows (17, -9, D:2) a +0 long sword (19, -3, D:2) a +0 dagger (24, -11, D:2) a +0 dagger (25, -20, D:2) a +0 whip (26, -4, D:2) 19 bolts (27, -21, D:2) 3 stones a +0 short sword (28, -22, D:2) a +0 club (35, 11, D:2) a +0 dagger (36, -14, D:2) 20 stones (43, -25, D:2) 14 stones Level 3 of the Dungeon (5, -11, D:3) 26 stones (11, -7, D:3) a +0 spear (28, 12, D:3) a +0 mace (34, 15, D:3) a +0 hunting sling (36, 33, D:3) 25 stones (37, 13, D:3) a +0 battleaxe a +0 scale mail (38, 14, D:3) a +0 dagger (39, 14, D:3) a +0 whip a +0 short sword a +0 flail a +0 club (40, 15, D:3) a +2 dagger of freezing (41, 31, D:3) a +0 club (42, 25, D:3) a +0 mace (51, 18, D:3) a +0 trident (51, 32, D:3) a +0 mace a +0 chain mail (54, -5, D:3) 5 arrows (61, 1, D:3) a +0 short sword a stone (63, 4, D:3) a +0 dagger (68, 27, D:3) a +0 club Level 4 of the Dungeon (7, -4, D:4) 26 stones (17, -2, D:4) a +0 chain mail (23, 6, D:4) a +0 club a +0 hunting sling 5 stones (27, -10, D:4) a +0 rapier (31, -10, D:4) a +2 flail of venom a +0 short sword (32, -10, D:4) a +0 club (33, -11, D:4) a +0 dagger of venom a +0 hunting sling 16 stones (33, -10, D:4) a +0 trident a +0 leather armour Level 5 of the Dungeon [Shop] Jeqafecw's Firing Range 7 javelins (67 gold) a +0 longbow (54 gold) the +5 longbow "Kiywkeam" {vorpal, rPois rN+ Will+ Int+4} (733 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rPois: It protects you from poison. rN: It protects you from negative energy. Will: It increases your willpower. 5 boomerangs (30 gold) 13 bolts (31 gold) 5 boomerangs (30 gold) a +0 triple crossbow (120 gold) 22 sling bullets (132 gold) a +0 hand crossbow (42 gold) 2 boomerangs (12 gold) 4 poisoned darts (19 gold) (0, 0, D:5) a +0 hand axe (4, 31, D:5) 14 arrows (7, -3, D:5) a +0 scale mail (14, 30, D:5) a +0 club (16, -3, D:5) a +0 robe (17, 20, D:5) a +2 scythe of distortion a +0 robe (20, 18, D:5) 23 stones (26, 32, D:5) a +0 falchion a +0 shortbow 13 arrows (41, -4, D:5) a poisoned dart (42, -6, D:5) a sling bullet (43, -6, D:5) an arrow (43, -5, D:5) a bolt (43, -4, D:5) a javelin (44, -6, D:5) a poisoned dart (44, -4, D:5) a poisoned dart (45, -6, D:5) a throwing net (45, -5, D:5) a bolt (still there?) a bolt (still there?) (45, -4, D:5) an arrow (still there?) an arrow (still there?) a sling bullet (still there?) (45, 27, D:5) a +0 chain mail Level 6 of the Dungeon (14, -2, D:6) a +1 helmet (21, -7, D:6) a hound skeleton (25, -8, D:6) 25 bolts (26, -9, D:6) a +0 club (28, 17, D:6) a black bear corpse (skeletalised by now) (47, -7, D:6) a +0 hunting sling