Gilette Level 1 of the Dungeon [Shop] Qitolac's Distillery a potion of flight (42 gold) a potion of lignification (42 gold) a potion of might (56 gold) a potion of degeneration (14 gold) a potion of might (56 gold) a potion of resistance (140 gold) a potion of flight (42 gold) a potion of flight (42 gold) 2 potions of heal wounds (140 gold) a potion of haste (140 gold) a potion of flight (42 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of flight (42 gold) (0, 0, D:1) a +0 ring mail (20, 30, D:1) a +0 scale mail (35, -9, D:1) a +0 club (37, 22, D:1) a +0 dagger (38, 26, D:1) a +0 whip (43, 18, D:1) 32 stones (43, 25, D:1) a +0 dagger (44, 0, D:1) a +0 dagger (45, -11, D:1) a staff of cold (52, 18, D:1) 24 stones (55, -8, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (4, -11, D:2) a +0 dagger (12, -8, D:2) a +0 whip (14, 12, D:2) a +0 ring mail (16, -1, D:2) 29 stones (16, 23, D:2) a +0 short sword (16, 24, D:2) a +0 dagger of draining (24, 2, D:2) a +0 barding (26, 0, D:2) 17 stones (29, 10, D:2) a +0 ring mail a +0 dagger (31, -20, D:2) a +0 short sword 5 stones (49, -1, D:2) 15 stones (51, 7, D:2) 4 large rocks Level 3 of the Dungeon (8, -28, D:3) 15 poisoned darts (18, -1, D:3) 18 arrows (21, -1, D:3) 13 stones (23, -11, D:3) a +0 leather armour (29, -27, D:3) 21 arrows (30, -2, D:3) a +0 whip (30, -1, D:3) a +0 dagger a +0 hunting sling 12 stones (33, -31, D:3) 32 bolts (34, -11, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Epnihy's Assorted Antiques a ring of magical power (420 gold) a ring of protection from fire (525 gold) a scroll of identify (42 gold) a ring of see invisible (315 gold) a +3 shortbow of flaming (470 gold) the +7 mace of Variability {chain chaos} (1260 gold) Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. a +0 helmet (94 gold) [Shop] Jomema's Antique Weapon Shop a +0 mace (84 gold) a +0 trident (98 gold) a +0 short sword (84 gold) a +0 falchion (84 gold) a +4 hand axe of draining (767 gold) a +0 short sword (84 gold) the +8 trident "Qoulysank" {pain, Str+3} (1736 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+3). a +0 long sword (98 gold) a +2 whip of electrocution (509 gold) a +0 flail (98 gold) (0, 0, D:4) a +0 spear (12, -4, D:4) 15 arrows (19, -7, D:4) a +0 dagger (19, -6, D:4) a +0 dagger a +0 leather armour (19, 13, D:4) a +0 club (20, -7, D:4) a +0 whip a +0 falchion (21, -7, D:4) a +0 hand axe (31, -9, D:4) a +0 club (32, -24, D:4) a +0 whip a stone (33, -34, D:4) a +0 buckler (36, -8, D:4) 18 stones (40, -1, D:4) a +0 whip (51, -31, D:4) a +0 dagger (66, -8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) an iguana corpse (skeletalised by now) (13, 14, D:5) a potion of degeneration (26, 37, D:5) a +1 whip of venom (30, 35, D:5) 14 stones (32, 30, D:5) 23 arrows (38, 6, D:5) a +0 chain mail (39, -9, D:5) 16 stones (52, 14, D:5) 18 stones (55, 0, D:5) a +0 buckler (59, 25, D:5) 17 sling bullets