Gilette Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 12, D:1) a +0 dagger (4, -7, D:1) a +0 dagger (6, -3, D:1) a +0 short sword (11, -8, D:1) a +0 dagger (23, 18, D:1) a +0 club (24, -1, D:1) a +0 flail (30, 17, D:1) 7 poisoned darts (43, 12, D:1) a +0 hand axe (49, -15, D:1) a +0 short sword (67, 14, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 15, D:2) a +0 dagger (0, 16, D:2) a +0 robe (2, 10, D:2) a +0 short sword (3, 23, D:2) a +0 hunting sling (4, -30, D:2) a +0 dagger (4, 11, D:2) a +0 trident (4, 16, D:2) a +0 dagger (5, -24, D:2) 14 bolts (7, -15, D:2) a +0 short sword (19, 4, D:2) a +0 club (23, 15, D:2) a +0 robe (32, -10, D:2) a +0 dagger (33, -12, D:2) a +0 dagger (34, 13, D:2) 18 sling bullets (36, 7, D:2) a +0 dagger (43, 11, D:2) a +0 dagger (47, 11, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (3, 4, D:3) a +0 spear (3, 30, D:3) a +0 flail (4, 4, D:3) a +0 flail (5, 30, D:3) a +0 spear a +0 halberd (11, 28, D:3) a +0 short sword (12, -17, D:3) a +0 falchion (27, -20, D:3) a +0 spear (43, -16, D:3) a +0 short sword (46, -16, D:3) a +0 hand axe a +0 leather armour (46, -13, D:3) a +0 hand axe a +0 leather armour (48, 29, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Voriced's Weapon Shoppe a +0 quarterstaff (48 gold) a +0 hand axe (36 gold) 17 arrows (40 gold) a +1 double sword of freezing (408 gold) the +6 whip of Rull {flame, rN+ Stlth+} (582 gold) It burns those it strikes, dealing additional fire damage. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +2 battleaxe of freezing (284 gold) a +0 dagger (24 gold) a +2 antimagic scimitar (288 gold) (0, 0, D:4) a +0 leather armour (2, 4, D:4) a +0 dagger (3, 7, D:4) a +0 short sword (11, -12, D:4) a +0 dagger (25, 15, D:4) a +0 ring mail (25, 17, D:4) a +0 dagger (33, 3, D:4) 15 bolts (36, 6, D:4) a +0 club (51, -29, D:4) a +0 trident Level 5 of the Dungeon [Shop] Icuiruk's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of acquirement (780 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of noise (15 gold) 3 scrolls of identify (90 gold) a scroll of noise (15 gold) a scroll of enchant armour (112 gold) (14, -28, D:5) a +0 rapier (19, -21, D:5) a +0 giant spiked club (20, 0, D:5) a +0 flail a +0 scale mail (21, 0, D:5) a +0 dagger a +0 robe a +0 hand axe (37, -14, D:5) a +0 robe (40, -20, D:5) the +0 ring mail of Ylefunub {+Blink Fly Dex+4 Stlth+} Dex: It affects your dexterity (+4). Fly: It grants you flight. +Blink: It lets you blink. Stlth: It makes you more stealthy. (43, -12, D:5) a +0 club (46, -21, D:5) a +2 dagger of protection a +0 robe (49, -28, D:5) a +0 falchion a +0 chain mail (52, -34, D:5) a +0 leather armour of willpower (54, -39, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 leather armour (1, 5, D:6) a +0 robe a +0 dagger (11, -10, D:6) a +0 leather armour (18, 25, D:6) 21 arrows (24, -10, D:6) 14 arrows (24, -7, D:6) a +0 plate armour (25, 6, D:6) a +0 falchion (27, -6, D:6) 19 arrows (29, 26, D:6) a +0 quarterstaff (32, 27, D:6) a +0 halberd (45, 25, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a water moccasin skeleton (14, -10, D:7) a +0 giant club