Gilette Level 1 of the Dungeon [Shop] Pucol's General Store 21 stones (23 gold) 2 atropa-tipped darts (13 gold) a box of beasts (440 gold) a +0 scale mail (44 gold) 18 stones (19 gold) a wand of paralysis (5) (77 gold) a +2 robe of fire resistance (194 gold) a +0 ring mail (44 gold) (9, 7, D:1) a +0 short sword (10, 12, D:1) a +0 club (10, 16, D:1) a +0 club (24, 4, D:1) a +0 dagger (24, 26, D:1) a +0 leather armour (25, -8, D:1) a +2 dagger of venom (33, 1, D:1) 16 stones (46, 2, D:1) a +4 hand axe (66, 37, D:1) a +0 short sword Level 2 of the Dungeon (13, 37, D:2) a +0 dagger (19, 48, D:2) a +0 dagger (20, 23, D:2) 19 bolts (23, 43, D:2) a +1 dagger of distortion (24, 18, D:2) a +0 club (24, 19, D:2) a +0 flail (29, 31, D:2) a +3 spectral club a +0 robe (34, 2, D:2) a +0 short sword (38, 21, D:2) 25 arrows (44, 5, D:2) a +0 club (44, 7, D:2) a +0 short sword a +0 leather armour (45, 7, D:2) a +0 club (45, 27, D:2) a +0 short sword (48, 16, D:2) a staff of cold (56, 12, D:2) a +0 dagger (65, 6, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (4, 12, D:3) 19 stones a +1 dagger of venom a +0 hunting sling (6, 11, D:3) a +0 hand axe (6, 12, D:3) a +0 hand axe of venom (7, 11, D:3) a +0 club (8, 12, D:3) a +0 club (11, -11, D:3) a +0 club (11, -10, D:3) a +0 club (12, -21, D:3) a +0 leather armour a +0 club (19, -24, D:3) a +0 robe a +0 dagger a +0 ring mail a +0 trident a +0 whip (20, -24, D:3) a +0 club (20, -22, D:3) a +0 hand axe (25, -13, D:3) a +0 club (26, -15, D:3) a +0 leather armour (34, -26, D:3) a +0 dagger (43, -5, D:3) a +0 dagger (47, -29, D:3) a +0 dagger (53, -23, D:3) a +0 leather armour Level 4 of the Dungeon (6, -2, D:4) the +9 hand axe "Ceel" {protect, rElec Int-2 Dex+8} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-2). Dex: It affects your dexterity (+8). rElec: It insulates you from electricity. (12, 5, D:4) a +0 robe (21, -9, D:4) a +0 club (26, 27, D:4) a +0 whip (28, -16, D:4) a +0 ring mail (30, 13, D:4) a +2 whip of electrocution a +1 robe of cold resistance (33, -11, D:4) 17 stones a +0 dagger (33, -3, D:4) 24 stones (37, 7, D:4) 15 stones (46, -5, D:4) a +0 hand axe (53, -2, D:4) 16 stones Level 5 of the Dungeon (0, 0, D:5) a staff of air (6, 7, D:5) a +0 chain mail (8, 24, D:5) 16 arrows (12, -17, D:5) 24 arrows (20, -9, D:5) 23 arrows a +0 robe (25, -11, D:5) a +0 flail (26, -11, D:5) a +0 club (28, 15, D:5) 20 arrows (30, -2, D:5) 21 stones (30, 5, D:5) a +0 leather armour a +0 flail a +0 chain mail a +0 flail (30, 6, D:5) a +0 short sword (31, -6, D:5) a +0 club (31, 5, D:5) a +0 leather armour a +0 short sword (32, 5, D:5) a +0 ring mail a +0 hand axe (33, 6, D:5) 24 bolts (35, 8, D:5) a +0 trident Level 6 of the Dungeon (0, 0, D:6) a poisoned dart (17, -4, D:6) 28 stones (36, -12, D:6) 28 stones