Gilette Level 1 of the Dungeon (17, -20, D:1) 20 poisoned darts (19, -14, D:1) a +2 dagger of venom (19, -4, D:1) a +0 club (21, -3, D:1) a +0 spear 35 arrows (24, -41, D:1) a +0 club (27, -36, D:1) a +0 club (32, -11, D:1) 10 arrows (34, -44, D:1) a +3 short sword (44, -9, D:1) 7 poisoned darts (47, 2, D:1) a +0 long sword (50, -11, D:1) a +0 flail (52, -27, D:1) a +0 dagger (58, -39, D:1) a +0 hunting sling Level 2 of the Dungeon [Shop] Eguckol's Antique Weapon Emporium a +0 flail (70 gold) a +0 short sword (60 gold) the +7 falchion "Zuaklum" {vamp, rCorr} (1132 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rCorr: It protects you from acid and corrosion. a +0 hand axe (60 gold) a +0 hunting sling (30 gold) a +2 trident of protection (324 gold) a +0 mace (60 gold) a +0 mace (60 gold) the +7 falchion of Bifu {vorpal, MP+9 Str+5 Dex+6} (1770 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+5). Dex: It affects your dexterity (+6). MP: It affects your magic capacity (+9). a +0 trident (70 gold) a +0 mace (60 gold) a +0 falchion (60 gold) (0, 0, D:2) a +0 short sword (9, 2, D:2) 6 javelins (15, -13, D:2) a +0 dagger (16, -30, D:2) a +0 dagger (33, 4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, -10, D:2) a staff of air (44, -8, D:2) a +0 dagger (47, -21, D:2) a +4 spear (60, -15, D:2) a +0 club (63, -24, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (1, 1, D:3) a +0 dagger