Gilette Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 9, D:1) a +0 club (18, -20, D:1) a +0 short sword (27, -28, D:1) a +0 spear (29, -22, D:1) a stone (36, 4, D:1) a +0 club (47, -33, D:1) a +0 club (47, -31, D:1) 5 stones (55, 0, D:1) a +0 dagger (58, -27, D:1) a +0 club (62, -25, D:1) a +0 dagger (68, 6, D:1) a +0 mace of protection Level 2 of the Dungeon (8, -3, D:2) a +0 robe (9, 6, D:2) a +0 falchion (10, -5, D:2) a +0 ring mail (12, -3, D:2) a +0 leather armour (13, 4, D:2) a +0 dagger (14, 4, D:2) a +0 dagger (15, 12, D:2) 7 stones (15, 36, D:2) 8 stones (22, 48, D:2) a +0 club (23, 17, D:2) a +0 dagger (31, 7, D:2) a +0 dagger (33, 33, D:2) a +0 club (35, 26, D:2) a +0 dagger (36, 30, D:2) a +0 club a +0 animal skin the +1 helmet of the Game Afoot {Harm Str+2 Slay+3} Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. a +0 club a +0 club a +0 dagger (39, 32, D:2) a +0 pair of boots (41, 3, D:2) a +0 club (41, 4, D:2) a +0 dagger 2 stones (43, 11, D:2) a +0 dagger a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (6, -29, D:3) a +0 dagger (8, -21, D:3) a +0 mace (10, -29, D:3) a +0 club (10, 0, D:3) a +0 club (11, -22, D:3) a +0 club (12, -43, D:3) a +1 flail of holy wrath (12, -16, D:3) a +0 whip (13, -42, D:3) a +0 leather armour (13, -17, D:3) a +0 dagger (13, 0, D:3) a +0 quarterstaff (14, -47, D:3) a +0 dagger (25, -15, D:3) a +0 club a +0 sling (26, -14, D:3) a +0 leather armour (33, -36, D:3) a +0 robe (35, -21, D:3) a +0 robe Level 4 of the Dungeon (1, -26, D:4) a +0 short sword (9, 4, D:4) a +0 chain mail (18, -47, D:4) 6 boomerangs (20, -3, D:4) a +0 ring mail (34, 9, D:4) 4 stones (34, 10, D:4) a +0 dagger 2 stones (42, -6, D:4) a stone (49, -29, D:4) a +0 club (58, -43, D:4) a +2 dagger of holy wrath Level 5 of the Dungeon (0, 0, D:5) a +0 flail (7, -3, D:5) 7 stones (8, 14, D:5) 8 stones (16, 11, D:5) a +0 whip (16, 37, D:5) a +0 hand axe (17, 6, D:5) 5 stones (19, -13, D:5) a +0 sling (24, -7, D:5) a +0 pair of gloves (29, 26, D:5) a +0 flail 3 boomerangs a +0 leather armour (30, 26, D:5) a +0 short sword of freezing a +0 leather armour a +0 dagger a +0 robe a +0 dagger of speed a +0 robe a +0 hand axe a +0 leather armour a +0 giant club (31, 26, D:5) a +0 dagger a +0 leather armour (35, 36, D:5) a +0 robe (38, -6, D:5) 5 stones (47, 21, D:5) a +0 dagger a +0 dagger a +0 club a +0 dagger (47, 22, D:5) a +0 club a +0 dagger (49, 17, D:5) a +0 robe Level 6 of the Dungeon [Shop] Jiff's General Store a scroll of poison (44 gold) a scroll of enchant weapon (82 gold) a +0 scale mail (44 gold) a +0 quarterstaff (44 gold) the +9 mace "Saungy" {flame, +Blink rC- rN+} (677 gold) rC: It makes you vulnerable to cold. rN: It protects you from negative energy. +Blink: It lets you blink. a +0 robe (7 gold) 2 scrolls of enchant weapon (165 gold) 3 scrolls of enchant armour (247 gold) (1, 52, D:6) 2 atropa-tipped darts (5, 48, D:6) a hound corpse (9, 41, D:6) a +0 short sword (16, 28, D:6) a +0 spear (31, 18, D:6) a +0 club (42, -5, D:6) a staff of poison (44, -1, D:6) a +0 robe (57, 8, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger the Ecumenical Temple