Dungeon Crawl Stone Soup version 0.32-a0-629-g87aaac5c70 (webtiles) character file. Game seed: 6310265175088383828 4 Gilette the Changeling (level 1, 0/24 HPs) Began as a Draconian Shapeshifter on Mar 6, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (160 turns). Gilette the Changeling (Draconian Shapeshifter) Turns: 160, Time: 00:00:17 Health: 0/24 AC: 20 Str: 16 XL: 1 Next: 58% Magic: 1/1 EV: 2 Int: 10 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois + (helmet currently unavailable) rElec . (cloak currently unavailable) rCorr . (gloves currently unavailable) SInv . (boots currently unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.07/turn %: no passive effects @: tree-form A: stationary, stasis, torment immunity, boosted hp, AC +4, unfitting armour, (cold-blooded) a: no special abilities You were on level 1 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((Your plain brown scales are hard. (AC +4))) You cannot fit into any form of body armour. ((You are cold-blooded and may be slowed by cold attacks.)) Skills: - Level 1.1 Fighting - Level 1.7 Dodging - Level 3.0 Unarmed Combat + Level 3.2 Shapeshifting You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Inventory: Talismans b - a beast talisman (active) c - a flux talisman Scrolls d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} f - a scroll of teleportation {unknown} g - a scroll of revelation {unknown} Potions h - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5839 Altars: #.....## # #...... #. #.....# #.######## #.....# ........# #.....# #......# #.....# ####......###.†...# ...........##.....# ............h♣)...# ## ........."##hh....# #.. ..........###..#### #.##### ....#####.# ##..#### #...... #+# #.# ##....### #...... #.# ####...###...... #.##########..##...... ........#####.##...... #+#####...###......... You could see 3 jackals. Message History g - a scroll labelled LISUS XYOCVISCH h - a coppery potion You see here a frilled lizard corpse. You see here a frilled lizard corpse. A kobold comes into view. It is wielding a +0 club. A hobgoblin comes into view. The hobgoblin shouts! You hit the kobold. The kobold closely misses you. You hit the kobold. You kill the kobold! A hobgoblin is nearby! A hobgoblin is nearby! Things that are here: a +0 club; a kobold corpse The hobgoblin hits you. HP[-1] You take 1 damage, and now have 15/16 hp. You closely miss the hobgoblin. Your tail-slap misses the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. You punch the hobgoblin. You kill the hobgoblin! No target in view! A jackal comes into view. Unknown command. HP[+1] Your hp is fully restored (16). The jackal barks! You hear a bark! A jackal comes into view. There are monsters nearby! 2 jackals come into view. The jackal barks! x2 The jackal bites you but does no damage. You hit the jackal. Your tail-slap misses the jackal. The jackal bites you. The jackal barely misses you. You closely miss the jackal. The jackal bites you. The jackal closely misses you. You barely miss the jackal. Your punch misses the jackal. The jackal closely misses you. The jackal misses you. You hit the jackal. You kill the jackal! The jackal bites you. The jackal bites you but does no damage. The jackal misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. HP[-5] You take 5 damage, and now have 11/16 hp. MASSIVE DAMAGE!! (PAUSE) The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. HP[+1] The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal bites you. x3 * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 8/16 hp. MASSIVE DAMAGE!! (PAUSE) You are too injured to fight recklessly! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal barely misses you. HP[-1] You take 1 damage, and now have 7/16 hp. You hit the jackal. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * HP[-4] You take 4 damage, and now have 3/16 hp. MASSIVE DAMAGE!! (PAUSE) The jackal closely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. HP[-2] You take 2 damage, and now have 1/16 hp. Unknown command. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal closely misses you. x2 Unknown command. Your transformation has ended. You turn into a tree. Your roots penetrate the ground. The jackal bites you but does no damage. x2 The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. You die... Action || total ---------------------------++------- Melee: Unarmed || 14 Punch || 1 Use: Potion || 1 Armour: Skin || 21 Dodge: Dodged || 22 Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Gilette the Draconian Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | magus.rc [v1.11.3] 155 | D:1 | HP: 3/16 [jackal (2)] 157 | D:1 | HP: 1/16 [jackal (2)] 160 | D:1 | Slain by a jackal Vanquished Creatures A hobgoblin (D:1) A jackal (D:1) 2 frilled lizards (D:1) A kobold (D:1) 5 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Unarmed || 14 Punch || 1 Use: Potion || 1 Armour: Skin || 21 Dodge: Dodged || 22 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 7.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 159 | 159 | 0 | 0 | 116 | 1 | 159.0 | Dungeon | 159 | 159 | 0 | 0 | 116 | 1 | 159.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 159 daAuts