Gilette Level 1 of the Dungeon (11, 8, D:1) a +0 short sword (15, -15, D:1) a +0 club (17, 6, D:1) a +0 dagger (21, -3, D:1) a +0 falchion (23, -27, D:1) 10 arrows (31, 13, D:1) a +0 club (33, -21, D:1) 19 sling bullets (37, -15, D:1) 4 stones a +0 short sword (42, 13, D:1) a +0 short sword (45, 13, D:1) 5 atropa-tipped darts (47, -21, D:1) a +3 falchion (47, -13, D:1) a +0 robe (50, -11, D:1) 3 poisoned darts (53, 3, D:1) a +0 club (53, 6, D:1) a +0 pair of boots (55, -23, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (0, 22, D:2) a +0 hunting sling a +0 club 21 stones (0, 31, D:2) a +0 pair of gloves (1, 8, D:2) a +0 leather armour (1, 11, D:2) a +0 short sword (8, 8, D:2) 3 atropa-tipped darts (12, 12, D:2) 25 stones (26, 18, D:2) a +0 hunting sling (27, 20, D:2) a +0 leather armour (31, 38, D:2) a +0 dagger (33, 34, D:2) a +0 chain mail (36, 28, D:2) a +0 club 3 stones (42, 36, D:2) a +0 short sword 5 stones (45, 2, D:2) a +0 whip (47, 5, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (9, 5, D:3) a +0 hunting sling (12, -12, D:3) a +0 club (19, 10, D:3) 15 sling bullets (45, 25, D:3) a +0 whip (47, 14, D:3) 27 stones (47, 25, D:3) 19 arrows Level 4 of the Dungeon (0, 0, D:4) 18 arrows (1, -1, D:4) a +0 spear (6, 7, D:4) 14 arrows (8, 22, D:4) a +0 ring mail (12, 7, D:4) a +1 mace of protection (19, -1, D:4) a +0 hand axe 6 stones (39, -10, D:4) 3 stones a +0 dagger (39, 6, D:4) a +0 spear (40, -10, D:4) a +0 flail (40, -8, D:4) a +0 hand axe a +0 leather armour (40, -7, D:4) a +0 club a +0 leather armour a +1 falchion of holy wrath a +0 ring mail a +0 club (41, -10, D:4) a +0 whip a +0 leather armour (41, 4, D:4) a +0 flail a +0 whip (41, 29, D:4) a +0 dagger (42, 2, D:4) a +0 leather armour a +0 club (42, 24, D:4) a +0 ring mail Level 5 of the Dungeon (11, -5, D:5) a +0 leather armour (21, 8, D:5) a staff of poison (23, -6, D:5) the +2 leather armour of Kemie {rF+ rN+ MP+9} rF: It protects you from fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). (31, -15, D:5) a +0 dagger (32, 3, D:5) a +0 ring mail a +0 vampiric dagger (34, -18, D:5) 26 stones (36, 9, D:5) 32 bolts (39, 3, D:5) a +0 robe a +0 hand axe (40, 4, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 12 stones (10, 10, D:6) 19 sling bullets (11, -31, D:6) a +0 club (16, -40, D:6) a +0 robe (19, -47, D:6) a +0 club (19, -37, D:6) 6 boomerangs (30, -9, D:6) 22 bolts (44, -38, D:6) a +0 ring mail (46, 3, D:6) a +0 dagger a +0 robe (49, 4, D:6) a +0 dagger a +0 robe (53, 3, D:6) a +0 dagger (54, -1, D:6) a +0 club 3 boomerangs a +0 ring mail (56, -28, D:6) a +0 buckler (58, 0, D:6) a +0 short sword a +0 leather armour (59, -1, D:6) a +0 flail (59, 10, D:6) 19 stones (60, -46, D:6) the +1 chain mail of Leuharph {-Tele Will+ Dex+3 Slay+2} Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). -Tele: It prevents most forms of teleportation. Will: It increases your willpower. (61, -40, D:6) 26 stones Level 7 of the Dungeon (0, 0, D:7) 3 datura-tipped darts (11, -3, D:7) a +0 short sword (20, -7, D:7) a +0 giant spiked club (22, -6, D:7) a +0 quarterstaff (25, -6, D:7) a +0 mace (43, -8, D:7) a +0 giant spiked club (46, 3, D:7) a +0 giant club a +0 dire flail (55, -9, D:7) 16 bolts Level 8 of the Dungeon (0, 0, D:8) a scroll of fog (10, 20, D:8) a +0 trident (12, 11, D:8) a +0 hand axe (still there?) a +0 robe (still there?) (12, 18, D:8) 24 stones the Ecumenical Temple